Apple //e emulator
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Aaron Culliney 32b4cd48c4 switch internal/peripheral rom on CXROM flag
* fixes a bug where op_BRK doesn't work when Mockingboard installed
    * this is still hackish and hardcoded ... ultimately we need an interface to add/remove virtual peripherals
2013-11-22 23:40:24 -08:00
disks incredibly ugly hack, we need a new build system 2013-06-24 23:01:51 -07:00
src switch internal/peripheral rom on CXROM flag 2013-11-22 23:40:24 -08:00
.apple2 initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00
.gitignore ignore vim swapfiles 2013-11-16 12:42:17 -08:00
ASM initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00
AUTHORS initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00
ChangeLog initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00
COPYING initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00
INSTALL initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00
NEWS initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00
PROBLEMS initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00
README initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00
README.debugger initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00
README.md WIP 2013-06-24 23:21:03 -07:00
TODO initial source drop, apple2-emul-0.7.4.tar.gz 2013-06-11 00:08:15 -07:00

apple2

WIP : a salvaged Apple ][+ //e emulator

Important TODO in no particular order: * synching to the normal 1MHz speed * Separate audio and render threads * Build to different frontends: improve X11, SDL, OpenGL?, etc... * A proper build system * Convert x86/32 assembly routines to C * Generate ARM assembly if needed * Improved interfaces/menus