/* * Apple // emulator for *ix * * This software package is subject to the GNU General Public License * version 3 or later (your choice) as published by the Free Software * Foundation. * * Copyright 1994 Alexander Jean-Claude Bottema * Copyright 1995 Stephen Lee * Copyright 1997, 1998 Aaron Culliney * Copyright 1998, 1999, 2000 Michael Deutschmann * Copyright 2013-2015 Aaron Culliney * */ #include "common.h" #define SAVE_MAGICK "A2VM" #define SAVE_MAGICK_LEN sizeof(SAVE_MAGICK) bool do_logging = true; // also controlled by NDEBUG FILE *error_log = NULL; int sound_volume = 2; color_mode_t color_mode = COLOR; const char *data_dir = NULL; char **argv = NULL; int argc = 0; CrashHandler_s *crashHandler = NULL; __attribute__((constructor(CTOR_PRIORITY_FIRST))) static void _init_common(void) { #if defined(CONFIG_DATADIR) data_dir = strdup(CONFIG_DATADIR PATH_SEPARATOR PACKAGE_NAME); #elif defined(ANDROID) // data_dir is set up in JNI #elif !defined(__APPLE__) # error "Specify a CONFIG_DATADIR and PACKAGE_NAME" #endif } static bool _save_state(int fd, const uint8_t * outbuf, ssize_t outmax) { ssize_t outlen = 0; do { if (TEMP_FAILURE_RETRY(outlen = write(fd, outbuf, outmax)) == -1) { ERRLOG("error writing emulator save state file"); break; } outbuf += outlen; outmax -= outlen; } while (outmax > 0); return outmax == 0; } static bool _load_state(int fd, uint8_t * inbuf, ssize_t inmax) { ssize_t inlen = 0; do { if (TEMP_FAILURE_RETRY(inlen = read(fd, inbuf, inmax)) == -1) { ERRLOG("error reading emulator save state file"); break; } if (inlen == 0) { ERRLOG("error reading emulator save state file (truncated)"); break; } inbuf += inlen; inmax -= inlen; } while (inmax > 0); return inmax == 0; } bool emulator_saveState(const char * const path) { int fd = -1; bool saved = false; assert(cpu_isPaused() && "should be paused to save state"); do { TEMP_FAILURE_RETRY(fd = open(path, O_WRONLY|O_CREAT|O_TRUNC, S_IRUSR|S_IWUSR)); if (fd < 0) { break; } assert(fd != 0 && "crazy platform"); // save header if (!_save_state(fd, SAVE_MAGICK, SAVE_MAGICK_LEN)) { break; } StateHelper_s helper = { .fd = fd, .save = &_save_state, .load = &_load_state, }; if (!disk6_saveState(&helper)) { break; } if (!vm_saveState(&helper)) { break; } if (!cpu65_saveState(&helper)) { break; } if (!video_saveState(&helper)) { break; } TEMP_FAILURE_RETRY(fsync(fd)); saved = true; } while (0); if (fd >= 0) { TEMP_FAILURE_RETRY(close(fd)); } if (!saved) { ERRLOG("could not write to the emulator save state file"); unlink(path); } return saved; } bool emulator_loadState(const char * const path) { int fd = -1; bool loaded = false; assert(cpu_isPaused() && "should be paused to load state"); do { TEMP_FAILURE_RETRY(fd = open(path, O_RDONLY)); if (fd < 0) { break; } assert(fd != 0 && "crazy platform"); // load header uint8_t magick[SAVE_MAGICK_LEN] = { 0 }; if (!_load_state(fd, magick, SAVE_MAGICK_LEN)) { break; } // check header if (memcmp(magick, SAVE_MAGICK, SAVE_MAGICK_LEN) != 0) { ERRLOG("bad header magick in emulator save state file"); break; } StateHelper_s helper = { .fd = fd, .save = &_save_state, .load = &_load_state, }; if (!disk6_loadState(&helper)) { break; } if (!vm_loadState(&helper)) { break; } if (!cpu65_loadState(&helper)) { break; } if (!video_loadState(&helper)) { break; } loaded = true; } while (0); if (fd >= 0) { TEMP_FAILURE_RETRY(close(fd)); } if (!loaded) { ERRLOG("could not load emulator save state file"); } return loaded; } static void _shutdown_threads(void) { #if !TESTING # if defined(__linux__) && !defined(ANDROID) LOG("Emulator waiting for other threads to clean up..."); do { DIR *dir = opendir("/proc/self/task"); if (!dir) { ERRLOG("Cannot open /proc/self/task !"); break; } int thread_count = 0; struct dirent *d = NULL; while ((d = readdir(dir)) != NULL) { if (strncmp(".", d->d_name, 2) == 0) { // ignore } else if (strncmp("..", d->d_name, 3) == 0) { // ignore } else { ++thread_count; } } closedir(dir); assert(thread_count >= 1 && "there must at least be one thread =P"); if (thread_count == 1) { break; } static struct timespec ts = { .tv_sec=0, .tv_nsec=33333333 }; nanosleep(&ts, NULL); // 30Hz framerate } while (1); # endif #endif } void emulator_start(void) { #ifdef INTERFACE_CLASSIC load_settings(); // user prefs c_keys_set_key(kF8); // show credits before emulation start #endif video_init(); timing_startCPU(); video_main_loop(); } void emulator_shutdown(void) { video_shutdown(); timing_stopCPU(); _shutdown_threads(); } #if !TESTING && !defined(__APPLE__) && !defined(ANDROID) int main(int _argc, char **_argv) { argc = _argc; argv = _argv; emulator_start(); // main loop ... emulator_shutdown(); LOG("Emulator exit ..."); return 0; } #endif