Commit Graph

782 Commits

Author SHA1 Message Date
Aaron Culliney
1126a319ec Misc tweaks to various GL interface objects 2015-04-26 18:12:56 -07:00
Aaron Culliney
e7c0d8fe48 Comments, and avoid NULL deref on app resume 2015-04-22 23:40:48 -07:00
Aaron Culliney
4e23795cfd First cut at GL touch keyboard 2015-04-22 23:32:36 -07:00
Aaron Culliney
725cf68011 Move common function to base class 2015-04-19 14:28:47 -07:00
Aaron Culliney
142f0181bc support showing hourglass pause animation 2015-04-19 14:28:09 -07:00
Aaron Culliney
eee0dd45e3 zero-initialize buffers 2015-04-19 14:26:40 -07:00
Aaron Culliney
2b658954f9 Various additions/changes to interface glyphs 2015-04-19 14:25:53 -07:00
Aaron Culliney
629e44b210 Slightly more idiomatic way to upload texture pixels 2015-04-18 15:29:55 -07:00
Aaron Culliney
fc531ea8dd Disk selection now just returns to emulation 2015-04-18 15:29:04 -07:00
Aaron Culliney
c2bd14f9b5 REFACTOR : glcpuanim now manages all generic alert messages 2015-04-18 15:15:09 -07:00
Aaron Culliney
592c80344f Add new custom bitmap glyphs, and change load positions 2015-04-18 14:50:02 -07:00
Aaron Culliney
dcd0207525 Fix ctor load priorities 2015-04-17 22:12:13 -07:00
Aaron Culliney
c48e72c27f Keep native side paused on "system" onResume() 2015-04-17 21:43:02 -07:00
Aaron Culliney
883403e6e8 Avoid android.view.WindowLeaked issue with lingering popups
- Was seeing android.view.WindowLeaked issue on certain devices if the main popup menu was left lingering (which was
      previously by design ... bad design apparently)
    - Simplifies lifecycle pause/resume (should be no Android UI showing now)
    - Emulation resumes automatically, will handle pausing-CPU-on-resume on native side in subsequent commit
2015-04-17 21:42:45 -07:00
Aaron Culliney
ee8660e394 Prevent creating a second native CPU thread on multiple onCreate() calls
- This was blowing up in an assert on the native side, yay defensive coding!
2015-04-17 21:41:46 -07:00
Aaron Culliney
2bc846d1fe Revert "Fix non-deterministic ctor load issues and use singleton for video_backend module access"
This reverts commit af95212a19.

    TODO : make ctor loads deterministic
2015-04-17 21:40:56 -07:00
Aaron Culliney
e2272132c2 Do not destroy OpenGL needful things for VAO codepath
- Gets Mac build rendering again
2015-04-16 21:53:44 -07:00
Aaron Culliney
af95212a19 Fix non-deterministic ctor load issues and use singleton for video_backend module access 2015-04-16 21:53:12 -07:00
Aaron Culliney
4d3b1189d4 Add new sources to Mac project 2015-04-16 21:52:41 -07:00
Aaron Culliney
e2794070dd fix typos to allow gltouchjoy to build 2015-04-12 16:20:01 -07:00
Aaron Culliney
737f6c5a13 Tweak dox 2015-04-12 16:14:04 -07:00
Aaron Culliney
ca139ee94a REFACTOR : glanimation rechristend, touch handling genericized
- 'animation' was too constrained a name to what these do, so switch to the overloaded term 'node' ;-)
    - Touch handling is no longer the sole purview of the touchjoy, (in prep for touchable HUD elements)
2015-04-12 15:55:06 -07:00
Aaron Culliney
5b5c6fa533 REFACTOR : interface menus/HUDs
- menu/HUD creation functions moved to better location and renamed
    - CPU change animation now default displays on desktop Linux (exercise common HUD codepaths with mobile)
2015-04-12 14:23:35 -07:00
Aaron Culliney
121e250c62 REFACTOR : GLModel render pass is common for HUD models 2015-04-12 11:27:33 -07:00
Aaron Culliney
06051e44e7 REFACTOR : CPU animation is now a HUD model 2015-04-12 00:41:41 -07:00
Aaron Culliney
19e1a8e3d8 REFACTOR : beginnings of object-oriented approach for HUD models 2015-04-12 00:40:43 -07:00
Aaron Culliney
60d7e2b305 touchjoy render pass optimizations : avoid OpenGL calls if alpha is zero 2015-04-11 12:18:36 -07:00
Aaron Culliney
101d78d160 Assure we use only landscape dimensions 2015-04-11 11:42:40 -07:00
Aaron Culliney
e876cd03b6 REFACTOR : begin consolidating common code for OpenGL HUD interfaces 2015-04-11 11:42:18 -07:00
Aaron Culliney
5712850e84 REFACTOR : demoModel -> GLModel 2015-04-11 11:42:18 -07:00
Aaron Culliney
9bbb180feb Bugfix touchjoy : make sure only the correct button is firing 2015-04-11 11:42:18 -07:00
Aaron Culliney
805357e5ad Mac target builds again after Android upheaval 2015-04-10 16:05:36 -07:00
Aaron Culliney
afc8c8bb24 Old Spamsung devices running Gingerbread cannot handle dangerous characters like backslash '\' in their OpenGL shader parsers 2015-04-07 23:17:13 -07:00
Aaron Culliney
bbf10565a8 Eliminate flicker when main menu showing by continuing to render 2015-04-07 22:50:00 -07:00
Aaron Culliney
d298601bbe Android main menu : quit choice should be last 2015-04-07 22:46:36 -07:00
Aaron Culliney
e808dd9861 First cut at Android disk selection interface 2015-04-07 22:42:47 -07:00
Aaron Culliney
ae27a891dd Various updates to menu system 2015-04-07 22:18:25 -07:00
Aaron Culliney
10590052f2 Avoid NPEs when servicing gestures 2015-04-04 22:36:04 -07:00
Aaron Culliney
985cec7725 Baseline GL touch joystick functionality (for AXIS_EMULATED_DEVICE type)
- Also updates GL touch joystick to allow dynamic HUD re-positioning
2015-04-04 20:35:34 -07:00
Aaron Culliney
23171c65fc unnecessary to send alpha parameter into function 2015-04-04 12:49:05 -07:00
Aaron Culliney
30236cb400 First cut at GL Touch Joystick 2015-04-01 19:59:38 -07:00
Aaron Culliney
d63bd7b412 macro defines for various mousetext characters 2015-04-01 19:57:12 -07:00
Aaron Culliney
ccca77908a Tweaks to get ndk-gdb.py running again
- magick incantation : ndk-gdb.py --force --launch org.deadc0de.apple2ix.Apple2Activity
2015-03-30 22:03:38 -07:00
Aaron Culliney
c40f9f7487 X11 renderer : don't change XImage from different thread
- Only allow the X11 renderer thread to change the XImage
2015-03-23 22:05:08 -07:00
Aaron Culliney
30c59bd43f X11 renderer still works! 2015-03-23 21:45:46 -07:00
Aaron Culliney
e878ff7750 tests run again on Android 2015-03-22 21:44:03 -07:00
Aaron Culliney
c96f4ef6fb Some Android build tweaks 2015-03-22 19:16:18 -07:00
Aaron Culliney
5f210bfcf3 HACK around lingering issues with speed adjustment on mobile 2015-03-22 19:14:35 -07:00
Aaron Culliney
dc8ed4f611 Two flavors of the Android build 2015-03-22 19:14:15 -07:00
Aaron Culliney
a4987671d9 Android rotates to the sensor landscape 2015-03-22 19:13:28 -07:00