mirror of
https://github.com/fadden/ciderpress.git
synced 2024-12-21 14:30:02 +00:00
c78017b1d2
Moved comments and return types, switched to uint types, added "override" keyword.
566 lines
14 KiB
C++
566 lines
14 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* Pathname utilities.
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*/
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#include "stdafx.h"
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#include "PathName.h"
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#include "Util.h"
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#include <stdio.h>
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#include <fcntl.h>
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#include <io.h>
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#include <direct.h>
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#include <sys/stat.h>
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#include <sys/utime.h>
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#include <errno.h>
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#ifndef S_ISREG
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# define S_ISREG(m) (((m) & S_IFMT) == S_IFREG)
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# define S_ISDIR(m) (((m) & S_IFMT) == S_IFDIR)
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#endif
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# ifndef F_OK
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# define F_OK 00
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# endif
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# ifndef R_OK
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# define R_OK 04
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# endif
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/*
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* ===========================================================================
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* Filename utils
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* ===========================================================================
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*/
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#define kFilenameExtDelim '.' /* separates extension from filename */
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const WCHAR* PathName::FilenameOnly(const WCHAR* pathname, WCHAR fssep)
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{
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const WCHAR* retstr;
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const WCHAR* pSlash;
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WCHAR* tmpStr = NULL;
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ASSERT(pathname != NULL);
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if (fssep == '\0') {
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retstr = pathname;
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goto bail;
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}
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pSlash = wcsrchr(pathname, fssep); // strrchr
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if (pSlash == NULL) {
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retstr = pathname; /* whole thing is the filename */
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goto bail;
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}
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pSlash++;
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if (*pSlash == '\0') {
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if (wcslen(pathname) < 2) {
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retstr = pathname; /* the pathname is just "/"? Whatever */
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goto bail;
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}
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/* some bonehead put an fssep on the very end; back up before it */
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/* (not efficient, but this should be rare, and I'm feeling lazy) */
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tmpStr = wcsdup(pathname);
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tmpStr[wcslen(pathname)-1] = '\0';
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pSlash = wcsrchr(tmpStr, fssep);
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if (pSlash == NULL) {
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retstr = pathname; /* just a filename with a '/' after it */
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goto bail;
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}
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pSlash++;
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if (*pSlash == '\0') {
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retstr = pathname; /* I give up! */
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goto bail;
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}
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retstr = pathname + (pSlash - tmpStr);
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} else {
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retstr = pSlash;
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}
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bail:
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free(tmpStr);
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return retstr;
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}
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const WCHAR* PathName::FindExtension(const WCHAR* pathname, WCHAR fssep)
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{
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const WCHAR* pFilename;
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const WCHAR* pExt;
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/*
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* We have to isolate the filename so that we don't get excited
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* about "/foo.bar/file".
