apple2js/js/canvas.ts
Ian Flanigan b80436d99c
More typescript conversion (#46)
* Convert js/ram to a class

* Convert js/mmu to Typescript

* Convert js/apple2io to Typescript

* Convert js/canvas to Typescript

* Use new types in js/mmu

* Rename js/symbols.js to js/symbols.ts

* Remove the difference between readPages and writePages

As @whscullin said in PR #38, there's no need to have both readable
and writable pages since all implementations are currently both. This
change combines them into `Page`. Likewise, `PageHandler` now extends
`Page`.

`Apple2IO` now implements `PageHandler`. This caught a bug where `end`
had been renamed `endend` by mistake.

There are a few other formatting changes as well.

* Convert js/apple2 to Typescript

* Convert js/prefs to Typescript

* Convert all of the ROMs in js/roms to Typescript

Now all of the ROMs are classes that extend the ROM class. There is
some rudamentary checking to make sure that the length of the ROM
matches the declared start and end pages. (This caught what looks to
be an error in roms/apple2e, but it's hard for me to tell.)

The typing also caught an error where the character ROM was being
used for the main ROM for the apple2j version.

* Convert js/roms/cards/* to Typescript

* Convert js/formats/format_utils to Typescript

This change also seems to fix a bug with `.po` image files that
weren't being read correctly.
2020-11-24 08:48:14 -08:00

