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https://github.com/whscullin/apple2js.git
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a7bf5d025d
Before, all of the disk drivers were in the `disk2.ts` file. With this change, they are now in separate files with a common `types.ts` file for shared types. Now, none of the drives depend on the `disk2.ts` except the WOZ driver that needs access to the sequencer rom. (This may be moved in a future refactoring.)
226 lines
8.1 KiB
TypeScript
226 lines
8.1 KiB
TypeScript
import Apple2IO from '../../apple2io';
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import { DriveNumber, WozDisk } from '../../formats/types';
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import { toHex } from '../../util';
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import { SEQUENCER_ROM } from '../disk2';
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import { BaseDiskDriver } from './BaseDiskDriver';
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import { ControllerState, Drive, DriverState, LssClockCycle, LssState } from './types';
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interface WozDiskDriverState extends DriverState {
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clock: LssClockCycle;
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state: LssState;
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lastCycles: number;
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zeros: number;
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}
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export class WozDiskDriver extends BaseDiskDriver {
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/** Logic state sequencer clock cycle. */
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private clock: LssClockCycle;
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/** Logic state sequencer state. */
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private state: LssState;
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/** Current CPU cycle count. */
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private lastCycles: number = 0;
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/**
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* Number of zeros read in a row. The Disk ][ can only read two zeros in a
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* row reliably; above that and the drive starts reporting garbage. See
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* "Freaking Out Like a MC3470" in the WOZ spec.
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*/
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private zeros = 0;
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constructor(
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driveNo: DriveNumber,
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drive: Drive,
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readonly disk: WozDisk,
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controller: ControllerState,
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private readonly onDirty: () => void,
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private readonly io: Apple2IO) {
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super(driveNo, drive, disk, controller);
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// From the example in UtA2e, p. 9-29, col. 1, para. 1., this is
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// essentially the start of the sequencer loop and produces
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// correctly synced nibbles immediately. Starting at state 0
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// would introduce a spurrious 1 in the latch at the beginning,
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// which requires reading several more sync bytes to sync up.
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this.state = 2;
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this.clock = 0;
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}
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onDriveOn(): void {
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this.lastCycles = this.io.cycles();
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}
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onDriveOff(): void {
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// nothing
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}
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/**
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* Spin the disk under the read/write head for WOZ images.
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*
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* This implementation emulates every clock cycle of the 2 MHz
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* sequencer since the last time it was called in order to
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* determine the current state. Because this is called on
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* every access to the softswitches, the data in the latch
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* will be correct on every read.
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*
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* The emulation of the disk makes a few simplifying assumptions:
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*
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* * The motor turns on instantly.
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* * The head moves tracks instantly.
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* * The length (in bits) of each track of the WOZ image
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* represents one full rotation of the disk and that each
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* bit is evenly spaced.
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* * Writing will not change the track length. This means
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* that short tracks stay short.
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* * The read head picks up the next bit when the sequencer
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* clock === 4.
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* * Head position X on track T is equivalent to head position
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* X on track T′. (This is not the recommendation in the WOZ
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* spec.)
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* * Unspecified tracks contain a single zero bit. (A very
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* short track, indeed!)
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* * Two zero bits are sufficient to cause the MC3470 to freak
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* out. When freaking out, it returns 0 and 1 with equal
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* probability.
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* * Any softswitch changes happen before `moveHead`. This is
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* important because it means that if the clock is ever
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* advanced more than one cycle between calls, the
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* softswitch changes will appear to happen at the very
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* beginning, not just before the last cycle.
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*/
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private moveHead() {
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// TODO(flan): Short-circuit if the drive is not on.
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const cycles = this.io.cycles();
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// Spin the disk the number of elapsed cycles since last call
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let workCycles = (cycles - this.lastCycles) * 2;
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this.lastCycles = cycles;
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const drive = this.drive;
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const disk = this.disk;
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const controller = this.controller;
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// TODO(flan): Improve unformatted track behavior. The WOZ
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// documentation suggests using an empty track of 6400 bytes
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// (51,200 bits).
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const track = disk.rawTracks[disk.trackMap[drive.track]] || [0];
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while (workCycles-- > 0) {
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let pulse: number = 0;
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if (this.clock === 4) {
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pulse = track[drive.head];
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if (!pulse) {
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// More than 2 zeros can not be read reliably.
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// TODO(flan): Revisit with the new MC3470
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// suggested 4-bit window behavior.
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if (++this.zeros > 2) {
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const r = Math.random();
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pulse = r >= 0.5 ? 1 : 0;
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}
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} else {
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this.zeros = 0;
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}
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}
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let idx = 0;
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idx |= pulse ? 0x00 : 0x01;
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idx |= controller.latch & 0x80 ? 0x02 : 0x00;
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idx |= controller.q6 ? 0x04 : 0x00;
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idx |= controller.q7 ? 0x08 : 0x00;
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idx |= this.state << 4;
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const command = SEQUENCER_ROM[controller.sectors][idx];
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this.debug(`clock: ${this.clock} state: ${toHex(this.state)} pulse: ${pulse} command: ${toHex(command)} q6: ${controller.q6} latch: ${toHex(controller.latch)}`);
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switch (command & 0xf) {
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case 0x0: // CLR
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controller.latch = 0;
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break;
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case 0x8: // NOP
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break;
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case 0x9: // SL0
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controller.latch = (controller.latch << 1) & 0xff;
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break;
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case 0xA: // SR
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controller.latch >>= 1;
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if (this.isWriteProtected()) {
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controller.latch |= 0x80;
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}
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break;
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case 0xB: // LD
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controller.latch = controller.bus;
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this.debug('Loading', toHex(controller.latch), 'from bus');
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break;
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case 0xD: // SL1
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controller.latch = ((controller.latch << 1) | 0x01) & 0xff;
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break;
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default:
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this.debug(`unknown command: ${toHex(command & 0xf)}`);
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}
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this.state = (command >> 4 & 0xF) as LssState;
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if (this.clock === 4) {
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if (this.isOn()) {
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if (controller.q7) {
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// TODO(flan): This assumes that writes are happening in
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// a "friendly" way, namely where the track was originally
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// written. To do this correctly, the virtual head should
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// actually keep track of the current quarter track plus
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// the one on each side. Then, when writing, it should
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// check that all three are actually the same rawTrack. If
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// they aren't, then the trackMap has to be updated as
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// well.
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track[drive.head] = this.state & 0x8 ? 0x01 : 0x00;
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this.debug('Wrote', this.state & 0x8 ? 0x01 : 0x00);
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drive.dirty = true;
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this.onDirty();
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}
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if (++drive.head >= track.length) {
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drive.head = 0;
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}
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}
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}
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if (++this.clock > 7) {
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this.clock = 0;
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}
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}
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}
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tick(): void {
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this.moveHead();
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}
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onQ6High(_readMode: boolean): void {
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// nothing?
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}
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onQ6Low(): void {
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// nothing?
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}
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clampTrack(): void {
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// For NibbleDisks, the emulator clamps the track to the available
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// range.
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if (this.drive.track < 0) {
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this.drive.track = 0;
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}
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const lastTrack = this.disk.trackMap.length - 1;
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if (this.drive.track > lastTrack) {
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this.drive.track = lastTrack;
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}
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}
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getState(): WozDiskDriverState {
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const { clock, state, lastCycles, zeros } = this;
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return { clock, state, lastCycles, zeros };
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}
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setState(state: WozDiskDriverState) {
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this.clock = state.clock;
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this.state = state.state;
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this.lastCycles = state.lastCycles;
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this.zeros = state.zeros;
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}
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}
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