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WinHelp to HtmlHelp conversion, part 1 The original version of CiderPress used a WinHelp help file, built with an application called HelpMatic Pro. This app used a proprietary format, and had no facility for exporting to "raw" HPJ + RTF files, so I decompiled the HLP and imported it into HelpScribble. Using HelpScribble, I cleaned up the help file formatting a little, fixed up the table of contents, and exported as "raw" HtmlHelp (HHP, HHK, HHC, and a whole bunch of HTML). I also split the pop-up help text, which isn't supported by HelpScribble, into a separate text file that Microsoft's HTML Help Workshop understands. I'm checking in the files that HTML Help Workshop needs to generate a CHM, so anyone can update the help text. I'm also checking in the CHM file, rather than adding the help workshop to the build, so that it's not necessary to download and configure the help workshop to build CiderPress. This change adds all of the updated help, but only updates the Help and question mark button actions for one specific dialog. A subsequent change will update the rest of the dialogs. This change is essentially upgrading us from a totally obsolete help system to a nearly-obsolete help system, but the systems are similar enough to make this a useful half-step on the way to something else. The code will centralize help activation in a pair of functions in the main app class, so any future improvements should be more limited in scope. This also adds a build step to copy the CHM to the execution directory.
2014-12-09 06:34:34 +00:00
<HTML><HEAD>
<TITLE>Appendix - Compression Algorithms</TITLE>
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<META NAME="AUTHOR" CONTENT="Copyright (C) 2014 by CiderPress authors">
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<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="4">Compression Algorithms</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">CiderPress supports every compression algorithm listed in the NuFX and Binary II specifications, as well as those listed in the "NuFX addendum" on </FONT><A HREF="http://www.nulib.com/"><FONT FACE="MS Sans Serif" SIZE="2">www.nulib.com</A></FONT><FONT FACE="MS Sans Serif" SIZE="2">.&nbsp; The actual compression code lives in the NufxLib library, however, and the library can be built with some or all of the compression code disabled.&nbsp; You can see which algorithms are enabled by going to the <A HREF="t29.htm">Compression Preferences</A> screen.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3"><B>No compression</B></FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">Exactly what it says: the contents are not compressed in any way.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3"><B>Squeeze (sometimes "SQueeze")</B></FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">This format became popular under CP/M with the "sq" and "usq" commands, which created ".QQ" or ".QQQ" files.&nbsp; These appeared on the Apple II as Donald Elton's "sq3" and "usq2" utilities, and un-squeezing became part of Floyd Zink's "BLU" utility.&nbsp; The algorithm, a combination of RLE (Run-Length Encoding) and Huffman encoding, is generally inferior to LZ-based techniques, and Squeeze fell out of common use after ShrinkIt was released.&nbsp; It was, however, an official part of the NuFX format specification.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">Most NuFX utilities can handle Squeezed files, but ProDOS 8 ShrinkIt has a bug that prevents it from unpacking the files correctly.&nbsp; GS/ShrinkIt handles them correctly.&nbsp; No Apple II utility actually creates Squeezed NuFX archives.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3"><B>Dynamic LZW/1</B></FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">Originally designed to compress tracks on 5.25" disks, the original ShrinkIt compression algorithm grabs a 4K chunk of data, compresses it with RLE, and then compresses the result with LZW (Lempel-Ziv-Welch).&nbsp; A 16-bit CRC is computed on each compressed chunk.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">All NuFX utilities can handle this algorithm.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3"><B>Dynamic LZW/2</B></FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">This is a slightly improved version of the original, first introduced in GS/ShrinkIt.&nbsp; All NuFX utilities can handle this algorithm, making this the best choice for compressing Apple II files.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3"><B>LZC-12</B></FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">Before ShrinkIt was born, UNIX systems had the "compress" command.&nbsp; A fairly pure implementation of the LZW algorithm, "compress" was widely used until the Unisys GIF/LZW controversy sped adoption of the superior "gzip".&nbsp; LZC-12 produces output equivalent to "compress -b12", i.e. LZW with a maximum code length of 12 bits.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">The algorithm was first supported in NuLib, and can be unpacked by NuLib, NuLib2, and GS/ShrinkIt.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3"><B>LZC-16</B></FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">Just like LZC-12, but the maximum code length is increased to 16 bits.&nbsp; Usually offers improved compression over LZC-12, though it's only noticeable on larger files.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">Same compatibility as LZC-12.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3"><B>Deflate</B></FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">This algorithm uses LZH (Lempel-Ziv + Huffman), which is in a different LZ family from LZW.&nbsp; The algorithm became popular in archive utilities like LHArc, and eventually became the standard PKZIP archive format.&nbsp; Some of the authors of the free "Info-Zip" utility decided to write a replacement for UNIX "compress" called GNU Zip ("gzip" for short), using the same algorithm.&nbsp; It quickly became popular, and "deflate" is now defined as an Internet standard (RFC 1951), and is used for everything from file distribution to PNG graphics.&nbsp; It was first implemented for NuFX archives in NuLib2 v1.1, and is the best general-purpose compression that CiderPress has to offer.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">Unfortunately, few NuFX utilities can unpack this format.&nbsp; It is unlikely you will ever be able to access "deflated" files on an Apple II.&nbsp; Only use this for archives that will only be accessed from CiderPress or NuLib2.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="3"><B>Bzip2</B></FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">This is a relatively new format that relies on the BWT (Burrows-Wheeler Transform) algorithm.&nbsp; It is slower and more memory-intensive than "deflate", but does exceptionally well on large collections of text files or source code.&nbsp; It is becoming the standard way to compress source code distributed on the Internet.&nbsp; It is generally inferior to "deflate" on Apple II files, so unless you have an 800K disk image full of text files there's not much point in using it.</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">&nbsp;</FONT></P>
<P STYLE="margin-top:0;margin-bottom:0;"><FONT FACE="MS Sans Serif" SIZE="2">It was first implemented for NuFX archives in NuLib2 v1.1, and it is unlikely to be supported by anything else, so it's usually disabled in NufxLib.</FONT></P>
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