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*/
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pFilename = FilenameOnly(pathname, fssep);
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ASSERT(pFilename != NULL);
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pExt = wcsrchr(pFilename, kFilenameExtDelim);
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/* also check for "/blah/foo.", which doesn't count */
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if (pExt != NULL && *(pExt+1) != '\0')
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return pExt;
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return NULL;
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}
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CString PathName::GetFileName(void)
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{
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CString str;
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SplitIFN();
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str = fFileName;
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str += fExt;
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{
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const WCHAR* ccp;
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ccp = FilenameOnly(fPathName, '\\');
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if (wcscmp(ccp, str) != 0) {
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LOGI("NOTE: got different filenames '%ls' vs '%ls'",
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ccp, (LPCTSTR) str);
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}
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}
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return str;
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}
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CString PathName::GetDriveOnly(void)
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{
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SplitIFN();
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return fDrive;
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}
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CString PathName::GetDriveAndPath(void)
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{
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CString str;
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SplitIFN();
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str = fDrive;
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str += fDir;
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return str;
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}
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CString PathName::GetPathOnly(void)
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{
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SplitIFN();
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return fDir;
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}
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CString PathName::GetExtension(void)
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{
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SplitIFN();
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{
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const WCHAR* ccp;
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ccp = FindExtension(fPathName, '\\');
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if ((ccp == NULL && wcslen(fExt) > 0) ||
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(ccp != NULL && wcscmp(ccp, fExt) != 0))
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{
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LOGI("NOTE: got different extensions '%ls' vs '%ls'",
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ccp, (LPCTSTR) fExt);
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}
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}
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return fExt;
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}
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int PathName::SFNToLFN(void)
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{
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WCHAR buf[MAX_PATH];
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WIN32_FIND_DATA findFileData;
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HANDLE hFind;
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WCHAR* cp;
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DWORD len;
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CString lfn;
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bool hadEndingSlash = false;
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lfn = "";
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if (fPathName.IsEmpty())
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return 0;
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/* fully expand it */
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len = GetFullPathName(fPathName, NELEM(buf), buf, &cp);
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if (len == 0 || len >= sizeof(buf))
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return -1;
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//LOGI(" FullPathName='%ls'", buf);
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if (buf[len-1] == '\\') {
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hadEndingSlash = true;
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buf[len-1] = '\0';
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len--;
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}
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/*
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* Walk forward in the buffer, passing increasingly-long filenames into
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* FindFirstFile.
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*/
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cp = buf;
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while (cp != buf + len) {
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if (*cp == '\\') {
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if (cp == buf) {
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/* just the leading '\'; shouldn't happen after GetFPN? */
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lfn += "\\";
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} else if (cp == buf+2 && *buf != '\\') {
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/* this is probably "C:\", which FindFF doesn't handle */
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*cp = '\0';
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lfn += buf;
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lfn += "\\";
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*cp = '\\';
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} else {
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*cp = '\0';
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hFind = ::FindFirstFile(buf, &findFileData);
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if (hFind == INVALID_HANDLE_VALUE) {
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DWORD err = ::GetLastError();
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LOGI("FindFirstFile '%ls' failed, err=%d", buf, err);
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return -1;
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} else {
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FindClose(hFind);
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}
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//LOGI(" COMPONENT '%ls' [%ls]", findFileData.cFileName,
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// findFileData.cAlternateFileName);
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lfn += findFileData.cFileName;
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lfn += "\\";
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*cp = '\\';
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}
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}
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cp++;
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}
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//LOGI(" Interim name = '%ls'", (LPCTSTR) lfn);
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if (*(cp-1) != '\\') {
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/* there was some stuff after the last '\\'; handle it */
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hFind = ::FindFirstFile(buf, &findFileData);
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if (hFind == INVALID_HANDLE_VALUE) {
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DWORD err = ::GetLastError();
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LOGI("FindFirstFile '%ls' failed, err=%d", buf, err);
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return -1;
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} else {
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FindClose(hFind);
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}
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//LOGI(" COMPONENT2 '%ls' [%ls]", findFileData.cFileName,
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// findFileData.cAlternateFileName);
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lfn += findFileData.cFileName;
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}
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//LOGI(" Almost done = '%ls'", (LPCTSTR) lfn);
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if (hadEndingSlash)
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lfn += "\\";
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fPathName = lfn;
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return 0;
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}
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CString PathName::GetDescription()
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{
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CString szTypeName;
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SHFILEINFO sfi = { 0 };
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SHGetFileInfo(fPathName, 0, &sfi, sizeof(SHFILEINFO), SHGFI_TYPENAME);
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szTypeName = sfi.szTypeName;
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return szTypeName;
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}
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bool PathName::Exists(void)
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{
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/*
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* If we use something simple like access(), we will catch all files including
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* the ones in Network Neighborhood. Using the FindFirstFile stuff avoids
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* the problem, but raises the difficulty of being unable to find simple
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* things like "D:\".
