import type { KnownKeys } from '../types'; export const BUTTON = { // Buttons A: 0, B: 1, X: 2, Y: 3, // Triggers L1: 4, R1: 5, // Analog stick buttons L3: 6, R3: 7, // Special START: 8, SELECT: 9, LOGO: 10, // D pad UP: 11, DOWN: 12, LEFT: 13, RIGHT: 14, } as const; export type ButtonType = KnownKeys; /** * A `GamepadConfiguration` maps buttons on the controller to Apple Paddle * buttons or keys on the keyboard. If the value is a number, it must be * 0 | 1 | 2 and will map to the corresponding paddle button. If the value * is a string, the _first_ character of the string is used as a key to * press on the keyboard. */ export type GamepadConfiguration = { [K in ButtonType]?: 0 | 1 | 2 | string; };