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* Based on NSOpenGLView and Apple's GLEssentials sample code * CVDisplayLink- or NSTimer-driven rendering * Works in window or fullscreen mode on Mac OSX Lion or later TODO FIXME: * Breaks Linux/Posix build * Cocoa menu interfaces * Key/mouse/joystick/gamepad handling |
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.. | ||
glUtil.h | ||
imageUtil.h | ||
imageUtil.m | ||
matrixUtil.c | ||
matrixUtil.h | ||
modelUtil.c | ||
modelUtil.h | ||
sourceUtil.c | ||
sourceUtil.h | ||
vectorUtil.c | ||
vectorUtil.h |