completely removed all hacks for scratchpad ram, loader and bar asm only write to text RAM, no scratchpad ram.

This commit is contained in:
Egan Ford 2017-05-03 10:38:56 -06:00
parent a191c5cd81
commit 249e6c2600
17 changed files with 109 additions and 84 deletions

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@ -10,16 +10,16 @@ dist: all windows
c2d.h: c2d.h.0 asm/loader.s asm/bar.s makeheader
./makeheader
bin/c2d: c2d.c c2d.h holes.h
bin/c2d: c2d.c c2d.h
gcc -Wall -Wno-missing-braces -I. -O3 -o $@ $< -lm
bin/c2d.exe: c2d.c c2d.h holes.h
bin/c2d.exe: c2d.c c2d.h
$(WIN32GCC) -Wall -Wno-missing-braces -I. -O3 -o $@ $<
bin/text2page: text2page.c holes.h
bin/text2page: text2page.c
gcc -Wall -O3 -o $@ $< -lm
bin/text2page.exe: text2page.c holes.h
bin/text2page.exe: text2page.c
$(WIN32GCC) -Wall -O3 -o $@ $<
bin/page2text: page2text.c
@ -28,6 +28,9 @@ bin/page2text: page2text.c
bin/page2text.exe: page2text.c
$(WIN32GCC) -Wall -O3 -o $@ $<
bin/mandelbrotgr: mandelbrotgr.c
gcc -Wall -O3 -o $@ $< -lm
clean:
rm -f bin/* *.dsk c2d.h c2d.h.1
(cd asm; make clean)
@ -61,15 +64,26 @@ barloader.text: Makefile
barloader.textpage: barloader.text bin/text2page
bin/text2page <$< >$@
gameserverclientbar.dsk: barloader.textpage gameserverclient bin/c2d
gameserverclientbar.dsk: barloader.textpage gameserverclient bin/c2d Makefile
bin/c2d -b -t $< gameserverclient,800 $@
fulltest: gameserverclient gameserverclient.mon gameserverclient.text dist
bargrloader.textpage: bin/mandelbrotgr
bin/mandelbrotgr >$@
gameserverclientbargr.dsk: bargrloader.textpage gameserverclient bin/c2d Makefile
bin/c2d -b -g -r 23 -t $< gameserverclient,800 $@
gameserverclient.dsk: gameserverclient bin/c2d Makefile
bin/c2d gameserverclient,800 $@
dsk: gameserverclient.dsk gameserverclientbar.dsk gameserverclientbargr.dsk
fulltest: gameserverclient gameserverclient.mon gameserverclient.text gameserverclient.tiff gameserverclientsplash.tiff test.sh test.scrp dist
EMU=1 WIN=1 ./test.sh
disttest: gameserverclient gameserverclient.mon gameserverclient.text dist
disttest: gameserverclient gameserverclient.mon gameserverclient.text test.sh dist
EMU=0 WIN=1 ./test.sh
test: gameserverclient gameserverclient.mon gameserverclient.text all
test: gameserverclient gameserverclient.mon gameserverclient.text test.sh all
EMU=0 WIN=0 ./test.sh

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@ -21,7 +21,7 @@ rwts = $B7B5 ; rwts jsr
; vars
stage1 = $800
stage1 = $C00
stage2 = $300 ; $300 looks open
invsp = $20 ; inverse space for draw
trkcnt = $00 ; track counter
@ -37,12 +37,32 @@ barptr = $06 ; bar pointer
grcheck:
lda *+(gr-loader)+(moved-grcheck)
beq text
beq movetext
lda #0 ; GR mode
sta $C050
sta $C053
text:
movetext:
ldx #0
movetx:
lda $800,x
sta $400,x
lda $880,x
sta $480,x
lda $900,x
sta $500,x
lda $980,x
sta $580,x
lda $A00,x
sta $600,x
lda $A80,x
sta $680,x
lda $B00,x
sta $700,x
lda $B80,x
sta $780,x
inx
cpx #120
bne movetx ; move 120 bytes
init:
lda #0 ; reset pointer and counter
sta barcnt

