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63b9996009
This updates all source files to use spaces instead of tabs for indentation. It also normalizes the end-of-line markers to be Windows-style CRLF, and ensures that all files end with EOL. No substantive changes were made; "diff -w" is empty.
406 lines
15 KiB
C++
406 lines
15 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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#ifdef _WIN32
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/*
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* Structures and functions for performing block-level I/O on Win32 logical
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* and physical volumes.
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*
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* Under Win2K/XP this is pretty straightforward: open the volume and
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* issue seek and read calls. It's not quite that simple -- reads need to
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* be in 512-byte sectors for floppy and hard drives, seeks need to be on
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* sector boundaries, and you can't seek from the end, which makes it hard
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* to figure out how big the volume is -- but it's palatable.
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*
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* Under Win95/Win98/WinME, life is more difficult. You need to use the
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* Int21h/7305h services to access logical volumes. Of course, those weren't
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* available until Win95 OSR2, before which you used Int25h/6000h, but those
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* don't work with FAT32 volumes. Access to physical devices requires Int13h,
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* which is fine for floppies but requires 16-bit flat thunks for hard drives
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* (see Q137176: "DeviceIoControl Int 13h Does Not Support Hard Disks").
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*
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* If Win98 can't recognize the volume on a floppy, it tries to reacquire
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* the volume information every time you ask it to read a sector. This makes
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* things *VERY* slow. The solution is to use the physical drive Int13h
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* services. These come in two variants, one of which will work on just
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* about any machine but only works with floppies. The other will work on
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* anything built since about 1996.
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*
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* Figuring out whether something is or isn't a floppy requires yet
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* another call. All things considered it's quite an ordeal. The block I/O
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* functions are wrapped up in classes so nobody else has to worry about all
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* this mess.
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*
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* Implementation note: this class is broken down by how the devices are
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* opened, e.g. logical, physical, or ASPI address. Breaking it down by device
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* type seems more appropriate, but Win98 vs Win2K can require completely
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* different approaches (e.g. physical vs. logical for floppy disk, logical
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* vs. ASPI for CD-ROM). There is no perfect decomposition.
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*
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* Summary:
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* Win9x/ME physical drive: Int13h (doesn't work for hard drives)
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* Win9x/ME logical drive: Int21h/7305h
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* Win9x/ME SCSI drive or CD-ROM drive: ASPI
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* Win2K/XP physical drive: CreateFile("\\.\PhysicalDriveN")
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* Win2K/XP logical drive: CreateFile("\\.\X")
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* Win2K/XP SCSI drive or CD-ROM drive: SPTI
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*/
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#ifndef __WIN32BLOCKIO__
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#define __WIN32BLOCKIO__
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namespace DiskImgLib {
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extern bool IsWin9x(void);
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/*
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* Cache a contiguous set of blocks. This was originally motivated by poor
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* write performance, but that problem was largely solved in other ways.
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* It's still handy to write an entire track at once under Win98 though.
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*
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* Only storing continuous runs of blocks makes the cache less useful, but
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* much easier to write, and hence less likely to break in unpleasant ways.
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*
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* This class just manages the blocks. The FlushCache() function in
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* Win32LogicalVolume is responsible for actually pushing the writes through.
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*
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* (I'm not entirely happy with this, especially since it doesn't take into
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* account the underlying device block size. This could've been a good place
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* to handle the 2048-byte CD-ROM block size, rather than caching it again in
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* the CD-ROM handler.)
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*/
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class CBCache {
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public:
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CBCache(void) : fFirstBlock(kEmpty), fNumBlocks(0)
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{
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for (int i = 0; i < kMaxCachedBlocks; i++)
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fDirty[i] = false;
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}
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virtual ~CBCache(void) { Purge(); }
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enum { kEmpty = -1 };
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// is the block we want in the cache?
