Shorter touch delay, delay on release (#186)
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@ -41,7 +41,7 @@ export class MouseUI {
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// Make sure the mouse down is processed in a different
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// Make sure the mouse down is processed in a different
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// pass as the move, so that a simple tap isn't treated like
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// pass as the move, so that a simple tap isn't treated like
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// a drag.
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// a drag.
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setTimeout(() => this.mouse.setMouseDown(true), 100);
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setTimeout(() => this.mouse.setMouseDown(true), 20);
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}
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}
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);
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);
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@ -49,7 +49,7 @@ export class MouseUI {
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'touchend',
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'touchend',
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(event: TouchEventWithTarget) => {
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(event: TouchEventWithTarget) => {
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updateTouchXY(event);
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updateTouchXY(event);
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this.mouse.setMouseDown(false);
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setTimeout(() => this.mouse.setMouseDown(false), 20);
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}
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}
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);
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);
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