/* * CiderPress * Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved. * See the file LICENSE for distribution terms. */ /* * Dialog for choosing a directory. */ #ifndef APP_CHOOSEDIRDIALOG #define APP_CHOOSEDIRDIALOG #include "../util/UtilLib.h" #include "resource.h" /* * Choose a directory. This is distinctly different from what the standard * "Open" and "Save As" dialogs do, because those want to choose normal files * only, while this wants to select a folder. */ class ChooseDirDialog : public CDialog { public: ChooseDirDialog(CWnd* pParent = NULL, int dialogID = IDD_CHOOSEDIR) : CDialog(dialogID, pParent) { fPathName = L""; } virtual ~ChooseDirDialog(void) {} const WCHAR* GetPathName(void) const { return fPathName; } // set the pathname; when DoModal is called this will tunnel in void SetPathName(const WCHAR* str) { fPathName = str; } protected: virtual BOOL OnInitDialog(void); virtual BOOL PreTranslateMessage(MSG* pMsg); afx_msg void OnSelChanged(NMHDR* pnmh, LRESULT* pResult); afx_msg BOOL OnHelpInfo(HELPINFO* lpHelpInfo); afx_msg void OnExpandTree(void); afx_msg void OnNewFolder(void); afx_msg void OnHelp(void); private: CString fPathName; ShellTree fShellTree; MyBitmapButton fNewFolderButton; DECLARE_MESSAGE_MAP() }; #endif /*APP_CHOOSEDIRDIALOG*/