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*/
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return (::_waccess(fPathName, 0) != -1);
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#if 0
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WIN32_FIND_DATA fd;
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bool result;
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CString szFindPath = fPathName;
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int nSlash = szFindPath.ReverseFind('\\');
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if( nSlash == szFindPath.GetLength()-1)
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{
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szFindPath = szFindPath.Left(nSlash);
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}
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HANDLE hFind = FindFirstFile( szFindPath, &fd );
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if ( hFind != INVALID_HANDLE_VALUE )
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{
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FindClose( hFind );
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}
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result = (hFind != INVALID_HANDLE_VALUE);
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#endif
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#if 0
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if (::access(fPathName, 0) != -1) {
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/* exists */
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if (!result) {
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ASSERT(false);
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}
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} else {
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/* doesn't exist */
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if (result) {
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ASSERT(false);
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}
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}
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return result;
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#endif
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}
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/*
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Problem:
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FindFirstFile returns INVALID_HANDLE_VALUE while seeking "C:"
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my workaround:
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instead of removing the backshash at the end of the path, i add a * to find any file in this folder.
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FileName.cpp line 135:
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replace
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----------------------
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if( nSlash == szFindPath.GetLength()-1)
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{
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szFindPath = szFindPath.Left(nSlash);
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}
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----------------------
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with
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----------------------
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if( nSlash == szFindPath.GetLength()-1)
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{
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szFindPath += "*";
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}
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else
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szFindPath += "\\*";
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----------------------
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*/
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int PathName::Mkdir(const WCHAR* dir)
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{
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int err = 0;
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ASSERT(dir != NULL);
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if (_wmkdir(dir) < 0)
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err = errno ? errno : -1;
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return err;
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}
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int PathName::GetFileInfo(const WCHAR* pathname, struct _stat* psb,
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time_t* pModWhen, bool* pExists, bool* pIsReadable, bool* pIsDirectory)
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{
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struct _stat sbuf;
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int cc;
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/*
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* On base network path, e.g. \\webby\fadden, the stat() call fails
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* with ENOENT, but the access() call succeeds. Not sure if this
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* can happen in other circumstances, so I'm not messing with it
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* for now.
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*/
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//{
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// int cc2 = access(pathname, 0);
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//}
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if (pModWhen != NULL)
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*pModWhen = (time_t) -1;
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if (pExists != NULL)
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*pExists = false;
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if (pIsReadable != NULL)
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*pIsReadable = false;
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if (pIsDirectory != NULL)
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*pIsDirectory = false;
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cc = _wstat(pathname, &sbuf);
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if (psb != NULL)
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*psb = sbuf;
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if (cc != 0) {
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if (errno == ENOENT) {
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if (pExists != NULL)
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*pExists = false;
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return 0;
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} else
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return errno;
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}
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if (pExists != NULL)
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*pExists = true;
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if (pIsDirectory != NULL && S_ISDIR(sbuf.st_mode))
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*pIsDirectory = true;
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if (pModWhen != NULL)
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*pModWhen = sbuf.st_mtime;
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if (pIsReadable != NULL) {
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/*
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* Test if we can read this file. How do we do that? The easy but
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* slow way is to call access(2), the harder way is to figure out
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* what user/group we are and compare the appropriate file mode.
