From 588f913eb20e230c9ef03b47073574b3542d3fac Mon Sep 17 00:00:00 2001 From: James Tauber Date: Sat, 13 Aug 2011 06:36:21 -0400 Subject: [PATCH] character heights are really 8 not 9 --- applepy.py | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/applepy.py b/applepy.py index e19bcd8..41d0315 100644 --- a/applepy.py +++ b/applepy.py @@ -101,7 +101,7 @@ class Display: ] def __init__(self): - self.screen = pygame.display.set_mode((560, 432)) + self.screen = pygame.display.set_mode((560, 384)) pygame.display.set_caption("ApplePy") def txtclr(self): @@ -175,7 +175,7 @@ class Display: b = self.characters[ch][line] for i in range(5): x = 2 * (column * 7 + (5 - i)) - y = 2 * (row * 9 + line) + y = 2 * (row * 8 + line) bit = (b >> i) % 2 pixels[x][y] = on if bit else off pixels[x + 1][y] = on if bit else off @@ -193,13 +193,13 @@ class Display: pixels = pygame.PixelArray(self.screen) for dx in range(14): - for dy in range(9): + for dy in range(8): x = column * 14 + dx - y = row * 18 + dy + y = row * 16 + dy pixels[x][y] = self.lores_colours[upper] - for dy in range(9, 18): + for dy in range(8, 16): x = column * 14 + dx - y = row * 18 + dy + y = row * 16 + dy pixels[x][y] = self.lores_colours[lower] del pixels