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bool IsBlockInCache(long blockNum) const;
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// read block out of cache (after verifying that it's present)
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DIError GetFromCache(long blockNum, void* buf);
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// can the cache store this block?
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bool IsRoomInCache(long blockNum) const;
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// write block to cache (after verifying that it will fit)
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DIError PutInCache(long blockNum, const void* buf, bool isDirty);
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// are there any dirty blocks in the cache?
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bool IsDirty(void) const;
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// get start, count, and buffer so we can write the cached data
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void GetCachePointer(long* pFirstBlock, int* pNumBlocks, void** pBuf) const;
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// clear all the dirty flags
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void Scrub(void);
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// purge all cache entries (ideally after writing w/help from GetCachePtr)
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void Purge(void);
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private:
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enum {
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kMaxCachedBlocks = 18, // one track on 1.4MB floppy
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kBlockSize = 512, // must match with Win32LogicalVolume::
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};
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long fFirstBlock; // set to kEmpty when cache is empty
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int fNumBlocks;
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bool fDirty[kMaxCachedBlocks];
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unsigned char fCache[kMaxCachedBlocks * kBlockSize];
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};
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/*
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* This class encapsulates block access to a logical or physical volume.
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*/
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class Win32VolumeAccess {
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public:
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Win32VolumeAccess(void) : fpBlockAccess(NULL)
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{}
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virtual ~Win32VolumeAccess(void) {
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if (fpBlockAccess != NULL) {
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FlushCache(true);
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fpBlockAccess->Close();
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}
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}
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// "deviceName" has the form "X:\" (logical), "81:\" (physical), or
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// "ASPI:x:y:z\" (ASPI)
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DIError Open(const char* deviceName, bool readOnly);
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// close the device
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void Close(void);
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// is the device open and working?
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bool Ready(void) const { return fpBlockAccess != NULL; }
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// return the volume's EOF
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long GetTotalBlocks(void) const { return fTotalBlocks; }
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// return the block size for this volume (always a power of 2)
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int GetBlockSize(void) const { return BlockAccess::kBlockSize; }
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// read one or more consecutive blocks
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DIError ReadBlocks(long startBlock, short blockCount, void* buf);
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// write one or more consecutive blocks
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DIError WriteBlocks(long startBlock, short blockCount, const void* buf);
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// flush our internal cache
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DIError FlushCache(bool purge);
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private:
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/*
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* Abstract base class with some handy functions.
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*/
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class BlockAccess {
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public:
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BlockAccess(void) { fIsWin9x = DiskImgLib::IsWin9x(); }
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virtual ~BlockAccess(void) {}
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typedef struct {
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int numCyls;
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int numHeads;
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int numSectors;
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long blockCount; // total #of blocks on this kind of disk
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} DiskGeometry;
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// generic interfaces
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virtual DIError Open(const char* deviceName, bool readOnly) = 0;
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virtual DIError DetectCapacity(long* pNumBlocks) = 0;
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virtual DIError ReadBlocks(long startBlock, short blockCount,
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void* buf) = 0;
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virtual DIError WriteBlocks(long startBlock, short blockCount,
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const void* buf) = 0;
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virtual DIError Close(void) = 0;
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static bool BlockToCylinderHeadSector(long blockNum,
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const DiskGeometry* pGeometry, int* pCylinder, int* pHead,
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int* pSector, long* pLastBlockOnTrack);
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enum {
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kNumLogicalVolumes = 26, // A-Z
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kBlockSize = 512,
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kCDROMSectorSize = 2048,
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kMaxFloppyRetries = 3, // retry floppy reads/writes
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};
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// BIOS floppy disk drive type; doubles here as media type
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typedef enum {
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kFloppyUnknown = 0,
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kFloppy525_360 = 1,
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kFloppy525_1200 = 2,
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kFloppy35_720 = 3,
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kFloppy35_1440 = 4,
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kFloppy35_2880 = 5,
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kFloppyMax
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} FloppyKind;
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protected:
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static DIError GetFloppyDriveKind(HANDLE handle, int unitNum,
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FloppyKind* pKind);
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// detect the #of blocks on the volume
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static DIError ScanCapacity(BlockAccess* pThis, long* pNumBlocks);
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// determine whether a block is readable
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static bool CanReadBlock(BlockAccess* pThis, long blockNum);
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// try to detect device capacity using SPTI
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DIError DetectCapacitySPTI(HANDLE handle,
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bool isCDROM, long* pNumBlocks);
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static int ReadBlocksInt13h(HANDLE handle, int unitNum,
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int cylinder, int head, int sector, short blockCount, void* buf);
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static DIError ReadBlocksInt13h(HANDLE handle, int unitNum,
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const DiskGeometry* pGeometry, long startBlock, short blockCount,
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void* buf);
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static int WriteBlocksInt13h(HANDLE handle, int unitNum,
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int cylinder, int head, int sector, short blockCount,
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const void* buf);
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static DIError WriteBlocksInt13h(HANDLE handle, int unitNum,
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const DiskGeometry* pGeometry, long startBlock, short blockCount,
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const void* buf);
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static DIError ReadBlocksInt21h(HANDLE handle, int driveNum,
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long startBlock, short blockCount, void* buf);
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static DIError WriteBlocksInt21h(HANDLE handle, int driveNum,
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long startBlock, short blockCount, const void* buf);
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static DIError ReadBlocksWin2K(HANDLE handle,
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long startBlock, short blockCount, void* buf);
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static DIError WriteBlocksWin2K(HANDLE handle,
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long startBlock, short blockCount, const void* buf);
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bool fIsWin9x; // Win9x/ME=true, Win2K/XP=false
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};
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/*
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* Access to a logical volume (e.g. "C:\") under Win9x and Win2K/XP.
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*/
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class LogicalBlockAccess : public BlockAccess {
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public:
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LogicalBlockAccess(void) : fHandle(NULL), fIsCDROM(false),
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fDriveNum(-1), fLastSectorCache(nil), fLastSectorNum(-1)
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{}
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virtual ~LogicalBlockAccess(void) {
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if (fHandle != NULL) {
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//WMSG0("HEY: LogicalBlockAccess: forcing close\n");
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Close();
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}
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delete[] fLastSectorCache;
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}
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virtual DIError Open(const char* deviceName, bool readOnly);
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virtual DIError DetectCapacity(long* pNumBlocks) {
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/* use SCSI length value if at all possible */
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DIError dierr;
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dierr = DetectCapacitySPTI(fHandle, fIsCDROM, pNumBlocks);
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if (fIsCDROM)
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return dierr; // SPTI should always work for CD-ROM
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if (dierr != kDIErrNone)
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return ScanCapacity(this, pNumBlocks); // fall back on scan
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else
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return dierr;
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}
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virtual DIError ReadBlocks(long startBlock, short blockCount,
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void* buf)
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{
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if (fIsCDROM)
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return ReadBlocksCDROM(fHandle, startBlock, blockCount, buf);
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if (fIsWin9x)
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return ReadBlocksInt21h(fHandle, fDriveNum, startBlock,
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blockCount, buf);
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else
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return ReadBlocksWin2K(fHandle, startBlock, blockCount, buf);
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}
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virtual DIError WriteBlocks(long startBlock, short blockCount,
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const void* buf)
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{
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if (fIsCDROM)
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return kDIErrWriteProtected;
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if (fIsWin9x)
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return WriteBlocksInt21h(fHandle, fDriveNum, startBlock,
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blockCount, buf);
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else
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return WriteBlocksWin2K(fHandle, startBlock, blockCount, buf);
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}
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virtual DIError Close(void);
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private:
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//DIError DetectCapacitySPTI(long* pNumBlocks);
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DIError ReadBlocksCDROM(HANDLE handle,
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long startBlock, short numBlocks, void* buf);
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// Win2K/XP and Win9x/ME
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HANDLE fHandle;
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bool fIsCDROM; // set for CD-ROM devices
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// Win9x/ME
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int fDriveNum; // 1=A, 3=C, etc
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// CD-ROM goodies
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unsigned char* fLastSectorCache;
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long fLastSectorNum;
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};
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/*
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* Access to a physical volume (e.g. 00h or 80h) under Win9x and
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* Win2K/XP.
