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https://github.com/fadden/ciderpress.git
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b79498da50
Most of this change is a conversion of the old FileDetails struct into a new LocalFileDetails class. The new class keeps the members private, and keeps the Unicode and MOR representations of the string separate. The NuFX and DiskImg libraries don't support UTF-16 filenames, so we stil can't add files with non-CP-1252 filenames, but we're a step closer. Also, update NufxLib with a couple of fixes from the main project. Also, fix handling of "%00" when adding files. Also, mark most of the A2FileDOS fields private. Not sure why they weren't.
417 lines
14 KiB
C++
417 lines
14 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* Disk image "archive" support.
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*/
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#ifndef APP_DISKARCHIVE_H
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#define APP_DISKARCHIVE_H
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#include "GenericArchive.h"
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#include "../diskimg/DiskImg.h"
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class RenameEntryDialog;
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/*
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* One file in a disk image.
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*/
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class DiskEntry : public GenericEntry {
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public:
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DiskEntry(A2File* pFile) : fpFile(pFile)
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{}
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virtual ~DiskEntry(void) {}
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virtual int ExtractThreadToBuffer(int which, char** ppText, long* pLength,
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CString* pErrMsg) const override;
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virtual int ExtractThreadToFile(int which, FILE* outfp, ConvertEOL conv,
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ConvertHighASCII convHA, CString* pErrMsg) const override;
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virtual long GetSelectionSerial(void) const override
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{ return -1; } // idea: T/S block number
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/*
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* Figure out whether or not we're allowed to change a file's type and
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* aux type.
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*/
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virtual bool GetFeatureFlag(Feature feature) const override;
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// return the underlying FS format for this file
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virtual DiskImg::FSFormat GetFSFormat(void) const {
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ASSERT(fpFile != NULL);
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return fpFile->GetFSFormat();
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}
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A2File* GetA2File(void) const { return fpFile; }
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void SetA2File(A2File* pFile) { fpFile = pFile; }
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private:
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/*
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* Copy data from the open A2File to outfp, possibly converting EOL along
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* the way.
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*/
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DIError CopyData(A2FileDescr* pOpenFile, FILE* outfp, ConvertEOL conv,
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ConvertHighASCII convHA, CString* pMsg) const;
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A2File* fpFile;
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};
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/*
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* Disk image add-ons to GenericArchive.
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*/
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class DiskArchive : public GenericArchive {
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public:
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DiskArchive(void) : fpPrimaryDiskFS(NULL), fIsReadOnly(false),
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fpAddDataHead(NULL), fpAddDataTail(NULL)
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{}
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virtual ~DiskArchive(void) { (void) Close(); }
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/* pass this as the "options" value to the New() function */
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typedef struct {
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DiskImgLib::DiskImg::FSFormat format;
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DiskImgLib::DiskImg::SectorOrder sectorOrder;
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} NewOptionsBase;
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typedef union {
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NewOptionsBase base;
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struct {
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NewOptionsBase base;
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long numBlocks;
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} blank;
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struct {
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NewOptionsBase base;
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const WCHAR* volName;
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long numBlocks;
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} prodos;
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struct {
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NewOptionsBase base;
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const WCHAR* volName;
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long numBlocks;
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} pascalfs; // "pascal" is reserved token in MSVC++
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struct {
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NewOptionsBase base;
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const WCHAR* volName;
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long numBlocks;
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} hfs;
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struct {
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NewOptionsBase base;
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int volumeNum;
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long numTracks;
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int numSectors;
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bool allocDOSTracks;
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} dos;
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} NewOptions;
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/*
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* Perform one-time initialization of the DiskLib library.
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*/
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static CString AppInit(void);
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/*
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* Perform one-time cleanup of DiskImgLib at shutdown time.
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*/
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static void AppCleanup(void);
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/*
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* Finish instantiating a DiskArchive object by opening an existing file.
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*/
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virtual OpenResult Open(const WCHAR* filename, bool readOnly,
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CString* pErrMsg) override;
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/*
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* Finish instantiating a DiskArchive object by creating a new archive.
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*
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* Returns an error string on failure, or "" on success.
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*/
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virtual CString New(const WCHAR* filename, const void* options) override;
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/*
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* Flush the DiskArchive object.
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*
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* Most of the stuff we do with disk images goes straight through, but in
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* the case of compressed disks we don't normally re-compress them until
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* it's time to close them. This forces us to update the copy on disk.
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*
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* Returns an empty string on success, or an error message on failure.
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*/
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virtual CString Flush(void) override;
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/*
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* Reload the stuff from the underlying DiskFS.
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*
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* This also does a "lite" flush of the disk data. For files that are
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* essentially being written as we go, this does little more than clear
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* the "dirty" flag. Files that need to be recompressed or have some
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* other slow operation remain dirty.
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*
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* We don't need to do the flush as part of the reload -- we can load the
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* contents with everything in a perfectly dirty state. We don't need to
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* do it at all. We do it to keep the "dirty" flag clear when nothing is
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* really dirty, and we do it here because almost all of our functions call
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* "reload" after making changes, which makes it convenient to call from here.