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@ -19,7 +19,6 @@ rwts = $B7B5 ; rwts jsr
; vars
stage1 = $C00
;stage2 = $B600 ; overwrite track 0/sector 0, not needed any more?
stage2 = $300 ; $300 looks open
;;;run time
trkcnt = $00 ; track counter

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BIN
bin/c2d

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26
c2d.c
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@ -41,7 +41,6 @@ Bugs:
#include <math.h>
#include <sys/stat.h>
#include "c2d.h"
#include "holes.h"
#define VERSION "Version 0.57"
#define INFILE argv[argc-2]
@ -56,7 +55,7 @@ char *getext(char *filename);
int main(int argc, char **argv)
{
FILE *ifp, *ofp;
int c, i, j, k, start = 0, loadaddress, inputtype, warm = 0, filesize = 0, unpatch = 0;
int c, i, j, k, start = 0, loadaddress, inputtype, warm = 0, filesize = 0;
int loaderstart, loader = 0, loadersize = 0, loaderbasesize = 0, textpagesize = 0;
int bar = 0, row = 19, gr = 0;
struct stat st;
@ -64,7 +63,7 @@ int main(int argc, char **argv)
char *ext, filename[256], load_address[10], *textpage = NULL;
opterr = 1;
while ((c = getopt(argc, argv, "gr:t:vmh?s:ub")) != -1)
while ((c = getopt(argc, argv, "gr:t:vmh?s:b")) != -1)
switch (c) {
case 't': // load a splash page while loading binary
loader = 1;
@ -86,9 +85,6 @@ int main(int argc, char **argv)
if (row > 23)
row = 23;
break;
case 'u':
unpatch = 1;
break;
case 'b':
bar = 1;
break;
@ -229,20 +225,6 @@ int main(int argc, char **argv)
fread(&blank.track[1].sector[0].byte[0], textpagesize, 1, ifp);
fclose(ifp);
// patch holes
if(!unpatch) {
uint64_t *p = (uint64_t *)&blank.track[1].sector[0].byte[0]; // set to start of splash page
uint64_t *h = (uint64_t *)&holes; // holes are 64-bits
int i;
p -= 1; // back up virtual hole
for(i = 0; i < 8; i++) {
p += 16; // 3 lines x 40 columns + last hole / 8 (64-bit);
*p = *h++; // copy screen hole data
}
}
if(!bar) {
loaderbasesize = sizeof(loadercode);
if ((loadersize = sizeof(loadercode)) > 256) {
@ -302,10 +284,6 @@ int main(int argc, char **argv)
blank.track[1].sector[4].byte[loadersize + 8 + i] = i * num_sectors / bar_length;
}
// this version loads text page right into place, however can cause
// issues with scratchpad RAM
// loaderstart = 0x400;
// load here and move to 0x400 just the text data
loaderstart = 0x800;
// temp hack to effect the sound of the drive, i.e. to make consistent