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*/
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class PhysicalBlockAccess : public BlockAccess {
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public:
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PhysicalBlockAccess(void) : fHandle(NULL), fInt13Unit(-1) {}
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virtual ~PhysicalBlockAccess(void) {}
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virtual DIError Open(const char* deviceName, bool readOnly);
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virtual DIError DetectCapacity(long* pNumBlocks) {
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/* try SPTI in case it happens to work */
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DIError dierr;
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dierr = DetectCapacitySPTI(fHandle, false, pNumBlocks);
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if (dierr != kDIErrNone)
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return ScanCapacity(this, pNumBlocks);
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else
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return dierr;
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}
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virtual DIError ReadBlocks(long startBlock, short blockCount,
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void* buf)
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{
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if (fIsWin9x)
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return ReadBlocksInt13h(fHandle, fInt13Unit,
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&fGeometry, startBlock, blockCount, buf);
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else
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return ReadBlocksWin2K(fHandle,
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startBlock, blockCount, buf);
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}
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virtual DIError WriteBlocks(long startBlock, short blockCount,
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const void* buf)
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{
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if (fIsWin9x)
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return WriteBlocksInt13h(fHandle, fInt13Unit,
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&fGeometry, startBlock, blockCount, buf);
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else
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return WriteBlocksWin2K(fHandle,
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startBlock, blockCount, buf);
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}
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virtual DIError Close(void);
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private:
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DIError DetectFloppyGeometry(void);
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// Win2K/XP
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HANDLE fHandle;
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// Win9x/ME
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int fInt13Unit; // 00h=floppy #1, 80h=HD#1
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FloppyKind fFloppyKind;
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DiskGeometry fGeometry;
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};
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/*
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* Access to a SCSI volume via the ASPI interface.
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*/
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class ASPIBlockAccess : public BlockAccess {
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public:
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ASPIBlockAccess(void) : fpASPI(nil),
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fAdapter(0xff), fTarget(0xff), fLun(0xff), fReadOnly(false),
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fLastChunkCache(nil), fLastChunkNum(-1), fChunkSize(-1)
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{}
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virtual ~ASPIBlockAccess(void) { delete[] fLastChunkCache; }
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virtual DIError Open(const char* deviceName, bool readOnly);
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virtual DIError DetectCapacity(long* pNumBlocks);
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virtual DIError ReadBlocks(long startBlock, short blockCount,
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void* buf);
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virtual DIError WriteBlocks(long startBlock, short blockCount,
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const void* buf);
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virtual DIError Close(void);
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private:
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int ExtractInt(const char** pStr, int* pResult);
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ASPI* fpASPI;
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unsigned char fAdapter;
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unsigned char fTarget;
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unsigned char fLun;
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bool fReadOnly;
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// block cache
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unsigned char* fLastChunkCache;
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long fLastChunkNum;
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long fChunkSize; // set by DetectCapacity
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};
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// write a series of blocks to the volume
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DIError DoWriteBlocks(long startBlock, short blockCount, const void* buf)
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{
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return fpBlockAccess->WriteBlocks(startBlock, blockCount, buf);
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}
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long fTotalBlocks;
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BlockAccess* fpBlockAccess; // really LogicalBA or PhysicalBA
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CBCache fBlockCache;
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};
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}; // namespace DiskImgLib
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#endif /*WIN32BLOCKIO*/
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#endif /*_WIN32*/
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