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CiderPress and MDC now compile, and execute far enough to open their respective "about" boxes, but I doubt they'll do much more than that. * Switch from MBCS to UNICODE APIs Microsoft switched to UTF-16 (by way of UCS-2) a long time ago, and the support for MBCS seems to be getting phased out. So it's time to switch to wide strings. This is a bit awkward for CiderPress because it works with disk and file archives with 8-bit filenames, and I want NufxLib and DiskImgLib to continue to work on Linux (which has largely taken the UTF-8 approach to Unicode). The libraries will continue to work with 8-bit filenames, with CiderPress/MDC doing the conversion at the appropriate point. There were a couple of places where strings from a structure handed back by one of the libraries were used directly in the UI, or vice-versa, which is a problem because we have nowhere to store the result of the conversion. These currently have fixed place-holder "xyzzy" strings. All UI strings are now wide. Various format strings now use "%ls" and "%hs" to explicitly specify wide and narrow. This doesn't play well with gcc, so only the Windows-specific parts use those. * Various updates to vcxproj files The project-file conversion had some cruft that is now largely gone. The build now has a common output directory for the EXEs and libraries, avoiding the old post-build copy steps. * Added zlib 1.2.8 and nufxlib 2.2.2 source snapshots The old "prebuilts" directory is now gone. The libraries are now built as part of building the apps. I added a minimal set of files for zlib, and a full set for nufxlib. The Linux-specific nufxlib goodies are included for the benefit of the Linux utilities, which are currently broken (don't build). * Replace symbols used for include guards Symbols with a leading "__" are reserved.
71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* Show the progress of something that has no definite bound. Because we
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* don't know when we need to stop, we just count upward.
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*/
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#ifndef APP_PROGRESSCOUNTERDIALOG_H
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#define APP_PROGRESSCOUNTERDIALOG_H
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#include "resource.h"
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/*
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* Modeless dialog; must be allocated on the heap.
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*/
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class ProgressCounterDialog : public CancelDialog {
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public:
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BOOL Create(const CString& descr, CWnd* pParentWnd = NULL) {
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fpParentWnd = pParentWnd;
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fDescr = descr;
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fCountFormat = L"%d";
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fCancel = false;
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/* disable the parent window before we're created */
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if (pParentWnd != NULL)
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pParentWnd->EnableWindow(FALSE);
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return CancelDialog::Create(&fCancel, IDD_PROGRESS_COUNTER,
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pParentWnd);
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}
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/* enable the parent window before we're destroyed */
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virtual BOOL DestroyWindow(void) {
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if (fpParentWnd != nil)
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fpParentWnd->EnableWindow(TRUE);
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return ModelessDialog::DestroyWindow();
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}
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/* set a format string, e.g. "Processing file %d" */
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void SetCounterFormat(const CString& fmt) { fCountFormat = fmt; }
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/* set the current count */
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void SetCount(int count) {
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CString msg;
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msg.Format(fCountFormat, count);
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GetDlgItem(IDC_PROGRESS_COUNTER_COUNT)->SetWindowText(msg);
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}
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/* get the status of the "cancelled" flag */
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bool GetCancel(void) const { return fCancel; }
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private:
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BOOL OnInitDialog(void) {
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CancelDialog::OnInitDialog();
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CWnd* pWnd = GetDlgItem(IDC_PROGRESS_COUNTER_DESC);
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pWnd->SetWindowText(fDescr);
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pWnd = GetDlgItem(IDC_PROGRESS_COUNTER_COUNT);
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pWnd->SetWindowText(L"");
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pWnd->SetFocus(); // get focus off of the Cancel button
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return FALSE; // accept our focus
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}
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CWnd* fpParentWnd;
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CString fDescr;
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CString fCountFormat;
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bool fCancel;
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};
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#endif /*APP_PROGRESSCOUNTERDIALOG_H*/
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