1203 lines
37 KiB
TypeScript

/* Copyright 2010-2019 Will Scullin <scullin@scullinsteel.com>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation. No representations are made about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*/
import { base64_decode, base64_encode } from './base64';
import { byte, memory, Memory, Restorable } from './types';
import { allocMemPages } from './util';
let enhanced = false;
let multiScreen = false;
let textMode = true;
let mixedMode = false;
let hiresMode = false;
let pageMode: pageNo = 1;
let _80colMode = false;
let altCharMode = false;
let an3 = false;
let doubleHiresMode = false;
let monoDHRMode = false;
let colorDHRMode = false;
let mixedDHRMode = false;
let highColorHGRMode = false;
let highColorTextMode = false;
let oneSixtyMode = false;
type bank = 0 | 1;
type pageNo = 1 | 2;
interface Color {
0: byte, // red
1: byte, // green
2: byte, // blue
}
interface Region {
top: number,
bottom: number,
left: number,
right: number,
}
interface GraphicsState {
page: byte;
mono: boolean;
buffer: string[];
}
interface VideoModesState {
grs: [gr1: GraphicsState, _gr2: GraphicsState],
hgrs: [hgr1: GraphicsState, hgr2: GraphicsState],
textMode: boolean,
mixedMode: boolean,
hiresMode: boolean,
pageMode: pageNo,
_80colMode: boolean,
altCharMode: boolean,
an3: boolean,
}
function dim(c: Color): Color {
return [
c[0] * 0.75 & 0xff,
c[1] * 0.75 & 0xff,
c[2] * 0.75 & 0xff
];
}
function rowToBase(row: number) {
let ab = (row >> 3) & 3;
let cd = (row >> 1) & 0x3;
let e = row & 1;
return (cd << 8) | (e << 7) | (ab << 5) | (ab << 3);
}
// hires colors
const orangeCol: Color = [255, 106, 60];
const greenCol: Color = [20, 245, 60];
const blueCol: Color = [20, 207, 253];
const violetCol: Color = [255, 68, 253];
const whiteCol: Color = [255, 255, 255];
const blackCol: Color = [0, 0, 0];
// lores colors
const _colors: Color[] = [
[0, 0, 0], // 0x0 black
[227, 30, 96], // 0x1 deep red
[96, 78, 189], // 0x2 dark blue
[255, 68, 253], // 0x3 purple
[0, 163, 96], // 0x4 dark green
[156, 156, 156], // 0x5 dark gray
[20, 207, 253], // 0x6 medium blue
[208, 195, 255], // 0x7 light blue
[96, 114, 3], // 0x8 brown
[255, 106, 60], // 0x9 orange
[156, 156, 156], // 0xa light gray
[255, 160, 208], // 0xb pink
[20, 245, 60], // 0xc green
[208, 221, 141], // 0xd yellow
[114, 255, 208], // 0xe aquamarine
[255, 255, 255], // 0xf white
];
//
const r4 = [
0, // Black
2, // Dark Blue
4, // Dark Green
6, // Medium Blue
8, // Brown
5, // Gray 1
12, // Light Green
14, // Aqua
1, // Red
3, // Purple
10, // Gray 2
7, // Pink
9, // Orange
11, // Light Blue
13, // Yellow
15 // White
];
const dcolors: Color[] = [
[0, 0, 0], // 0x0 black
[227, 30, 96], // 0x1 deep red
[96, 78, 189], // 0x2 dark blue
[255, 68, 253], // 0x3 purple
[0, 163, 96], // 0x4 dark green
[156, 156, 156], // 0x5 dark gray
[20, 207, 253], // 0x6 medium blue
[208, 195, 255], // 0x7 light blue
[96, 114, 3], // 0x8 brown
[255, 106, 60], // 0x9 orange
[156, 156, 156], // 0xa light gray
[255, 160, 208], // 0xb pink
[20, 245, 60], // 0xc green
[208, 221, 141], // 0xd yellow
[114, 255, 208], // 0xe aquamarine
[255, 255, 255], // 0xf white
];
/****************************************************************************
*
* Text/Lores Graphics
*
***************************************************************************/
export class LoresPage implements Memory, Restorable<GraphicsState> {
// $00-$3F inverse
// $40-$7F flashing
// $80-$FF normal
private _imageData: { data: number[]; };
private _buffer: memory[] = [];
