On cold-start, force Button0/OpenApple on for a short period
This is how cold-start (disk boot) is differentiated from plain RESET
Add padding widget that pads another widget on all sides
Add drag-and-drop functionality to widgets and manage through GLFW
Honor current time through all widget methods
Fix character encoding in text_widget (especially for ' ')
Add floppy_icon widget that manages drag-and-drop and drive motor (activity) light
Later move to vector graphic or bitmap
Add floppy eject and insert notification from APPLE2Einterface
Add activity notification through APPLE2Einterface
Optimize with -O2
Move to GL 3.2
Draw a quad with shaders depending on the mode in that part of the screen
HIRES shader reads from hires texture
TEXTPORT shader reads from textpor texture and indirects through a font
to get pixel values
MIXED now supported
Still to do: BLINK text, INVERSE text, LORES, gang up HGR memory updates
Why doesn't cursor flash the checkerboard?
"clean" Makefile target
Rearrange DEBUG constants so least bits trigger output with most impact
New "implemented" bool SoftSwitch
Add page2 handling to textport (untested)
Separate out "region" encapsulating address start and end for convenience
Factor out "set_flags()" for most common "flag_change()" sequences
Move comment with instruction opcode onto case for compactness
Remove old disassembly in favor of open source disassembly