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https://github.com/fadden/ciderpress.git
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66660a1fe4
Make operator= and the copy constructor private in all of the classes in the utility library and the base classes in reformat.
217 lines
6.7 KiB
C++
217 lines
6.7 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* TreeView control containing Windows shell folders.
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*
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* Originally based on MFCENUM from "Programming the Windows 95 User
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* interface". Enhanced by Selom Ofori as "ShellTree" class. Modified
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* extensively.
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*/
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#ifndef UTIL_SHELLTREE_H
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#define UTIL_SHELLTREE_H
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/*
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* ShellTree class.
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*/
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class ShellTree : public CTreeCtrl {
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public:
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//enum FindAttribs {type_drive, type_folder};
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ShellTree(void) {
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fFolderPathValid = false;
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}
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virtual ~ShellTree(void) {
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Detach(); // we don't own the window handle
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}
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/*
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* Replace a CTreeCtrl in a dialog box with us. All of the styles are
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* copied from the original dialog window.
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*
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* Returns TRUE on success, FALSE on failure.
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*/
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BOOL ReplaceDlgCtrl(CDialog* pDialog, int treeID);
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/*
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* Populate the tree, starting from "nFolder".
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*
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* Returns TRUE on success, FALSE on failure.
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*/
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BOOL PopulateTree(int nFolder = CSIDL_DESKTOP);
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/*
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* Open up and select My Computer.
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*/
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void ExpandMyComputer(void);
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/*
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* Add a new folder to the tree at the currently-selected node. This may
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* not actually add a folder if the new folder is at a point in the tree
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* below where we have already expanded.
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*
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* Returns TRUE on success, or FALSE on failure.
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*/
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BOOL AddFolderAtSelection(const CString& name);
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void GetContextMenu(NMHDR* pNMHDR, LRESULT* pResult);
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/*
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* Gets a handle to the system image list (by just grabbing whatever is
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* in place for C:\) and makes it available to the tree control.
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*
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* The image list should NOT be deleted.
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*/
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void EnableImages();
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/*
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* Retrieves the path of the currently selected string.
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* Pass a CString object that will hold the folder path.
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* If the path is not in the filesystem(eg MyComputer)
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* or none is selected it returns false.
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*/
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BOOL GetSelectedFolderPath(CString &szFolderPath);
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/*
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* Retrieves the pointer to the ISHELLFOLDER interface
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* of the tree node passed as the parameter.
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*/
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LPSHELLFOLDER GetParentShellFolder(HTREEITEM folderNode);
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/*
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* Retrieves the Pointer to an ITEMIDLIST structure that
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* identifies the subfolder relative to its parent folder.
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* see GetParentShellFolder();
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*/
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LPITEMIDLIST GetRelativeIDLIST(HTREEITEM folderNode);
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/*
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* Retrieves the Pointer to an ITEMIDLIST
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* structure that identifies the subfolder relative to the
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* desktop. This is a fully qualified Item Identifier
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*/
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LPITEMIDLIST GetFullyQualifiedID(HTREEITEM folderNode);
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/*
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* Tunnel into the tree, finding the node that corresponds to the
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* requested pathname.
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*
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* Sets "resultMsg" to a non-empty string on error.
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*/
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void TunnelTree(CString path, CString* pResultStr);
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// Get the most-recently-set folder path. This will be updated on
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// every TVN_SELCHANGED, so add an ON_NOTIFY handler to the parent.
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BOOL GetFolderPath(CString* pStr) {
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*pStr = fFolderPath;
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return fFolderPathValid;
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}
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protected:
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/*
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* Respond to TVN_ITEMEXPANDING message.
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*
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* If the subtree hasn't been expanded yet, dig in.
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*/
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void OnFolderExpanding(NMHDR* pNMHDR, LRESULT* pResult);
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/*
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* Handle TVN_DELETEITEM notification by cleaning up our stuff.
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*/
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void OnDeleteShellItem(NMHDR* pNMHDR, LRESULT* pResult);
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/*
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* Respond to TVN_SELCHANGED notification.
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*/
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BOOL OnSelectionChange(NMHDR* pNMHDR, LRESULT* pResult);
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/*
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* This does the bulk of the work when the selection changes.
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*
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* The filesystem path (if any) to the object is placed in "szFolderPath".
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*/
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BOOL OnFolderSelected(NMHDR* pNMHDR, LRESULT* pResult,
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CString& szFolderPath);
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/*
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* Fills a branch of the TreeView control. Given the shell folder (both as
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* a shell folder and the fully-qualified item ID list to it) and the parent
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* item in the tree (TVI_ROOT to start off), add all the kids to the tree.
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*
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* Does not try to add the current entry, as a result of which we don't
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* have a root "Desktop" node that everything is a child of. This is okay.
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*/
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void FillTreeView(LPSHELLFOLDER lpsf,LPITEMIDLIST lpifq, HTREEITEM hParent);
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/*
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* Add a node to the tree.
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*
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* Returns TRUE on success, FALSE on failure.
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*/
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BOOL AddNode(LPSHELLFOLDER lpsf, LPITEMIDLIST lpi, LPITEMIDLIST lpifq,
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unsigned long ulAttrs, HTREEITEM hParent, HTREEITEM* phPrev);
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/*
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* Sort function callback for TreeView SortChildrenCB.
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*/
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static int CALLBACK TreeViewCompareProc(LPARAM, LPARAM, LPARAM);
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/*
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* Set the TreeView normal and selected icons for the specified entry.
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*
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* "lpifq" is the fully-qualified PIDL, LPTV_ITEM is an item in the tree.
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*/
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void GetNormalAndSelectedIcons(LPITEMIDLIST lpifq, LPTV_ITEM lptvitem);
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/*
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* Find the tree entry that corresponds to "My Computer".
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*
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* Returns a handle to the tree item, or NULL if My Computer wasn't found
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* or didn't have any children.
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*/
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HTREEITEM FindMyComputer(void);
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/*
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* Given a pointer to the My Computer node in the tree, find the node
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* corresponding to the requested drive (which should be of the form
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* "C:").
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*
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* Returns a pointer to the drive's node on success, or NULL on failure.
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*/
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HTREEITEM FindDrive(HTREEITEM myComputer, const CString& drive);
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/*
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* Given a path, search a subtree following the components.
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*
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* Pass in the tree's root (it's children will be searched for a
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* match with the first path component) and the path to look for
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* (which must start and end with '\\').
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*/
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HTREEITEM SearchTree(HTREEITEM treeNode, const CString& path);
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/*
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* Tree view element. Each one holds a pointer to the ShellFolder
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* object, a pointer to the ItemIDList for the item within the folder,
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* and a pointer to the fully-qualified ItemIDList for the item.
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*/
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typedef struct TVItemData {
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LPSHELLFOLDER lpsfParent;
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LPITEMIDLIST lpi;
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LPITEMIDLIST lpifq;
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//bool alphaSort;
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} TVItemData;
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CString fFolderPath;
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BOOL fFolderPathValid;
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DECLARE_MESSAGE_MAP()
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private:
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DECLARE_COPY_AND_OPEQ(ShellTree)
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};
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#endif /*UTIL_SHELLTREE_H*/
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