mirror of
https://github.com/mauiaaron/apple2.git
synced 2024-11-04 18:04:40 +00:00
259 lines
7.9 KiB
C
259 lines
7.9 KiB
C
/*
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* Apple // emulator for *ix
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*
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* This software package is subject to the GNU General Public License
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* version 3 or later (your choice) as published by the Free Software
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* Foundation.
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*
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* Copyright 2015 Aaron Culliney
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*
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*/
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#include "common.h"
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#include "androidkeys.h"
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// Codepaths for Bluetooth or other HID keyboards attached to an Android device.
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// For OpenGL emulated touchscreen keyboard, see gltouchkbd.c
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static inline bool _is_shifted(int metaState) {
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return (metaState & META_SHIFT_MASK);
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}
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static inline bool _is_ctrl(int metaState) {
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return (metaState & META_CTRL_LEFT_ON) || (metaState & META_CTRL_RIGHT_ON);
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}
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void android_keycode_to_emulator(int keyCode, int metaState, bool pressed) {
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int key = -1;
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bool isASCII = true;
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do {
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if ((keyCode >= KEYCODE_NUMPAD_0) && (keyCode <= KEYCODE_NUMPAD_9)) {
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key = keyCode - ASCII_NUMPAD_0_OFFSET;
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break;
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} else if ((keyCode >= KEYCODE_A) && (keyCode <= KEYCODE_Z)) {
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key = caps_lock || _is_shifted(metaState) ? (keyCode + ASCII_UCASE_OFFSET) : (keyCode + ASCII_LCASE_OFFSET);
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break;
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} else if ((keyCode >= KEYCODE_F1) && (keyCode <= KEYCODE_F12)) {
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isASCII = false;
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key = keyCode - FN_OFFSET;
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break;
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}
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switch (keyCode) {
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case KEYCODE_BUTTON_A:
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case KEYCODE_BUTTON_X:
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case KEYCODE_BUTTON_L1:
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joydriver_setButton0Pressed(pressed);
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return;
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case KEYCODE_BUTTON_B:
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case KEYCODE_BUTTON_Y:
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case KEYCODE_BUTTON_R1:
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joydriver_setButton1Pressed(pressed);
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return;
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}
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switch (keyCode) {
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case KEYCODE_0:
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key = _is_shifted(metaState) ? ')' : keyCode + ASCII_0_OFFSET;
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break;
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case KEYCODE_1:
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key = _is_shifted(metaState) ? '!' : keyCode + ASCII_0_OFFSET;
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break;
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case KEYCODE_2:
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key = _is_shifted(metaState) ? '@' : keyCode + ASCII_0_OFFSET;
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break;
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case KEYCODE_3:
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key = _is_shifted(metaState) ? '#' : keyCode + ASCII_0_OFFSET;
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break;
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case KEYCODE_4:
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key = _is_shifted(metaState) ? '$' : keyCode + ASCII_0_OFFSET;
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break;
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case KEYCODE_5:
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key = _is_shifted(metaState) ? '%' : keyCode + ASCII_0_OFFSET;
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break;
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case KEYCODE_6:
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key = _is_shifted(metaState) ? '^' : keyCode + ASCII_0_OFFSET;
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break;
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case KEYCODE_7:
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key = _is_shifted(metaState) ? '&' : keyCode + ASCII_0_OFFSET;
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break;
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case KEYCODE_8:
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key = _is_shifted(metaState) ? '*' : keyCode + ASCII_0_OFFSET;
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break;
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case KEYCODE_9:
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key = _is_shifted(metaState) ? '(' : keyCode + ASCII_0_OFFSET;
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break;
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case KEYCODE_APOSTROPHE:
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key = _is_shifted(metaState) ? '"' : '\'';
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break;
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case KEYCODE_AT:
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key = '@';
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break;
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case KEYCODE_BACKSLASH:
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key = _is_shifted(metaState) ? '|' : '\\';
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break;
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case KEYCODE_COMMA:
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key = _is_shifted(metaState) ? '<' : ',';
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break;
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case KEYCODE_EQUALS:
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key = _is_shifted(metaState) ? '+' : '=';
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break;
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case KEYCODE_GRAVE:
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key = _is_shifted(metaState) ? '~' : '`';
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break;
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case KEYCODE_LEFT_BRACKET:
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key = _is_shifted(metaState) ? '{' : '[';
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break;
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case KEYCODE_MINUS:
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key = _is_shifted(metaState) ? '_' : '-';
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break;
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case KEYCODE_NUMPAD_ADD:
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key = '+';
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break;
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case KEYCODE_NUMPAD_COMMA:
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key = ',';
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break;
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case KEYCODE_NUMPAD_DIVIDE:
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key = '/';
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break;
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case KEYCODE_NUMPAD_DOT:
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key = '.';
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break;
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case KEYCODE_NUMPAD_EQUALS:
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key = '=';
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break;
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case KEYCODE_NUMPAD_LEFT_PAREN:
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key = '(';
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break;
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case KEYCODE_NUMPAD_RIGHT_PAREN:
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key = ')';
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break;
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case KEYCODE_NUMPAD_MULTIPLY:
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key = '*';
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break;
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case KEYCODE_NUMPAD_SUBTRACT:
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key = '-';
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break;
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case KEYCODE_PERIOD:
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key = _is_shifted(metaState) ? '>' : '.';
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break;
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case KEYCODE_PLUS:
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key = '+';
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break;
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case KEYCODE_POUND:
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key = '#';
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break;
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case KEYCODE_RIGHT_BRACKET:
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key = _is_shifted(metaState) ? '}' : ']';
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break;
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case KEYCODE_SEMICOLON:
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key = _is_shifted(metaState) ? ':' : ';';
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break;
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case KEYCODE_SLASH:
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key = _is_shifted(metaState) ? '?' : '/';
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break;
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case KEYCODE_SPACE:
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key = ' ';
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break;
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case KEYCODE_STAR:
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key = '*';
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break;
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default:
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break;
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}
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if (key != -1) {
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break;
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}
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// META
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isASCII = false;
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switch (keyCode) {
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case KEYCODE_DPAD_LEFT:
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key = SCODE_L;
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break;
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case KEYCODE_DPAD_RIGHT:
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key = SCODE_R;
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break;
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case KEYCODE_DPAD_DOWN:
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key = SCODE_D;
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break;
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case KEYCODE_DPAD_UP:
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key = SCODE_U;
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break;
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case KEYCODE_DPAD_CENTER:
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key = SCODE_HOME;
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break;
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case KEYCODE_PAGE_UP:
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key = SCODE_PGUP;
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break;
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case KEYCODE_PAGE_DOWN:
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key = SCODE_PGDN;
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break;
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case KEYCODE_INSERT:
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key = SCODE_INS;
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break;
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case KEYCODE_SHIFT_LEFT:
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key = SCODE_L_SHIFT;
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break;
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case KEYCODE_SHIFT_RIGHT:
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key = SCODE_R_SHIFT;
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break;
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case KEYCODE_CTRL_LEFT:
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key = SCODE_L_CTRL;
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break;
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case KEYCODE_CTRL_RIGHT:
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key = SCODE_R_CTRL;
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break;
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case KEYCODE_ALT_LEFT:
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case KEYCODE_META_LEFT:
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key = SCODE_L_ALT;
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break;
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case KEYCODE_ALT_RIGHT:
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case KEYCODE_META_RIGHT:
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key = SCODE_R_ALT;
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break;
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case KEYCODE_BREAKPAUSE:
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key = SCODE_BRK;
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break;
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case KEYCODE_CAPS_LOCK:
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caps_lock = (metaState & META_CAPS_LOCK_ON);
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return;
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case KEYCODE_DEL:
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key = SCODE_L;// DEL is prolly not what they meant =P
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break;
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case KEYCODE_ENTER:
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key = SCODE_RET;
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break;
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case KEYCODE_TAB:
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key = SCODE_TAB;
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break;
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case KEYCODE_ESC:
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key = SCODE_ESC;
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break;
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default:
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break;
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}
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} while (0);
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//LOG("keyCode:%08x -> key:%02x ('%c') metaState:%08x", keyCode, key, key, metaState);
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if (isASCII && _is_ctrl(metaState)) {
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key = c_keys_ascii_to_scancode(key);
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c_keys_handle_input(key, true, false);
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isASCII = false;
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pressed = false;
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}
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assert(key < 0x80);
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c_keys_handle_input(key, pressed, isASCII);
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}
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