/* Copyright 2010-2019 Will Scullin * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation. No representations are made about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. */ import { debug } from './util'; export default function Apple2IO(cpu, callbacks) { var _slot = []; var _auxRom = null; var _hz = 1023000; var _rate = 44000; var _sample_size = 4096; var _cycles_per_sample = _hz / _rate; var _buffer = []; var _key = 0; var _keyDown = false; var _button = [false, false, false]; var _paddle = [0.0, 0.0, 0.0, 0,0]; var _phase = -1; var _sample = []; var _sampleTime = 0; var _didAudio = false; var _high = 0.5; var _low = -0.5; var _audioListener = null; var _trigger = 0; var _annunciators = [false, false, false, false]; var _tape = []; var _tapeOffset = 0; var _tapeNext = 0; var _tapeCurrent = false; var LOC = { KEYBOARD: 0x00, // keyboard data (latched) (Read), CLR80VID: 0x0C, // clear 80 column mode SET80VID: 0x0D, // set 80 column mode CLRALTCH: 0x0E, // clear mousetext SETALTCH: 0x0F, // set mousetext STROBE: 0x10, // clear bit 7 of keyboard data ($C000) RDTEXT: 0x1A, // using text mode RDMIXED: 0x1B, // using mixed mode RDPAGE2: 0x1C, // using text/graphics page2 RDHIRES: 0x1D, // using Hi-res graphics mode RDALTCH: 0x1E, // using alternate character set RD80VID: 0x1F, // using 80-column display mode TAPEOUT: 0x20, // toggle the cassette output. SPEAKER: 0x30, // toggle speaker diaphragm CLRTEXT: 0x50, // display graphics SETTEXT: 0x51, // display text CLRMIXED: 0x52, // clear mixed mode- enable full graphics SETMIXED: 0x53, // enable graphics/text mixed mode PAGE1: 0x54, // select text/graphics page1 PAGE2: 0x55, // select text/graphics page2 CLRHIRES: 0x56, // select Lo-res SETHIRES: 0x57, // select Hi-res CLRAN0: 0x58, // Set annunciator-0 output to 0 SETAN0: 0x59, // Set annunciator-0 output to 1 CLRAN1: 0x5A, // Set annunciator-1 output to 0 SETAN1: 0x5B, // Set annunciator-1 output to 1 CLRAN2: 0x5C, // Set annunciator-2 output to 0 SETAN2: 0x5D, // Set annunciator-2 output to 1 CLRAN3: 0x5E, // Set annunciator-3 output to 0 SETAN3: 0x5F, // Set annunciator-3 output to 1 TAPEIN: 0x60, // bit 7: data from cassette PB0: 0x61, // game Pushbutton 0 / open apple (command) key data PB1: 0x62, // game Pushbutton 1 / closed apple (option) key data PB2: 0x63, // game Pushbutton 2 (read) PADDLE0: 0x64, // bit 7: status of pdl-0 timer (read) PADDLE1: 0x65, // bit 7: status of pdl-1 timer (read) PADDLE2: 0x66, // bit 7: status of pdl-2 timer (read) PADDLE3: 0x67, // bit 7: status of pdl-3 timer (read) PDLTRIG: 0x70, // trigger paddles BANK: 0x73, // Back switched RAM card bank SETIOUDIS:0x7E, // Enable double hires CLRIOUDIS:0x7F // Disable double hires }; function _debug() { // debug.apply(this, arguments); } function _tick() { var now = cpu.cycles(); var phase = _phase > 0 ? _high : _low; for (; _sampleTime < now; _sampleTime += _cycles_per_sample) { _sample.push(phase); if (_sample.length >= _sample_size) { if (_audioListener) { _audioListener(_didAudio ? _sample : []); } _sample = []; _didAudio = false; } } } function _access(off, val) { var result = 0; var now = cpu.cycles(); var delta = now - _trigger; switch (off) { case LOC.CLR80VID: if (callbacks._80col && val !