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*/
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virtual CString Reload(void) override;
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/*
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* Returns true if the archive has un-flushed modifications pending.
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*/
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virtual bool IsModified(void) const override;
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/*
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* Return an description of the disk archive, suitable for display in the
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* main title bar.
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*/
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virtual void GetDescription(CString* pStr) const override;
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virtual bool BulkAdd(ActionProgressDialog* pActionProgress,
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const AddFilesDialog* pAddOpts) override;
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virtual bool AddDisk(ActionProgressDialog* pActionProgress,
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const AddFilesDialog* pAddOpts) override
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{ ASSERT(false); return false; }
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virtual bool CreateSubdir(CWnd* pMsgWnd, GenericEntry* pParentEntry,
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const WCHAR* newName) override;
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virtual bool TestSelection(CWnd* pMsgWnd, SelectionSet* pSelSet) override
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{ ASSERT(false); return false; }
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virtual bool DeleteSelection(CWnd* pMsgWnd, SelectionSet* pSelSet) override;
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virtual bool RenameSelection(CWnd* pMsgWnd, SelectionSet* pSelSet) override;
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virtual CString TestPathName(const GenericEntry* pGenericEntry,
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const CString& basePath, const CString& newName,
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char newFssep) const override;
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virtual bool RenameVolume(CWnd* pMsgWnd, DiskFS* pDiskFS,
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const WCHAR* newName) override;
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virtual CString TestVolumeName(const DiskFS* pDiskFS,
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const WCHAR* newName) const override;
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virtual bool RecompressSelection(CWnd* pMsgWnd, SelectionSet* pSelSet,
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const RecompressOptionsDialog* pRecompOpts) override
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{ ASSERT(false); return false; }
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virtual bool GetComment(CWnd* pMsgWnd, const GenericEntry* pEntry,
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CString* pStr) override
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{ ASSERT(false); return false; }
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virtual bool SetComment(CWnd* pMsgWnd, GenericEntry* pEntry,
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const CString& str) override
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{ ASSERT(false); return false; }
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virtual bool DeleteComment(CWnd* pMsgWnd, GenericEntry* pEntry) override
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{ ASSERT(false); return false; }
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virtual bool SetProps(CWnd* pMsgWnd, GenericEntry* pEntry,
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const FileProps* pProps) override;
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/*
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* User has updated their preferences. Take note.
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*
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* Setting preferences in a DiskFS causes those prefs to be pushed down
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* to all sub-volumes.
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*/
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virtual void PreferencesChanged(void) override;
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virtual long GetCapability(Capability cap) override;
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virtual XferStatus XferSelection(CWnd* pMsgWnd, SelectionSet* pSelSet,
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ActionProgressDialog* pActionProgress,
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const XferFileOptions* pXferOpts) override;
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virtual bool IsReadOnly(void) const { return fIsReadOnly; }
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const DiskImg* GetDiskImg(void) const { return &fDiskImg; }
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DiskFS* GetDiskFS(void) const { return fpPrimaryDiskFS; }
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/*
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* Progress update callback, called from DiskImgLib during read/write
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* operations.
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*
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* Returns "true" if we should continue;
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*/
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static bool ProgressCallback(DiskImgLib::A2FileDescr* pFile,
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DiskImgLib::di_off_t max, DiskImgLib::di_off_t current, void* state);
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private:
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/*
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* Close the DiskArchive ojbect.
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*/
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virtual CString Close(void);
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virtual void XferPrepare(const XferFileOptions* pXferOpts) override;
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virtual CString XferFile(LocalFileDetails* pDetails, uint8_t** pDataBuf,
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long dataLen, uint8_t** pRsrcBuf, long rsrcLen) override;
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virtual void XferAbort(CWnd* pMsgWnd) override;
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virtual void XferFinish(CWnd* pMsgWnd) override;
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/*
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* Progress update callback, called from DiskImgLib while scanning a volume
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* during Open().
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*
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* "str" must not contain a '%'. (TODO: fix that)
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*
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* Returns "true" if we should continue.
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*/
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static bool ScanProgressCallback(void* cookie, const char* str,
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int count);
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/*
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* Internal class used to keep track of files we're adding.
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*/
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class FileAddData {
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public:
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FileAddData(const LocalFileDetails* pDetails, char* fsNormalPathMOR) {
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fDetails = *pDetails;
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fFSNormalPathMOR = fsNormalPathMOR;
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fpOtherFork = NULL;
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fpNext = NULL;
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}
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virtual ~FileAddData(void) {}
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FileAddData* GetNext(void) const { return fpNext; }
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void SetNext(FileAddData* pNext) { fpNext = pNext; }
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FileAddData* GetOtherFork(void) const { return fpOtherFork; }
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void SetOtherFork(FileAddData* pData) { fpOtherFork = pData; }
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const LocalFileDetails* GetDetails(void) const { return &fDetails; }
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/*
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* Get the "FS-normal" path, i.e. exactly what we want to appear
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* on the disk image. This has the result of any conversions, so
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* we need to store it as a narrow Mac OS Roman string.
