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42 lines
1.7 KiB
Markdown
42 lines
1.7 KiB
Markdown
Apple //ix
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==========
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A salvaged Apple //e emulator, originally written in the mid-90's in C and x86 assembly and currently suffering from
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quite a bit of rot...
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Project Goals
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-------------
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* Approach 100% emulation fidelity with Apple //e machine
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* POSIX portability
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* A tech playground for me :-) ... This is actually an important point... I'm doing this because it's fun and allows me
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to play with a wide swath of fundamental tech : virtual CPU, virtual machines, assembly language programming, video
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and audio programming to name a few... So you might say that the process and practice is as important as the goals.
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![Apple //ix](https://raw.github.com/mauiaaron/apple2/master/docs/Apple2ix.png "Apple //ix")
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Status Update
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-------------
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20131214 ...
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* It builds and works for me :-) as a 32bit binary on GNU/Linux with X11 and OpenAL
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* Ideally I'd like to maintain the CPU thread tightloop in assembly, and so will need to write new x86-64, ARM, (and
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also a generic C target) in addition to maintaining existing x86 assembly routines
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* Before any significant platform/architecture porting is started, need to develop unit tests!!! :-)
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![Public Domain Mystery House Disk Image](https://raw.github.com/mauiaaron/apple2/master/docs/MysteryHouse.png "Public Domain Mystery House Disk Image")
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Semi-Ordered TODO
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-----------------
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* GNU/Linux x86 alpha-test binaries
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* Unit tests
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* POSIX x64 target (Linux, \*BSD, ...)
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* MacOS port
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* ARM tablets (iOS, Android, ...)
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* General refactoring for modularity, clarity, and portability as I go (and have tests to double-check stuff :-)
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![DOS 3.3](https://raw.github.com/mauiaaron/apple2/master/docs/DOS33.png "DOS 3.3 Applesoft BASIC and //e monitor")
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