Commit Graph

27 Commits

Author SHA1 Message Date
Will Scullin 1e79d9d59d
Prettier (#203)
* Enabled prettier

* Update lint, fix issues

* Restore some array formatting
2023-11-24 06:45:55 -08:00
Will Scullin e7891114c6
Use submodules for apple2shader and cpu6502 (#202)
* Use submodules for apple2shader and cpu6502

* Update instructions
2023-11-22 16:28:40 -08:00
Ian Flanigan 6923d43873
Fix issue #187 (and upgrade jest) (#188)
* Update jest to v29.5.0

This updates jest to the latest version (29.5.0) and fixes everything
that the upgrade breaks.  One of the biggest differences is that the
mock types changed and I'm once again confused as to the "proper" way
to create mocks in jest.  Whatever.

* Fix issue #187 were bank writing was not working correctly

Before, `mmu.ts` would deactivate writing to the language card if
`prewrite` was reset.  However, it is totally possible to reset
`prewrite` and leave writing enabled, as shown my Sather in
_Understanding the Apple IIe_, table 5.5, p. 5-24.  For example:

```assembly_x86
    sta  $c08a  ; WRITE DISABLE; READ DISABLE
    lda  $c08b  ; PRE-WRITE set
    lda  $c08b  ; WRITE enabled
    sta  $c08a  ; PRE-WRITE reset; WRITE still enabled!
    lda  $c08b  ; PRE-WRITE set; WRITE still enabled!
```

would not work correctly because the last line would clear `_writebsr`
before setting `_prewrite`, which is incorrect.

Now, `_writebsr` is only set when `_prewrite` is set and thus only
cleared when `writeSwitch` is false.  This matches Table 5.5.

* Fix pre-write for the language card

This is the same issue as the `MMU`, namely that `langcard.ts` would
deactivate writing to the language card if `prewrite` was reset.
However, it is totally possible to reset `prewrite` and leave writing
enabled, as shown my Sather in _Understanding the Apple II_, table
5.4, p. 5-30. See the previous commit for an example.

This change also adds a test for the `LanguageCard` class.
2023-07-08 11:18:38 -07:00
Will Scullin c0ff1e8129
More debugger panels (#141) 2022-07-13 20:34:50 -07:00
Ian Flanigan 04ae0327c2
Add the recommended eslint plugins for TypeScript (#121)
This adds both the recommended TypeScript checks, plus the recommended
TypeScript checks that require type checking.  This latter addition
means that eslint essentially has to compile all of the TypeScript in
the project, causing it to be slower. This isn't much of a problem in
VS Code because there's a lot of caching being done, but it's clearly
slower when run on the commandline.

All of the errors are either fixed or suppressed.  Some errors are
suppressed because fixing them would be too laborious for the little
value gained.

The eslint config is also slightly refactored to separate the strictly
TypeScript checks from the JavaScript checks.
2022-05-31 08:38:40 -07:00
Will Scullin 2bd7fa59b7
Enforce strict equality (#115) 2022-05-18 08:19:45 -07:00
Will Scullin 41015864f2
Prohibit any 2022-05-17 19:08:28 -07:00
Will Scullin a46b0df970
Apply semi rule to interfaces (#109) 2022-05-10 08:04:20 -07:00
Will Scullin 70ec626dd0
Clean up copyright notices (#93) 2021-12-21 12:35:26 -08:00
Will Scullin af57378852
Videomode refactor 2 (#80)
Remove globals from video implementations to allow further refactoring. Experiment with testing video modes.
2021-05-25 12:08:10 -07:00
Will Scullin 47fe12539f
Clean up //e behaviors (#79) 2021-05-09 13:21:15 -07:00
Will Scullin 5c7e335aad
VideoModes refactor part 1 (#60)
* Unify behaviors

* remove vestigial overdrawing

* handle bank 1 lores writes better

* carry over last bit when shifted

* Cleanup.
2021-04-18 19:54:15 -07:00
Will Scullin f53e50117e
remove sather misreading 2021-04-17 11:43:53 -07:00
Will Scullin 71814744eb
minor cleanup 2021-03-13 13:22:45 -08:00
Will Scullin a3c7dd136b
Port language card and smartport to TypeScript (#62)
Port language card and smartport to TypeScript.
2021-03-13 13:18:32 -08:00
Will Scullin bb09a1ec33
Improve debug performance, abstract debugger. (#61)
Stop stringifying opcodes during runtime and only do so upon inspection. Moves all the debugging logic to a common place to allow building an interface.
2021-03-11 22:03:05 -08:00
Will Scullin 5f0d07623d
Revert slot 3 rom change 2021-03-09 06:37:34 -08:00
Will Scullin 63e49696b8
Goose slot detection code 2021-03-08 19:28:52 -08:00
Will Scullin b9bd03b958
correctly report page2 status 2021-03-07 10:48:09 -08:00
Will Scullin 2958fe53c1
Fix strobe pass-through 2021-03-07 04:56:41 -08:00
Will Scullin 87b60d4eb4
Type restructuring 2021-03-06 15:07:06 -08:00
Will Scullin 3c5ded7058
Clean up, restructure MMU switches 2021-03-04 06:31:56 -08:00
Will Scullin afc5280ac2
Flesh out some state stuff (#59)
Get save and restore state limping along to nearly as well as before I refactored and broke everything.
2021-02-27 19:17:36 -08:00
Will Scullin be35aa9315
NTSC shader (#58)
Incorporate a real NTSC shader.
2021-02-21 18:38:21 -08:00
Will Scullin 1aaa94a8ed
enforce indent case like vscode prefers 2020-11-25 17:28:37 -08:00
Will Scullin 1e58e2c1b8
lint 2020-11-24 08:53:43 -08:00
Ian Flanigan b80436d99c
More typescript conversion (#46)
* Convert js/ram to a class

* Convert js/mmu to Typescript

* Convert js/apple2io to Typescript

* Convert js/canvas to Typescript

* Use new types in js/mmu

* Rename js/symbols.js to js/symbols.ts

* Remove the difference between readPages and writePages

As @whscullin said in PR #38, there's no need to have both readable
and writable pages since all implementations are currently both. This
change combines them into `Page`. Likewise, `PageHandler` now extends
`Page`.

`Apple2IO` now implements `PageHandler`. This caught a bug where `end`
had been renamed `endend` by mistake.

There are a few other formatting changes as well.

* Convert js/apple2 to Typescript

* Convert js/prefs to Typescript

* Convert all of the ROMs in js/roms to Typescript

Now all of the ROMs are classes that extend the ROM class. There is
some rudamentary checking to make sure that the length of the ROM
matches the declared start and end pages. (This caught what looks to
be an error in roms/apple2e, but it's hard for me to tell.)

The typing also caught an error where the character ROM was being
used for the main ROM for the apple2j version.

* Convert js/roms/cards/* to Typescript

* Convert js/formats/format_utils to Typescript

This change also seems to fix a bug with `.po` image files that
weren't being read correctly.
2020-11-24 08:48:14 -08:00