apple2ix/Apple2Mac/DDHidLib/device_test/ButtonState.m

78 lines
2.1 KiB
Objective-C

/*
* Copyright (c) 2007 Dave Dribin
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#import "ButtonState.h"
@implementation ButtonState
- (id) initWithName: (NSString *) name
{
self = [super init];
if (self == nil)
return nil;
mName = [name retain];
mPressed = NO;
return self;
}
//===========================================================
// dealloc
//===========================================================
- (void) dealloc
{
[mName release];
mName = nil;
[super dealloc];
}
//===========================================================
// - name
//===========================================================
- (NSString *) name
{
return mName;
}
//===========================================================
// - pressed
//===========================================================
- (BOOL) pressed
{
return mPressed;
}
//===========================================================
// - setPressed:
//===========================================================
- (void) setPressed: (BOOL) flag
{
mPressed = flag;
}
@end