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moved speaker buffer playing into the Speaker class
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parent
96787a2667
commit
b9033a459a
11
applepy.py
11
applepy.py
@ -262,6 +262,12 @@ class Speaker:
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self.buffer = []
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self.buffer = []
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self.polarity = False
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self.polarity = False
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def play(self):
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sample_array = numpy.array(self.buffer)
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sound = pygame.sndarray.make_sound(sample_array)
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sound.play()
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self.reset()
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class ROM:
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class ROM:
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@ -371,10 +377,7 @@ class Memory:
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def update(self, cycle):
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def update(self, cycle):
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if self.speaker.buffer and (cycle - self.speaker.last_toggle) > self.speaker.CHECK_INTERVAL:
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if self.speaker.buffer and (cycle - self.speaker.last_toggle) > self.speaker.CHECK_INTERVAL:
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sample_array = numpy.array(self.speaker.buffer)
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self.speaker.play()
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sound = pygame.sndarray.make_sound(sample_array)
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sound.play()
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self.speaker.reset()
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class Disassemble:
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class Disassemble:
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