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fix gl default
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@ -40,7 +40,7 @@ switch (romVersion) {
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}
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var options = {
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gl: prefs.readPref('gl_canvas') === 'true',
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gl: prefs.readPref('gl_canvas', 'true') === 'true',
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canvas: document.getElementById('screen'),
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rom: rom,
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characterRom: characterRom,
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