private _refreshing = false;
private _monoMode = false;
private _blink = false;
private _dirty: Region = {
top: 385,
bottom: -1,
left: 561,
right: -1
};
constructor(private page: number,
private readonly charset: any,
private readonly e: any,
private readonly context: any) {
this._init();
}
_init() {
this._imageData = this.context.createImageData(560, 384);
for (let idx = 0; idx < 560 * 384 * 4; idx++) {
this._imageData.data[idx] = 0xff;
}
this._buffer[0] = allocMemPages(0x4);
this._buffer[1] = allocMemPages(0x4);
}
_drawPixel(data: number[], off: number, color: Color) {
let c0 = color[0], c1 = color[1], c2 = color[2];
data[off + 0] = data[off + 4] = c0;
data[off + 1] = data[off + 5] = c1;
data[off + 2] = data[off + 6] = c2;
let nextOff = off + 560 * 4;
data[nextOff] = data[nextOff + 4] = c0;
data[nextOff + 1] = data[nextOff + 5] = c1;
data[nextOff + 2] = data[nextOff + 6] = c2;
}
_drawHalfPixel(data: number[], off: number, color: Color) {
let c0 = color[0], c1 = color[1], c2 = color[2];
data[off + 0] = c0;
data[off + 1] = c1;
data[off + 2] = c2;
let nextOff = off + 560 * 4;
data[nextOff] = c0;
data[nextOff + 1] = c1;
data[nextOff + 2] = c2;
}
bank0(): Memory {
return {
start: () => this._start(),
end: () => this._end(),
read: (page, off) => this._read(page, off, 0),
write: (page, off, val) => this._write(page, off, val, 0),
};
}
bank1(): Memory {
return {
start: () => this._start(),
end: () => this._end(),
read: (page, off) => this._read(page, off, 1),
write: (page, off, val) => this._write(page, off, val, 1),
};
}
// These are used by both bank 0 and 1
_start() {
return (0x04 * this.page);
}
_end() { return (0x04 * this.page) + 0x03; }
_read(page: byte, off: byte, bank: bank) {
var addr = (page << 8) | off, base = addr & 0x3FF;
return this._buffer[bank][base];
}
_write(page: byte, off: byte, val: byte, bank: bank) {
let addr = (page << 8) | off;
let base = addr & 0x3FF;
let fore, back;
if (this._buffer[bank][base] == val && !this._refreshing) {
return;
}
this._buffer[bank][base] = val;
let col = (base % 0x80) % 0x28;
let adj = off - col;
// 000001cd eabab000 -> 000abcde
let ab = (adj & 0x18);
let cd = (page & 0x03) << 1;
let ee = adj >> 7;
let row = ab | cd | ee;
let data = this._imageData.data;
if ((row < 24) && (col < 40)) {
let y = row << 4;
if (y < this._dirty.top) { this._dirty.top = y; }
y += 16;
if (y > this._dirty.bottom) { this._dirty.bottom = y; }
let x = col * 14;
if (x < this._dirty.left) { this._dirty.left = x; }
x += 14;
if (x > this._dirty.right) { this._dirty.right = x; }
let color;
if (textMode || hiresMode || (mixedMode && row > 19)) {
let inverse;
if (this.e) {
if (!_80colMode && !altCharMode) {
inverse = ((val & 0xc0) == 0x40) && this._blink;
}
} else {
inverse = !((val & 0x80) || (val & 0x40) && this._blink);
}
fore = inverse ? blackCol : whiteCol;
back = inverse ? whiteCol : blackCol;
if (_80colMode) {
if (!enhanced) {
val = (val >= 0x40 && val < 0x60) ? val - 0x40 : val;
} else if (!altCharMode) {
val = (val >= 0x40 && val < 0x80) ? val - 0x40 : val;
}
off = (col * 14 + (bank ? 0 : 1) * 7 + row * 560 * 8 * 2) * 4;
for (let jdx = 0; jdx < 8; jdx++) {
let b = this.charset[val * 8 + jdx];
for (let idx = 0; idx < 7; idx++) {
color = (b & 0x01) ? back : fore;
this._drawHalfPixel(data, off, color);
b >>= 1;
off += 4;
}
off += 553 * 4 + 560 * 4;
}
} else {
val = this._buffer[0][base];
if (!enhanced) {
val = (val >= 0x40 && val < 0x60) ? val - 0x40 : val;
} else if (!altCharMode) {
val = (val >= 0x40 && val < 0x80) ? val - 0x40 : val;
}
