/* * Copyright (c) 2007 Dave Dribin * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #import "ButtonState.h" @implementation ButtonState - (id) initWithName: (NSString *) name { self = [super init]; if (self == nil) return nil; mName = [name retain]; mPressed = NO; return self; } //=========================================================== // dealloc //=========================================================== - (void) dealloc { [mName release]; mName = nil; [super dealloc]; } //=========================================================== // - name //=========================================================== - (NSString *) name { return mName; } //=========================================================== // - pressed //=========================================================== - (BOOL) pressed { return mPressed; } //=========================================================== // - setPressed: //=========================================================== - (void) setPressed: (BOOL) flag { mPressed = flag; } @end