ciderpress/mdc/mdc.cpp
Andy McFadden 51b5f00f5c Large set of changes to restore CiderPress build.
CiderPress and MDC now compile, and execute far enough to open
their respective "about" boxes, but I doubt they'll do much
more than that.

* Switch from MBCS to UNICODE APIs

Microsoft switched to UTF-16 (by way of UCS-2) a long time ago,
and the support for MBCS seems to be getting phased out.  So it's
time to switch to wide strings.

This is a bit awkward for CiderPress because it works with disk
and file archives with 8-bit filenames, and I want NufxLib and
DiskImgLib to continue to work on Linux (which has largely taken
the UTF-8 approach to Unicode).  The libraries will continue to
work with 8-bit filenames, with CiderPress/MDC doing the
conversion at the appropriate point.

There were a couple of places where strings from a structure
handed back by one of the libraries were used directly in the UI,
or vice-versa, which is a problem because we have nowhere to
store the result of the conversion.  These currently have fixed
place-holder "xyzzy" strings.

All UI strings are now wide.

Various format strings now use "%ls" and "%hs" to explicitly
specify wide and narrow.  This doesn't play well with gcc, so
only the Windows-specific parts use those.

* Various updates to vcxproj files

The project-file conversion had some cruft that is now largely
gone.  The build now has a common output directory for the EXEs
and libraries, avoiding the old post-build copy steps.

* Added zlib 1.2.8 and nufxlib 2.2.2 source snapshots

The old "prebuilts" directory is now gone.  The libraries are now
built as part of building the apps.

I added a minimal set of files for zlib, and a full set for nufxlib.
The Linux-specific nufxlib goodies are included for the benefit of
the Linux utilities, which are currently broken (don't build).

* Replace symbols used for include guards

Symbols with a leading "__" are reserved.
2014-11-16 21:01:53 -08:00

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C++

/*
* CiderPress
* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
* See the file LICENSE for distribution terms.
*/
/*
* The application object.
*/
#include "stdafx.h"
#include "mdc.h"
#include "Main.h"
#include <process.h>
/* magic global that MFC finds (or that finds MFC) */
MyApp gMyApp;
#if defined(_DEBUG_LOG)
FILE* gLog = nil;
int gPid = -1;
#endif
/*
* Constructor. This is the closest thing to "main" that we have, but we
* should wait for InitInstance for most things.
*/
MyApp::MyApp(LPCTSTR lpszAppName) : CWinApp(lpszAppName)
{
time_t now;
now = time(nil);
#ifdef _DEBUG_LOG
gLog = fopen(kDebugLog, "w");
if (gLog == nil)
abort();
::setvbuf(gLog, nil, _IONBF, 0);
gPid = ::getpid();
fprintf(gLog, "\n");
#endif
WMSG1("MDC started at %.24hs\n", ctime(&now));
int tmpDbgFlag;
// enable memory leak detection
tmpDbgFlag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
tmpDbgFlag |= _CRTDBG_LEAK_CHECK_DF;
_CrtSetDbgFlag(tmpDbgFlag);
WMSG0("Leak detection enabled\n");
}
/*
* This is the last point of control we have.
*/
MyApp::~MyApp(void)
{
WMSG0("MDC SHUTTING DOWN\n\n");
#ifdef _DEBUG_LOG
if (gLog != nil)
fclose(gLog);
#endif
}
/*
* It all begins here.
*
* Create a main window.
*/
BOOL
MyApp::InitInstance(void)
{
m_pMainWnd = new MainWindow;
m_pMainWnd->ShowWindow(m_nCmdShow);
m_pMainWnd->UpdateWindow();
return TRUE;
}