off = (col * 14 + row * 560 * 8 * 2) * 4;
if (highColorTextMode) {
fore = _colors[this._buffer[1][base] >> 4];
back = _colors[this._buffer[1][base] & 0x0f];
}
if (this.e) {
for (let jdx = 0; jdx < 8; jdx++) {
let b = this.charset[val * 8 + jdx];
for (let idx = 0; idx < 7; idx++) {
color = (b & 0x01) ? back : fore;
this._drawPixel(data, off, color);
b >>= 1;
off += 8;
}
off += 546 * 4 + 560 * 4;
}
} else {
var colorMode = mixedMode && !textMode && !this._monoMode;
// var val0 = col > 0 ? _buffer[0][base - 1] : 0;
// var val2 = col < 39 ? _buffer[0][base + 1] : 0;
for (let jdx = 0; jdx < 8; jdx++) {
let odd = !(col & 0x1);
let b = this.charset[val * 8 + jdx] << 1;
if (colorMode) {
// var b0 = charset[val0 * 8 + jdx];
// var b2 = charset[val2 * 8 + jdx];
if (inverse) { b ^= 0x1ff; }
}
for (let idx = 0; idx < 7; idx++) {
if (colorMode) {
if (b & 0x80) {
if ((b & 0x1c0) != 0x80) {
color = whiteCol;
} else {
color = odd ? violetCol : greenCol;
}
} else {
color = blackCol;
}
odd = !odd;
} else {
color = (b & 0x80) ? fore : back;
}
this._drawPixel(data, off, color);
b <<= 1;
off += 8;
}
off += 546 * 4 + 560 * 4;
}
}
}
} else {
if (!_80colMode && bank == 1) {
return;
}
if (_80colMode && !an3) {
off = (col * 14 + (bank ? 0 : 1) * 7 + row * 560 * 8 * 2) * 4;
if (this._monoMode) {
fore = whiteCol;
back = blackCol;
for (let jdx = 0; jdx < 8; jdx++) {
let b = (jdx < 8) ? (val & 0x0f) : (val >> 4);
b |= (b << 4);
if (bank & 0x1) {
b <<= 1;
}
for (let idx = 0; idx < 7; idx++) {
color = (b & 0x80) ? fore : back;
this._drawHalfPixel(data, off, color);
b <<= 1;
off += 4;
}
off += 553 * 4 + 560 * 4;
}
} else {
if (bank & 0x1) {
val = ((val & 0x77) << 1) | ((val & 0x88) >> 3);
}
for (let jdx = 0; jdx < 8; jdx++) {
color = _colors[(jdx < 4) ?
(val & 0x0f) : (val >> 4)];
for (let idx = 0; idx < 7; idx++) {
this._drawHalfPixel(data, off, color);
off += 4;
}
off += 553 * 4 + 560 * 4;
}
}
} else {
off = (col * 14 + row * 560 * 8 * 2) * 4;
if (this._monoMode) {
fore = whiteCol;
back = blackCol;
for (let jdx = 0; jdx < 8; jdx++) {
let b = (jdx < 4) ? (val & 0x0f) : (val >> 4);
b |= (b << 4);
b |= (b << 8);
if (col & 0x1) {
b <<= 2;
}
for (let idx = 0; idx < 14; idx++) {
color = (b & 0x8000) ? fore : back;
this._drawHalfPixel(data, off, color);
b <<= 1;
off += 4;
}
off += 546 * 4 + 560 * 4;
}
} else {
for (let jdx = 0; jdx < 8; jdx++) {
color = _colors[(jdx < 4) ? (val & 0x0f) : (val >> 4)];
for (let idx = 0; idx < 7; idx++) {
this._drawPixel(data, off, color);
off += 8;
}
off += 546 * 4 + 560 * 4;
}
}
}
}
}
}
refresh() {
let addr = 0x400 * this.page;
this._refreshing = true;
for (let idx = 0; idx < 0x400; idx++, addr++) {
this._write(addr >> 8, addr & 0xff, this._buffer[0][idx], 0);
if (_80colMode) {
this._write(addr >> 8, addr & 0xff, this._buffer[1][idx], 1);
}
}
this._refreshing = false;
}
blink() {
let addr = 0x400 * this.page;
this._refreshing = true;
this._blink = !this._blink;
for (let idx = 0; idx < 0x400; idx++, addr++) {
let b = this._buffer[0][idx];
if ((b & 0xC0) == 0x40) {
this._write(addr >> 8, addr & 0xff, this._buffer[0][idx], 0);
}
}
this._refreshing = false;
}
mono(on: boolean) {
this._monoMode = on;
this.refresh();
}
blit(mixed: boolean = false): boolean {
if (this._dirty.top === 385) { return false; }
let top = this._dirty.top;
let bottom = this._dirty.bottom;
let left = this._dirty.left;
let right = this._dirty.right;
if (mixed) {
if (bottom < 320) { return false; }
if (top < 320) { top = 320; }
}
this.context.putImageData(
this._imageData, 0, 0, left, top, right - left, bottom - top
);
