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Apple //e emulator
18c3f5f698
instead spin off a cpu_thread and have it ping the main render thread as needed |
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disks | ||
src | ||
.apple2 | ||
.gitignore | ||
ASM | ||
AUTHORS | ||
ChangeLog | ||
COPYING | ||
INSTALL | ||
NEWS | ||
PROBLEMS | ||
README | ||
README.debugger | ||
README.md | ||
TODO |
apple2
WIP : a salvaged Apple ][+ //e emulator
Important TODO in no particular order: * synching to the normal 1MHz speed * Separate audio and render threads * Build to different frontends: improve X11, SDL, OpenGL?, etc... * A proper build system * Convert x86/32 assembly routines to C * Generate ARM assembly if needed * Improved interfaces/menus