84
c2d.h
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@ -13,15 +13,15 @@ typedef struct d {
const char *usagetext="\n\
usage: c2d [-vh?]\n\
c2d [-bum] [-r row] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk\n\
c2d [-bgm] [-r row] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk\n\
\n\
-h|? this help\n\
-m jump to monitor after booting\n\
-s XXXX jump to XXXX after booting\n\
-t filename, where filename is a 1K $400-$7FF text page splash screen\n\
The splash screen will display while the binary is loading\n\
-u do not patch screen holes\n\
-b animated loading bar (experimental)\n\
-g splash page is mixed mode GR\n\
-r override row default of 19 with 'row'\n\
-v print version number and exit\n\
\n\
@ -9032,7 +9032,6 @@ rwts = $B7B5 ; rwts jsr
; vars
stage1 = $C00
;stage2 = $B600 ; overwrite track 0/sector 0, not needed any more?
stage2 = $300 ; $300 looks open
;;;run time
trkcnt = $00 ; track counter
@ -9221,7 +9220,7 @@ rwts = $B7B5 ; rwts jsr
; vars
stage1 = $800
stage1 = $C00
stage2 = $300 ; $300 looks open
invsp = $20 ; inverse space for draw
trkcnt = $00 ; track counter
@ -9237,12 +9236,32 @@ barptr = $06 ; bar pointer
grcheck:
lda *+(gr-loader)+(moved-grcheck)
beq text
beq movetext
lda #0 ; GR mode
sta $C050
sta $C053
text:
movetext:
ldx #0
movetx:
lda $800,x
sta $400,x
lda $880,x
sta $480,x
lda $900,x
sta $500,x
lda $980,x
sta $580,x
lda $A00,x
sta $600,x
lda $A80,x
sta $680,x
lda $B00,x
sta $700,x
lda $B80,x
sta $780,x
inx
cpx #120
bne movetx ; move 120 bytes
init:
lda #0 ; reset pointer and counter
sta barcnt
@ -9386,26 +9405,33 @@ bar:
end:
*/
unsigned char barcode[] = {
0xAD,0xB0,0x08,0xF0,0x08,0xA9,0x00,0x8D,
0x50,0xC0,0x8D,0x53,0xC0,0xA9,0x00,0x85,
0x05,0x85,0x06,0xA9,0x01,0xA0,0x0C,0x99,
0xE8,0xB7,0xA9,0x00,0xA0,0x08,0x99,0xE8,
0xB7,0xA9,0x02,0x85,0x04,0xA2,0x00,0xBD,
0x35,0x08,0x9D,0x00,0x03,0xE8,0xE0,0xD0,
0xD0,0xF5,0x4C,0x00,0x03,0xAD,0x78,0x03,
0x85,0x02,0xAE,0x76,0x03,0xCA,0xCA,0x86,
0x00,0xA5,0x04,0xA0,0x04,0x99,0xE8,0xB7,
0xA5,0x00,0xD0,0x05,0xAD,0x77,0x03,0x10,
0x02,0xA9,0x0F,0x85,0x03,0xA5,0x03,0xA0,
0x05,0x99,0xE8,0xB7,0xA5,0x02,0x18,0x65,
0x03,0xA0,0x09,0x99,0xE8,0xB7,0xA0,0xE8,
0xA9,0xB7,0x20,0xB5,0xB7,0xB0,0x39,0xA9,
0x00,0x85,0x48,0xE6,0x05,0xA6,0x06,0xBD,
0x7F,0x03,0xC5,0x05,0xD0,0x16,0xA5,0x06,
0x18,0x6D,0x7D,0x03,0x8D,0x5B,0x03,0xAD,
0x7E,0x03,0x8D,0x5C,0x03,0xA9,0x20,0x8D,
0x00,0x04,0xE6,0x06,0xC6,0x03,0x10,0xBD,
0xA5,0x02,0x18,0x69,0x10,0x85,0x02,0xE6,
0x04,0xC6,0x00,0x10,0x9C,0x6C,0x79,0x03,
0x4C,0x69,0xFF
0xAD,0xE7,0x0C,0xF0,0x08,0xA9,0x00,0x8D,
0x50,0xC0,0x8D,0x53,0xC0,0xA2,0x00,0xBD,
0x00,0x08,0x9D,0x00,0x04,0xBD,0x80,0x08,
0x9D,0x80,0x04,0xBD,0x00,0x09,0x9D,0x00,
0x05,0xBD,0x80,0x09,0x9D,0x80,0x05,0xBD,
0x00,0x0A,0x9D,0x00,0x06,0xBD,0x80,0x0A,
0x9D,0x80,0x06,0xBD,0x00,0x0B,0x9D,0x00,
0x07,0xBD,0x80,0x0B,0x9D,0x80,0x07,0xE8,
0xE0,0x78,0xD0,0xCB,0xA9,0x00,0x85,0x05,
0x85,0x06,0xA9,0x01,0xA0,0x0C,0x99,0xE8,
0xB7,0xA9,0x00,0xA0,0x08,0x99,0xE8,0xB7,
0xA9,0x02,0x85,0x04,0xA2,0x00,0xBD,0x6C,
0x0C,0x9D,0x00,0x03,0xE8,0xE0,0xD0,0xD0,
0xF5,0x4C,0x00,0x03,0xAD,0x78,0x03,0x85,
0x02,0xAE,0x76,0x03,0xCA,0xCA,0x86,0x00,
0xA5,0x04,0xA0,0x04,0x99,0xE8,0xB7,0xA5,
0x00,0xD0,0x05,0xAD,0x77,0x03,0x10,0x02,
0xA9,0x0F,0x85,0x03,0xA5,0x03,0xA0,0x05,
0x99,0xE8,0xB7,0xA5,0x02,0x18,0x65,0x03,
0xA0,0x09,0x99,0xE8,0xB7,0xA0,0xE8,0xA9,
0xB7,0x20,0xB5,0xB7,0xB0,0x39,0xA9,0x00,
0x85,0x48,0xE6,0x05,0xA6,0x06,0xBD,0x7F,
0x03,0xC5,0x05,0xD0,0x16,0xA5,0x06,0x18,
0x6D,0x7D,0x03,0x8D,0x5B,0x03,0xAD,0x7E,
0x03,0x8D,0x5C,0x03,0xA9,0x20,0x8D,0x00,
0x04,0xE6,0x06,0xC6,0x03,0x10,0xBD,0xA5,
0x02,0x18,0x69,0x10,0x85,0x02,0xE6,0x04,
0xC6,0x00,0x10,0x9C,0x6C,0x79,0x03,0x4C,
0x69,0xFF
};