this._dirty = {
top: 385,
bottom: -1,
left: 561,
right: -1
};
return true;
}
start() {
setInterval(() => this.blink(), 267);
return this._start();
}
end() {
return this._end();
}
read(page: byte, off: byte) {
return this._read(page, off, 0);
}
write(page: byte, off: byte, val: byte) {
return this._write(page, off, val, 0);
}
getState(): GraphicsState {
return {
page: this.page,
mono: this._monoMode,
buffer: [
base64_encode(this._buffer[0]),
base64_encode(this._buffer[1])
]
};
}
setState(state: GraphicsState) {
this.page = state.page;
this._monoMode = state.mono;
this._buffer[0] = base64_decode(state.buffer[0]);
this._buffer[1] = base64_decode(state.buffer[1]);
this.refresh();
}
private mapCharCode(charCode: byte) {
charCode &= 0x7F;
if (charCode < 0x20) {
charCode += 0x40;
}
if (!this.e && (charCode >= 0x60)) {
charCode -= 0x40;
}
return charCode;
}
getText() {
var buffer = '', line, charCode;
var row, col, base;
for (row = 0; row < 24; row++) {
base = rowToBase(row);
line = '';
if (this.e && _80colMode) {
for (col = 0; col < 80; col++) {
charCode = this.mapCharCode(this._buffer[1 - col % 2][base + Math.floor(col / 2)]);
line += String.fromCharCode(charCode);
}
} else {
for (col = 0; col < 40; col++) {
charCode = this.mapCharCode(this._buffer[0][base + col]);
line += String.fromCharCode(charCode);
}
}
line = line.trimRight();
buffer += line + '\n';
}
return buffer;
}
}
/****************************************************************************
*
* Hires Graphics
*
***************************************************************************/
export class HiresPage implements Memory, Restorable<GraphicsState> {
private _imageData: { data: number[]; };
private _dirty: Region = {
top: 385,
bottom: -1,
left: 561,
right: -1
};
private _buffer: memory[] = [];
private _refreshing = false;
private _monoMode = false;
constructor(
private page: number,
private readonly context: any) {
this._init();
}
_init() {
this._imageData = this.context.createImageData(560, 384);
for (let idx = 0; idx < 560 * 384 * 4; idx++) {
this._imageData.data[idx] = 0xff;
}
this._buffer[0] = allocMemPages(0x20);
this._buffer[1] = allocMemPages(0x20);
}
_drawPixel(data: number[], off: number, color: Color) {
var c0 = color[0], c1 = color[1], c2 = color[2];
data[off + 0] = data[off + 4] = c0;
data[off + 1] = data[off + 5] = c1;
data[off + 2] = data[off + 6] = c2;
var nextOff = off + 560 * 4;
data[nextOff] = data[nextOff + 4] = c0;
data[nextOff + 1] = data[nextOff + 5] = c1;
data[nextOff + 2] = data[nextOff + 6] = c2;
}
_drawHalfPixel(data: number[], off: number, color: Color) {
var c0 = color[0], c1 = color[1], c2 = color[2];
data[off + 0] = c0;
data[off + 1] = c1;
data[off + 2] = c2;
var nextOff = off + 560 * 4;
data[nextOff] = c0;
data[nextOff + 1] = c1;
data[nextOff + 2] = c2;
}
//
// 160x192 pixels alternate 3 and 4 base pixels wide
//
_draw3Pixel(data: number[], off: number, color: Color) {
var c0 = color[0], c1 = color[1], c2 = color[2];
data[off + 0] = data[off + 4] = data[off + 8] = c0;
data[off + 1] = data[off + 5] = data[off + 9] = c1;
data[off + 2] = data[off + 6] = data[off + 10] = c2;
var nextOff = off + 560 * 4;
data[nextOff] = data[nextOff + 4] = data[nextOff + 8] = c0;
data[nextOff + 1] = data[nextOff + 5] = data[nextOff + 9] = c1;
data[nextOff + 2] = data[nextOff + 6] = data[nextOff + 10] = c2;
}
_draw4Pixel(data: number[], off: number, color: Color) {
var c0 = color[0], c1 = color[1], c2 = color[2];
data[off + 0] = data[off + 4] = data[off + 8] = data[off + 12] = c0;