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*/
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const char* GetFSNormalPath(void) const { return fFSNormalPathMOR; }
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private:
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LocalFileDetails fDetails;
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// The DiskFS-normalized version of the storage name. This is the
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// name as it will appear on the Apple II disk image.
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CStringA fFSNormalPathMOR;
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FileAddData* fpOtherFork;
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FileAddData* fpNext;
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};
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virtual ArchiveKind GetArchiveKind(void) override { return kArchiveDiskImage; }
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virtual NuError DoAddFile(const AddFilesDialog* pAddOpts,
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LocalFileDetails* pDetails) override;
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/*
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* Reload the contents of the archive, showing an error message if the
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* reload fails.
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*
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* Returns 0 on success, -1 on failure.
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*/
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int InternalReload(CWnd* pMsgWnd);
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/*
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* Compare DiskEntry display names in descending order (Z-A).
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*/
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static int CompareDisplayNamesDesc(const void* ventry1, const void* ventry2);
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/*
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* Load the contents of a "disk archive". Returns 0 on success.
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*/
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int LoadContents(void);
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/*
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* Load the contents of a DiskFS.
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*
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* Recursively handle sub-volumes. "volName" holds the name of the
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* sub-volume as it should appear in the list.
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*/
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int LoadDiskFSContents(DiskFS* pDiskFS, const WCHAR* volName);
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void DowncaseSubstring(CString* pStr, int startPos, int endPos,
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bool prevWasSpace);
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/*
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* Handle a debug message from the DiskImg library.
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*/
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static void DebugMsgHandler(const char* file, int line, const char* msg);
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/*
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* A file we're adding clashes with an existing file. Decide what to do
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* about it.
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*
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* Returns one of the following:
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* kNuOverwrite - overwrite the existing file
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* kNuSkip - skip adding the existing file
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* kNuRename - user wants to rename the file
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* kNuAbort - cancel out of the entire add process
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*
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* Side effects:
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* Sets fOverwriteExisting and fOverwriteNoAsk if a "to all" button is hit
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* Replaces pDetails->storageName if the user elects to rename
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*/
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NuResult HandleReplaceExisting(const A2File* pExisting,
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LocalFileDetails* pDetails);
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/*
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* Process the list of pending file adds.
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*
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* This is where the rubber (finally!) meets the road.
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*/
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CString ProcessFileAddData(DiskFS* pDiskFS, int addOptsConvEOL);
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/*
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* Load a file into a buffer, possibly converting EOL markers and setting
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* "high ASCII" along the way.
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*
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* Returns a pointer to a newly-allocated buffer (new[]) and the data length.
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* If the file is empty, no buffer will be allocated.
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*
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* Returns an empty string on success, or an error message on failure.
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*/
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CString LoadFile(const WCHAR* pathName, uint8_t** pBuf, long* pLen,
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GenericEntry::ConvertEOL conv, GenericEntry::ConvertHighASCII convHA) const;
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/*
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* Add a file with the supplied data to the disk image.
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*
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* Forks that exist but are empty have a length of zero. Forks that don't
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* exist have a length of -1.
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*
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* Called by XferFile and ProcessFileAddData.
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*/
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DIError AddForksToDisk(DiskFS* pDiskFS, const DiskFS::CreateParms* pParms,
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const uint8_t* dataBuf, long dataLen,
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const uint8_t* rsrcBuf, long rsrcLen) const;
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/*
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* Add an entry to the end of the FileAddData list.
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*
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* If "storageName" (the Windows filename with type goodies stripped, but
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* without filesystem normalization) matches an entry already in the list,
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* we check to see if these are forks of the same file. If they are
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* different forks and we don't already have both forks, we put the
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* pointer into the "fork pointer" of the existing file rather than adding
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* it to the end of the list.
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*/
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void AddToAddDataList(FileAddData* pData);
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/*
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* Free all entries in the FileAddData list.
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*/
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void FreeAddDataList(void);
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/*
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* Set up a RenameEntryDialog for the entry in "*pEntry".
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*
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* Returns true on success, false on failure.
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*/
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bool SetRenameFields(CWnd* pMsgWnd, DiskEntry* pEntry,
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RenameEntryDialog* pDialog);
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DiskImg fDiskImg; // DiskImg object for entire disk
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DiskFS* fpPrimaryDiskFS; // outermost DiskFS
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bool fIsReadOnly;
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/* active state while adding files */
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FileAddData* fpAddDataHead;
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FileAddData* fpAddDataTail;
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bool fOverwriteExisting;
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bool fOverwriteNoAsk;
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/* state during xfer */
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//CString fXferStoragePrefix;
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DiskFS* fpXferTargetFS;
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};
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#endif /*APP_DISKARCHIVE_H*/
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