make UI more interactive in fast mode

This commit is contained in:
Brad Grantham 2016-11-20 14:21:01 -08:00
parent d212e8f112
commit ae04f41257

View File

@ -1684,7 +1684,7 @@ int main(int argc, char **argv)
chrono::time_point<chrono::system_clock> then; chrono::time_point<chrono::system_clock> then;
int inst_per_slice; int inst_per_slice;
if(run_fast) if(run_fast)
inst_per_slice = 2557500; inst_per_slice = 320000;
else else
inst_per_slice = 255750 * millis_per_slice / 1000 * 2; inst_per_slice = 255750 * millis_per_slice / 1000 * 2;
for(int i = 0; i < inst_per_slice; i++) { for(int i = 0; i < inst_per_slice; i++) {
@ -1724,7 +1724,7 @@ int main(int argc, char **argv)
printf("run flat out\n"); printf("run flat out\n");
run_fast = true; run_fast = true;
continue; continue;
} else if(strcmp(line, "1mhz") == 0) { } else if(strcmp(line, "slow") == 0) {
printf("run 1mhz\n"); printf("run 1mhz\n");
run_fast = false; run_fast = false;
continue; continue;