data[off + 1] = data[off + 5] = data[off + 9] = data[off + 13] = c1;
data[off + 2] = data[off + 6] = data[off + 10] = data[off + 14] = c2;
var nextOff = off + 560 * 4;
data[nextOff] = data[nextOff + 4] = data[nextOff + 8] = data[nextOff + 12] = c0;
data[nextOff + 1] = data[nextOff + 5] = data[nextOff + 9] = data[nextOff + 13] = c1;
data[nextOff + 2] = data[nextOff + 6] = data[nextOff + 10] = data[nextOff + 14] = c2;
}
bank0(): Memory {
return {
start: () => this._start(),
end: () => this._end(),
read: (page, off) => this._read(page, off, 0),
write: (page, off, val) => this._write(page, off, val, 0),
};
}
bank1(): Memory {
return {
start: () => this._start(),
end: () => this._end(),
read: (page, off) => this._read(page, off, 1),
write: (page, off, val) => this._write(page, off, val, 1),
};
}
_start() { return (0x20 * this.page); }
_end() { return (0x020 * this.page) + 0x1f; }
_read(page: byte, off: byte, bank: bank) {
let addr = (page << 8) | off, base = addr & 0x1FFF;
return this._buffer[bank][base];
}
_write(page: byte, off: byte, val: byte, bank: bank) {
let addr = (page << 8) | off;
let base = addr & 0x1FFF;
if (this._buffer[bank][base] == val && !this._refreshing) {
return;
}
this._buffer[bank][base] = val;
let hbs = val & 0x80;
let col = (base % 0x80) % 0x28;
let adj = off - col;
// 000001cd eabab000 -> 000abcde
let ab = (adj & 0x18);
let cd = (page & 0x03) << 1;
let e = adj >> 7;
let rowa = ab | cd | e,
rowb = base >> 10;
let dx, dy, data = this._imageData.data;
if ((rowa < 24) && (col < 40)) {
if (!multiScreen && !hiresMode) {
return;
}
let y = rowa << 4 | rowb << 1;
if (y < this._dirty.top) { this._dirty.top = y; }
y += 2;
if (y > this._dirty.bottom) { this._dirty.bottom = y; }
let x = col * 14 - 2;
if (x < this._dirty.left) { this._dirty.left = x; }
x += 18;
if (x > this._dirty.right) { this._dirty.right = x; }
dy = rowa << 4 | rowb << 1;
let bz, b0, b1, b2, b3, b4, c, hb;
if (oneSixtyMode && !this._monoMode) {
// 1 byte = two pixels, but 3:4 ratio
let c3 = val & 0xf;
let c4 = val >> 4;
dx = col * 2 + (bank ^ 1);
off = dx * 28 + dy * 280 * 4 * 2;
this._draw3Pixel(data, off, dcolors[c3]);
this._draw4Pixel(data, off + 12, dcolors[c4]);
} else if (doubleHiresMode) {
val &= 0x7f;
// Every 4 bytes is 7 pixels
// 2 bytes per bank
// b0 b1 b2 b3
// c0 c1 c2 c3 c4 c5 c6
// 76543210 76543210 76543210 76543210
// 1111222 2333344 4455556 6667777
let mod = col % 2, mcol = col - mod, baseOff = base - mod;
bz = this._buffer[0][baseOff - 1];
b0 = this._buffer[1][baseOff];
b1 = this._buffer[0][baseOff];
b2 = this._buffer[1][baseOff + 1];
b3 = this._buffer[0][baseOff + 1];
b4 = this._buffer[1][baseOff + 2];
c = [
0,
((b0 & 0x0f) >> 0), // 0
((b0 & 0x70) >> 4) | ((b1 & 0x01) << 3), // 1
((b1 & 0x1e) >> 1), // 2
((b1 & 0x60) >> 5) | ((b2 & 0x03) << 2), // 3
((b2 & 0x3c) >> 2), // 4
((b2 & 0x40) >> 6) | ((b3 & 0x07) << 1), // 5
((b3 & 0x78) >> 3), // 6
0
], // 7
hb = [
0,
b0 & 0x80, // 0
b0 & 0x80, // 1
b1 & 0x80, // 2
b2 & 0x80, // 3
b2 & 0x80, // 4
b3 & 0x80, // 5
b3 & 0x80, // 6
0
]; // 7
if (col > 0) {
c[0] = (bz & 0x78) >> 3;
hb[0] = bz & 0x80;
}
if (col < 39) {
c[8] = b4 & 0x0f;
hb[8] = b4 & 0x80;
}
dx = mcol * 14;
off = dx * 4 + dy * 280 * 4 * 2;
let monoColor = null;
if (this._monoMode || monoDHRMode) {
monoColor = whiteCol;
}
for (let idx = 1; idx < 8; idx++) {
hbs = hb[idx];
let dcolor = dcolors[r4[c[idx]]];
let bits = c[idx - 1] | (c[idx] << 4) | (c[idx + 1] << 8);
for (let jdx = 0; jdx < 4; jdx++, off += 4) {
if (monoColor) {
if (bits & 0x10) {
this._drawHalfPixel(data, off, monoColor);
} else {