== undefined) { _debug('80 Column Mode off'); callbacks._80col(false); } break; case LOC.SET80VID: if (callbacks._80col && val !== undefined) { _debug('80 Column Mode on'); callbacks._80col(true); } break; case LOC.CLRALTCH: if (callbacks.altchar && val !== undefined) { _debug('Alt Char off'); callbacks.altchar(false); } break; case LOC.SETALTCH: if (callbacks.altchar && val !== undefined) { _debug('Alt Char on'); callbacks.altchar(true); } break; case LOC.CLRTEXT: _debug('Graphics Mode'); callbacks.text(false); break; case LOC.SETTEXT: _debug('Text Mode'); callbacks.text(true); break; case LOC.CLRMIXED: _debug('Mixed Mode off'); callbacks.mixed(false); break; case LOC.SETMIXED: _debug('Mixed Mode on'); callbacks.mixed(true); break; case LOC.CLRHIRES: _debug('LoRes Mode'); callbacks.hires(false); break; case LOC.SETHIRES: _debug('HiRes Mode'); callbacks.hires(true); break; case LOC.PAGE1: callbacks.page(1); break; case LOC.PAGE2: callbacks.page(2); break; case LOC.RDTEXT: if (callbacks.isText) result = callbacks.isText() ? 0x80 : 0x0; break; case LOC.RDMIXED: if (callbacks.isText) result = callbacks.isText() ? 0x80 : 0x0; break; case LOC.RDPAGE2: if (callbacks.isPage2) result = callbacks.isPage2() ? 0x80 : 0x0; break; case LOC.RDHIRES: if (callbacks.isHires) result = callbacks.isHires() ? 0x80 : 0x0; break; case LOC.RD80VID: if (callbacks.is80Col) result = callbacks.is80Col() ? 0x80 : 0x0; break; case LOC.RDALTCH: if (callbacks.isAltChar) result = callbacks.isAltChar() ? 0x80 : 0x0; break; case LOC.SETAN0: _debug('Annunciator 0 on'); _annunciators[0] = true; break; case LOC.SETAN1: _debug('Annunciator 1 on'); _annunciators[1] = true; break; case LOC.SETAN2: _debug('Annunciator 2 on'); _annunciators[2] = true; break; case LOC.SETAN3: _debug('Annunciator 3 on'); _annunciators[3] = true; if (callbacks.doublehires) callbacks.doublehires(false); break; case LOC.CLRAN0: _debug('Annunciator 0 off'); _annunciators[0] = false; break; case LOC.CLRAN1: _debug('Annunciator 1 off'); _annunciators[1] = false; break; case LOC.CLRAN2: _debug('Annunciator 2 off'); _annunciators[2] = false; break; case LOC.CLRAN3: _debug('Annunciator 3 off'); _annunciators[3] = false; if (callbacks.doublehires) callbacks.doublehires(true); break; case LOC.SPEAKER: _phase = -_phase; _didAudio = true; _tick(); break; case LOC.STROBE: _key &= 0x7f; if (_buffer.length > 0) { val = _buffer.shift(); if (val == '\n') { val = '\r'; } _key = val.charCodeAt(0) | 0x80; } result = (_keyDown ? 0x80 : 0x00) | _key; break; case LOC.KEYBOARD: result = _key; break; case LOC.PB0: result = _button[0] ? 0x80 : 0; break; case LOC.PB1: result = _button[1] ? 0x80 : 0; break; case LOC.PB2: result = _button[2] ? 0x80 : 0; break; case LOC.PADDLE0: result = (delta < (_paddle[0] * 2756) ? 0x80 : 0x00); break; case LOC.PADDLE1: result = (delta < (_paddle[1] * 2756) ? 0x80 : 0x00); break; case LOC.PADDLE2: result = (delta < (_paddle[2] * 2756) ? 0x80 : 0x00); break; case LOC.PADDLE3: result = (delta < (_paddle[3] * 2756) ? 0x80 : 0x00); break; case LOC.PDLTRIG: _trigger = cpu.cycles(); break; case LOC.RDDHIRES: if (callbacks.isDoubleHires) { result = callbacks.isDoubleHires() ? 