ciderpress/app/ChooseDirDialog.cpp
Andy McFadden 759f0d820f WinHelp to HtmlHelp conversion, part 2
This updates the various dialogs to use the new functions.  The help
system should be fully functional now.
2014-12-09 14:10:52 -08:00

154 lines
4.5 KiB
C++

/*
* CiderPress
* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
* See the file LICENSE for distribution terms.
*/
#include "stdafx.h"
#include "ChooseDirDialog.h"
#include "NewFolderDialog.h"
#include "DiskFSTree.h"
BEGIN_MESSAGE_MAP(ChooseDirDialog, CDialog)
ON_NOTIFY(TVN_SELCHANGED, IDC_CHOOSEDIR_TREE, OnSelChanged)
ON_BN_CLICKED(IDC_CHOOSEDIR_EXPAND_TREE, OnExpandTree)
ON_BN_CLICKED(IDC_CHOOSEDIR_NEW_FOLDER, OnNewFolder)
ON_WM_HELPINFO()
//ON_COMMAND(ID_HELP, OnIDHelp)
ON_BN_CLICKED(IDHELP, OnHelp)
END_MESSAGE_MAP()
BOOL ChooseDirDialog::OnInitDialog(void)
{
CDialog::OnInitDialog();
/* set up the "new folder" button */
fNewFolderButton.ReplaceDlgCtrl(this, IDC_CHOOSEDIR_NEW_FOLDER);
fNewFolderButton.SetBitmapID(IDB_NEW_FOLDER);
/* replace the tree control with a ShellTree */
if (fShellTree.ReplaceDlgCtrl(this, IDC_CHOOSEDIR_TREE) != TRUE) {
LOGI("WARNING: ShellTree replacement failed");
ASSERT(false);
}
//enable images
fShellTree.EnableImages();
//populate for the with Shell Folders for the first time
fShellTree.PopulateTree(/*CSIDL_DRIVES*/);
if (fPathName.IsEmpty()) {
// start somewhere reasonable
fShellTree.ExpandMyComputer();
} else {
CString msg("");
fShellTree.TunnelTree(fPathName, &msg);
if (!msg.IsEmpty()) {
/* failed */
LOGI("TunnelTree failed on '%ls' (%ls), using MyComputer instead",
(LPCWSTR) fPathName, (LPCWSTR) msg);
fShellTree.ExpandMyComputer();
}
}
fShellTree.SetFocus();
return FALSE; // leave focus on shell tree
}
BOOL ChooseDirDialog::PreTranslateMessage(MSG* pMsg)
{
if (pMsg->message == WM_KEYDOWN &&
pMsg->wParam == VK_RETURN)
{
//LOGI("RETURN!");
if (GetFocus() == GetDlgItem(IDC_CHOOSEDIR_PATHEDIT)) {
OnExpandTree();
return TRUE;
}
}
return CDialog::PreTranslateMessage(pMsg);
}
void ChooseDirDialog::OnSelChanged(NMHDR* pnmh, LRESULT* pResult)
{
CString path;
CWnd* pWnd = GetDlgItem(IDC_CHOOSEDIR_PATH);
ASSERT(pWnd != NULL);
if (fShellTree.GetFolderPath(&path))
fPathName = path;
else
fPathName = L"";
pWnd->SetWindowText(fPathName);
// disable the "Select" button when there's no path ready
pWnd = GetDlgItem(IDOK);
ASSERT(pWnd != NULL);
pWnd->EnableWindow(!fPathName.IsEmpty());
// It's confusing to have two different paths showing, so wipe out the
// free entry field when the selection changes.
pWnd = GetDlgItem(IDC_CHOOSEDIR_PATHEDIT);
pWnd->SetWindowText(L"");
*pResult = 0;
}
void ChooseDirDialog::OnExpandTree(void)
{
CWnd* pWnd;
CString str;
CString msg;
pWnd = GetDlgItem(IDC_CHOOSEDIR_PATHEDIT);
ASSERT(pWnd != NULL);
pWnd->GetWindowText(str);
if (!str.IsEmpty()) {
fShellTree.TunnelTree(str, &msg);
if (!msg.IsEmpty()) {
CString failed;
failed.LoadString(IDS_FAILED);
MessageBox(msg, failed, MB_OK | MB_ICONERROR);
}
}
}
void ChooseDirDialog::OnNewFolder(void)
{
if (fPathName.IsEmpty()) {
MessageBox(L"You can't create a folder in this part of the tree.",
L"Bad Location", MB_OK | MB_ICONERROR);
return;
}
NewFolderDialog newFolderDlg;
newFolderDlg.fCurrentFolder = fPathName;
if (newFolderDlg.DoModal() == IDOK) {
if (newFolderDlg.GetFolderCreated()) {
/*
* They created a new folder. We want to add it to the tree
* and then select it. This is not too hard because we know
* that the folder was created under the currently-selected
* tree node.
*/
if (fShellTree.AddFolderAtSelection(newFolderDlg.fNewFolder)) {
CString msg;
LOGI("Success, tunneling to '%ls'",
(LPCWSTR) newFolderDlg.fNewFullPath);
fShellTree.TunnelTree(newFolderDlg.fNewFullPath, &msg);
if (!msg.IsEmpty()) {
LOGI("TunnelTree failed: %ls", (LPCWSTR) msg);
}
} else {
LOGI("AddFolderAtSelection FAILED");
ASSERT(false);
}
} else {
LOGI("NewFolderDialog returned IDOK but no create");
}
}
}