this._drawHalfPixel(data, off, blackCol);
}
} else if (mixedDHRMode) {
if (hbs) {
this._drawHalfPixel(data, off, dcolor);
} else {
if (bits & 0x10) {
this._drawHalfPixel(data, off, whiteCol);
} else {
this._drawHalfPixel(data, off, blackCol);
}
}
} else if (colorDHRMode) {
this._drawHalfPixel(data, off, dcolor);
} else if (
((c[idx] != c[idx - 1]) && (c[idx] != c[idx + 1])) &&
(((bits & 0x1c) == 0x1c) ||
((bits & 0x70) == 0x70) ||
((bits & 0x38) == 0x38))
) {
this._drawHalfPixel(data, off, whiteCol);
} else if (
(bits & 0x38) ||
(c[idx] == c[idx + 1]) ||
(c[idx] == c[idx - 1])
) {
this._drawHalfPixel(data, off, dcolor);
} else if (bits & 0x28) {
this._drawHalfPixel(data, off, dim(dcolor));
} else {
this._drawHalfPixel(data, off, blackCol);
}
bits >>= 1;
}
}
if (!this._refreshing) {
this._refreshing = true;
let bb: bank = bank ? 0 : 1;
for (let rr = addr - 1; rr <= addr + 1; rr++) {
let vv = this._buffer[bb][rr - 0x2000 * this.page];
this._write(rr >> 8, rr & 0xff, vv, bb);
}
this._refreshing = false;
}
} else {
val = this._buffer[0][base];
hbs = val & 0x80;
val &= 0x7f;
dx = col * 14 - 2;
b0 = col > 0 ? this._buffer[0][base - 1] : 0;
b2 = col < 39 ? this._buffer[0][base + 1] : 0;
val |= (b2 & 0x3) << 7;
var v0 = b0 & 0x20, v1 = b0 & 0x40, v2 = val & 0x1,
odd = !(col & 0x1),
color,
oddCol = (hbs ? orangeCol : greenCol),
evenCol = (hbs ? blueCol : violetCol);
off = dx * 4 + dy * 280 * 4 * 2;
const monoColor = this._monoMode ? whiteCol : null;
for (let idx = 0; idx < 9; idx++, off += 8) {
val >>= 1;
if (v1) {
if (monoColor) {
color = monoColor;
} else if (highColorHGRMode) {
color = dcolors[this._buffer[1][base] >> 4];
} else if (v0 || v2) {
color = whiteCol;
} else {
color = odd ? oddCol : evenCol;
}
} else {
if (monoColor) {
color = blackCol;
} else if (highColorHGRMode) {
color = dcolors[this._buffer[1][base] & 0x0f];
} else if (odd && v2 && v0) {
color = v0 ? dim(evenCol) : evenCol;
} else if (!odd && v0 && v2) {
color = v2 ? dim(oddCol) : oddCol;
} else {
color = blackCol;
}
}
if (dx > -1 && dx < 560) {
this._drawPixel(data, off, color);
}
dx += 2;
v0 = v1;
v1 = v2;
v2 = val & 0x01;
odd = !odd;
}
}
}
}
refresh() {
let addr = 0x2000 * this.page;
this._refreshing = true;
for (let idx = 0; idx < 0x2000; idx++, addr++) {
const page = addr >> 8;
const off = addr & 0xff;
this._write(page, off, this._buffer[0][idx], 0);
if (_80colMode) {
this._write(page, off, this._buffer[1][idx], 1);
}
}
this._refreshing = false;
}
mono(on: boolean) {
this._monoMode = on;
this.refresh();
}
blit(mixed: boolean = false) {
if (this._dirty.top === 385) { return false; }
const top = this._dirty.top;
let bottom = this._dirty.bottom;
const left = this._dirty.left;
const right = this._dirty.right;
if (mixed) {
if (top > 320) { return false; }
if (bottom > 320) { bottom = 320; }
}
this.context.putImageData(
this._imageData, 0, 0, left, top, right - left, bottom - top
);
this._dirty = {
top: 385,
bottom: -1,
left: 561,
right: -1
};
return true;
}
start() {
return this._start();
}
end() {
return this._end();
}
read(page: byte, off: byte) {
return this._read(page, off, 0);
}
write(page: byte, off: byte, val: byte) {
return this._write(page, off, val, 0);
}
getState(): GraphicsState {
return {
page: this.page,
mono: this._monoMode,
buffer: [
base64_encode(this._buffer[0]),
base64_encode(this._buffer[1])
]
};
}
setState(state: GraphicsState) {
this.page = state.page;
this._monoMode = state.mono;
this._buffer[0] = base64_decode(state.buffer[0]);
this._buffer[1] = base64_decode(state.buffer[1]);
this.refresh();