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*/
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if (_waccess(pathname, R_OK) < 0)
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*pIsReadable = false;
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else
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*pIsReadable = true;
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}
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return 0;
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}
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int PathName::CheckFileStatus(struct _stat* psb, bool* pExists, bool* pIsReadable,
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bool* pIsDir)
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{
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return GetFileInfo(fPathName, psb, NULL, pExists, pIsReadable, pIsDir);
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}
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time_t PathName::GetModWhen(void)
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{
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time_t when;
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if (GetFileInfo(fPathName, NULL, &when, NULL, NULL, NULL) != 0)
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return (time_t) -1;
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return when;
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}
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int PathName::SetModWhen(time_t when)
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{
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struct _utimbuf utbuf;
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if (when == (time_t) -1 || when == kDateNone || when == kDateInvalid) {
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LOGI("NOTE: not setting invalid date (%I64d)", (long long) when);
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return 0;
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}
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utbuf.actime = utbuf.modtime = when;
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if (_wutime(fPathName, &utbuf) < 0)
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return errno;
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return 0;
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}
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int PathName::CreateSubdirIFN(const WCHAR* pathStart, const WCHAR* pathEnd,
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WCHAR fssep)
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{
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int err = 0;
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WCHAR* tmpBuf = NULL;
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bool isDirectory;
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bool exists;
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ASSERT(pathStart != NULL);
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ASSERT(pathEnd != NULL);
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ASSERT(fssep != '\0');
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/* pathStart might have whole path, but we only want up to "pathEnd" */
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tmpBuf = wcsdup(pathStart);
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tmpBuf[pathEnd - pathStart +1] = '\0';
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err = GetFileInfo(tmpBuf, NULL, NULL, &exists, NULL, &isDirectory);
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if (err != 0) {
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LOGI(" Could not get file info for '%ls'", tmpBuf);
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goto bail;
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} else if (!exists) {
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/* dir doesn't exist; move up a level and check parent */
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pathEnd = wcsrchr(tmpBuf, fssep);
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if (pathEnd != NULL) {
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pathEnd--;
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ASSERT(pathEnd >= tmpBuf);
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err = CreateSubdirIFN(tmpBuf, pathEnd, fssep);
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if (err != 0)
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goto bail;
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}
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/* parent is taken care of; create this one */
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err = Mkdir(tmpBuf);
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if (err != 0)
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goto bail;
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} else {
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/* file does exist, make sure it's a directory */
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if (!isDirectory) {
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LOGI("Existing file '%ls' is not a directory", tmpBuf);
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err = ENOTDIR;
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goto bail;
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}
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}
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bail:
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free(tmpBuf);
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return err;
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}
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|
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int PathName::CreatePathIFN(void)
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{
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int err = 0;
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CString pathName(fPathName);
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WCHAR* pathStart;
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const WCHAR* pathEnd;
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ASSERT(fFssep != '\0');
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pathStart = pathName.GetBuffer(1);
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/* BAD: network paths begin with "\\", not a drive letter */
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// if (pathStart[0] == fFssep)
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// pathStart++;
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/* remove trailing fssep */
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if (pathStart[wcslen(pathStart)-1] == fFssep)
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pathStart[wcslen(pathStart)-1] = '\0';
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/* work around bug in Win32 strrchr */
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if (pathStart[0] == '\0' || pathStart[1] == '\0') {
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err = EINVAL;
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goto bail;
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}
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|
|
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pathEnd = wcsrchr(pathStart, fFssep);
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if (pathEnd == NULL) {
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/* no subdirectory components found */
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goto bail;
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}
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pathEnd--; // back up past the fssep
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|
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ASSERT(pathEnd >= pathStart);
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if (pathEnd - pathStart < 0) {
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err = EINVAL;
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goto bail;
|
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}
|
|
|
|
/*
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|
* Special-case the root directory, e.g. "C:\", which needs the final
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* slash to be recognized by Windows file calls.
|
|
*/
|
|
if (pathEnd - pathStart == 1 && pathStart[1] == ':' &&
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(toupper(pathStart[0]) >= 'A' && toupper(pathStart[0]) <= 'Z'))
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{
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|
pathEnd++; // put it back on
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}
|
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|
|
/*
|
|
* Test to determine which directories exist. The most likely case
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|
* is that some or all of the components have already been created,
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|
* so we start with the last one and work backward.
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|
*/
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|
err = CreateSubdirIFN(pathStart, pathEnd, fFssep);
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|
/* fall through with err */
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|
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bail:
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|
pathName.ReleaseBuffer();
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return err;
|
|
}
|