0x80 : 0x0; } break; case LOC.TAPEIN: if (_tapeOffset == -1) { _tapeOffset = 0; _tapeNext = now; } if (_tapeOffset < _tape.length) { _tapeCurrent = _tape[_tapeOffset][1]; while (now >= _tapeNext) { if ((_tapeOffset % 1000) === 0) { debug('Read ' + (_tapeOffset / 1000)); } _tapeCurrent = _tape[_tapeOffset][1]; _tapeNext += _tape[_tapeOffset++][0]; } } result = _tapeCurrent ? 0x80 : 0x00; } if (val !== undefined) { result = undefined; } return result; } return { start: function apple2io_start() { return 0xc0; }, end: function apple2io_end() { return 0xcf; }, ioSwitch: function apple2io_ioSwitch(off, val) { var result; if (off < 0x80) { result = _access(off, val); } else { var slot = (off & 0x70) >> 4; var card = _slot[slot]; if (card && card.ioSwitch) { result = card.ioSwitch(off, val); } } return result; }, reset: function apple2io_reset() { for (var slot = 0; slot < 8; slot++) { var card = _slot[slot]; if (card && card.reset) { card.reset(); } } callbacks.reset(); }, read: function apple2io_read(page, off) { var result = 0; var slot; var card; switch (page) { case 0xc0: result = this.ioSwitch(off); break; case 0xc1: case 0xc2: case 0xc3: case 0xc4: case 0xc5: case 0xc6: case 0xc7: slot = page & 0x0f; card = _slot[slot]; if (_auxRom != card) { // _debug('Setting auxRom to slot', slot); _auxRom = card; } if (card) { result = card.read(page, off); } break; default: if (_auxRom) { result = _auxRom.read(page, off); } break; } return result; }, write: function apple2io_write(page, off, val) { var slot; var card; switch (page) { case 0xc0: this.ioSwitch(off, val); break; case 0xc1: case 0xc2: case 0xc3: case 0xc4: case 0xc5: case 0xc6: case 0xc7: slot = page & 0x0f; card = _slot[slot]; if (_auxRom != card) { // _debug('Setting auxRom to slot', slot); _auxRom = card; } if (card) { card.write(page, off, val); } break; default: if (_auxRom) { _auxRom.write(page, off, val); } break; } }, getState: function apple2io_getState() { return { annunciators: _annunciators[0] }; }, setState: function apple2io_setState(state) { _annunciators = state.annunciators; }, setSlot: function apple2io_setSlot(slot, card) { _slot[slot] = card; }, keyDown: function apple2io_keyDown(ascii) { _keyDown = true; _key = ascii | 0x80; }, keyUp: function apple2io_keyUp() { _keyDown = false; }, buttonDown: function apple2io_buttonDown(b) { _button[b] = true; }, buttonUp: function apple2io_buttonUp(b) { _button[b] = false; }, paddle: function apple2io_paddle(p, v) { _paddle[p] = v; }, updateHz: function apple2io_updateHz(hz) { _hz = hz; _cycles_per_sample = _hz / _rate; }, getHz: function apple2io_updateHz() { return _hz; }, setKeyBuffer: function apple2io_setKeyBuffer(buffer) { _buffer = buffer.split(''); if (_buffer.length > 0) { _keyDown = true; _key = _buffer.shift().charCodeAt(0) | 0x80; } }, setTape: function apple2io_setTape(tape) { debug('Tape length: ' + tape.length); _tape = tape; _tapeOffset = -1; }, sampleRate: function sampleRate(rate) { _rate = rate; _cycles_per_sample = _hz / _rate; }, tick: function tick() { _tick(); for (var idx = 0; idx < 8; idx++) { if (_slot[idx] && _slot[idx].tick) { _slot[idx].tick(); } } }, addSampleListener: function addSampleListener(cb) { _audioListener = cb; }, annunciator: function annunciator(idx) { return _annunciators[idx]; }, cycles: function apple2io_cycles() { return cpu.cycles(); } }; }