}
}
export class VideoModes implements Restorable<VideoModesState> {
private _grs: LoresPage[];
private _hgrs: HiresPage[];
private _flag = 0;
constructor(
gr: LoresPage,
hgr: HiresPage,
gr2: LoresPage,
hgr2: HiresPage,
private e: boolean) {
this._grs = [gr, gr2];
this._hgrs = [hgr, hgr2];
}
private _refresh() {
highColorTextMode = !an3 && textMode && !_80colMode;
highColorHGRMode = !an3 && hiresMode && !_80colMode;
doubleHiresMode = !an3 && hiresMode && _80colMode;
oneSixtyMode = this._flag == 1 && doubleHiresMode;
mixedDHRMode = this._flag == 2 && doubleHiresMode;
monoDHRMode = this._flag == 3 && doubleHiresMode;
this._grs[0].refresh();
this._grs[1].refresh();
this._hgrs[0].refresh();
this._hgrs[1].refresh();
}
refresh() {
this._refresh();
}
reset() {
textMode = true;
mixedMode = false;
hiresMode = true;
pageMode = 1;
_80colMode = false;
altCharMode = false;
this._flag = 0;
an3 = true;
this._refresh();
}
text(on: boolean) {
var old = textMode;
textMode = on;
if (old != on) {
this._refresh();
}
}
_80col(on: boolean) {
if (!this.e) { return; }
var old = _80colMode;
_80colMode = on;
if (old != on) {
this._refresh();
}
}
altchar(on: boolean) {
if (!this.e) { return; }
var old = altCharMode;
altCharMode = on;
if (old != on) {
this._refresh();
}
}
hires(on: boolean) {
var old = hiresMode;
hiresMode = on;
if (!on) {
this._flag = 0;
}
if (old != on) {
this._refresh();
}
}
an3(on: boolean) {
if (!this.e) { return; }
var old = an3;
an3 = on;
if (on) {
this._flag = ((this._flag << 1) | (_80colMode ? 0x0 : 0x1)) & 0x3;
}
if (old != on) {
this._refresh();
}
}
doubleHires(on: boolean) {
this.an3(!on);
}
mixed(on: boolean) {
var old = mixedMode;
mixedMode = on;
if (old != on) {
this._refresh();
}
}
page(pageNo: pageNo) {
var old = pageMode;
pageMode = pageNo;
if (old != pageNo) {
this._refresh();
}
}
enhanced(on: boolean) {
enhanced = on;
}
multiScreen(on: boolean) {
multiScreen = on;
}
isText() {
return textMode;
}
isMixed() {
return mixedMode;
}
isPage2() {
return pageMode == 2;
}
isHires() {
return hiresMode;
}
isDoubleHires() {
return doubleHiresMode;
}
is80Col() {
return _80colMode;
}
isAltChar() {
return altCharMode;
}
blit() {
var blitted = false;
if (multiScreen) {
blitted = this._grs[0].blit() || blitted;
blitted = this._grs[1].blit() || blitted;
blitted = this._hgrs[0].blit() || blitted;
blitted = this._hgrs[1].blit() || blitted;
} else {
if (hiresMode && !textMode) {
if (mixedMode) {
blitted = this._grs[pageMode - 1].blit(true) || blitted;
blitted = this._hgrs[pageMode - 1].blit(true) || blitted;
} else {
blitted = this._hgrs[pageMode - 1].blit();
}
} else {
blitted = this._grs[pageMode - 1].blit();
}
}
return blitted;
}
getState() {
return {
grs: [this._grs[0].getState(), this._grs[1].getState()],
hgrs: [this._hgrs[0].getState(), this._hgrs[1].getState()],
textMode: textMode,
mixedMode: mixedMode,
hiresMode: hiresMode,
pageMode: pageMode,
_80colMode: _80colMode,
altCharMode: altCharMode,
an3: an3
} as VideoModesState;
}
setState(state: VideoModesState) {
textMode = state.textMode;
mixedMode = state.mixedMode;
hiresMode = state.hiresMode;
pageMode = state.pageMode;
_80colMode = state._80colMode;
altCharMode = state.altCharMode;
an3 = state.an3;
this._grs[0].setState(state.grs[0]);
this._grs[1].setState(state.grs[1]);
this._hgrs[0].setState(state.hgrs[0]);
this._hgrs[1].setState(state.hgrs[1]);
}
mono(on: boolean) {
this._grs[0].mono(on);
this._grs[1].mono(on);
this._hgrs[0].mono(on);
this._hgrs[1].mono(on);
}
getText() {
return this._grs[pageMode - 1].getText();
}
}