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@ -13,15 +13,15 @@ typedef struct d {
const char *usagetext="\n\
usage: c2d [-vh?]\n\
c2d [-bum] [-r row] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk\n\
c2d [-bgm] [-r row] [-t filename] [-s start address override] input[.mon],[load_address] output.dsk\n\
\n\
-h|? this help\n\
-m jump to monitor after booting\n\
-s XXXX jump to XXXX after booting\n\
-t filename, where filename is a 1K $400-$7FF text page splash screen\n\
The splash screen will display while the binary is loading\n\
-u do not patch screen holes\n\
-b animated loading bar (experimental)\n\
-g splash page is mixed mode GR\n\
-r override row default of 19 with 'row'\n\
-v print version number and exit\n\
\n\

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10
holes.h
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@ -1,10 +0,0 @@
unsigned char holes[] = {
0x37, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00,
0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00,
0xff, 0xff, 0x00, 0x17, 0xff, 0xff, 0x00, 0x00,
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
0xff, 0xff, 0x00, 0xd0, 0xff, 0xff, 0x00, 0x00,
0xc6, 0xff, 0x00, 0x07, 0xff, 0xff, 0x00, 0x00
};

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@ -3,7 +3,6 @@
#include <sys/ioctl.h>
#include <unistd.h>
#include <strings.h>
#include "holes.h"
#define MAX 15
#define NORMAL 0x80
@ -88,7 +87,7 @@ int main(int argc, char **argv)
putchar(screen[i][j]);
if (i % 3 == 2)
for (k = 0; k < 8; k++)
putchar(holes[(i / 3) * 8 + k]);
putchar(0x0);
}
return 0;

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@ -60,7 +60,7 @@ then
fi
fi
SUM=7d509bcef9a53c89839a0622514955fd
SUM=df792a2715bb9f7b91aed94e19e5f46c
rm -f ${BIN}.dsk
echo
@ -158,7 +158,7 @@ rm -f ${BIN}.dsk
fi
fi
SUM=7d509bcef9a53c89839a0622514955fd
SUM=df792a2715bb9f7b91aed94e19e5f46c
rm -f ${BIN}.dsk
echo

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@ -1,5 +1,4 @@
#include <stdio.h>
#include "holes.h"
#define NORMAL 0x80
#define BLINK 0x40
@ -39,7 +38,7 @@ int main()
putchar(screen[i][j]);
if (i % 3 == 2)
for (k = 0; k < 8; k++)
putchar(holes[(i / 3) * 8 + k]);
putchar(0x0);
}
return 0;