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https://github.com/fadden/ciderpress.git
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51b5f00f5c
CiderPress and MDC now compile, and execute far enough to open their respective "about" boxes, but I doubt they'll do much more than that. * Switch from MBCS to UNICODE APIs Microsoft switched to UTF-16 (by way of UCS-2) a long time ago, and the support for MBCS seems to be getting phased out. So it's time to switch to wide strings. This is a bit awkward for CiderPress because it works with disk and file archives with 8-bit filenames, and I want NufxLib and DiskImgLib to continue to work on Linux (which has largely taken the UTF-8 approach to Unicode). The libraries will continue to work with 8-bit filenames, with CiderPress/MDC doing the conversion at the appropriate point. There were a couple of places where strings from a structure handed back by one of the libraries were used directly in the UI, or vice-versa, which is a problem because we have nowhere to store the result of the conversion. These currently have fixed place-holder "xyzzy" strings. All UI strings are now wide. Various format strings now use "%ls" and "%hs" to explicitly specify wide and narrow. This doesn't play well with gcc, so only the Windows-specific parts use those. * Various updates to vcxproj files The project-file conversion had some cruft that is now largely gone. The build now has a common output directory for the EXEs and libraries, avoiding the old post-build copy steps. * Added zlib 1.2.8 and nufxlib 2.2.2 source snapshots The old "prebuilts" directory is now gone. The libraries are now built as part of building the apps. I added a minimal set of files for zlib, and a full set for nufxlib. The Linux-specific nufxlib goodies are included for the benefit of the Linux utilities, which are currently broken (don't build). * Replace symbols used for include guards Symbols with a leading "__" are reserved.
192 lines
4.9 KiB
C++
192 lines
4.9 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* Replacement spin control. This one has a 32-bit range and doesn't
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* have the weird wrap-under behavior in hex mode.
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*/
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#include "stdafx.h"
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#include "MySpinCtrl.h"
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/*
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* Grab the notification that tells us an update has been made.
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*/
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BEGIN_MESSAGE_MAP(MySpinCtrl, CSpinButtonCtrl)
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ON_NOTIFY_REFLECT(UDN_DELTAPOS, OnDeltaPos)
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END_MESSAGE_MAP()
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#if 0
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// This is called by MFC after the window's HWND has been bound to the
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// MySpinCtrl object, but before the subclassing occurs. Note that this class
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// never gets WM_CREATE, because that comes before the subclassing occurs.
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void MySpinCtrl::PreSubclassWindow()
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{
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_ASSERTE(! (UDS_SETBUDDYINT & GetStyle()) && "'Auto Buddy Int' style *MUST NOT* be checked");
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_ASSERTE( (UDS_AUTOBUDDY & GetStyle()) && "'Auto Buddy' style *MUST* be checked");
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// Do this so that, the first time, the up/down arrows work in the right
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// direction, and the range is a reasonable value.
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CSpinButtonCtrl::SetRange(fLow, fHigh);
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SetRange(fLow, fHigh);
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CSpinButtonCtrl::PreSubclassWindow();
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}
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#endif
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/*
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* Convert a decimal or hex string to a long.
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*
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* Returns "true" on success, "false" on error.
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*/
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bool
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MySpinCtrl::ConvLong(const WCHAR* str, long* pVal) const
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{
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WCHAR* endp;
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*pVal = wcstol(str, &endp, GetBase());
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if (endp == str || *endp != '\0')
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return false;
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return true;
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}
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/*
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* Handle UDN_DELTAPOS notification.
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*/
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void
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MySpinCtrl::OnDeltaPos(NMHDR* pNMHDR, LRESULT* pResult)
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{
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_ASSERTE(! (UDS_SETBUDDYINT & GetStyle()) && "'Auto Buddy Int' style *MUST* be unchecked");
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// _ASSERTE( (UDS_AUTOBUDDY & GetStyle()) && "'Auto Buddy' style *MUST* be checked");
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_ASSERTE( (UDS_NOTHOUSANDS & GetStyle()) && "'No Thousands' style *MUST* be checked");
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NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR;
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/* grab value from buddy ctrl */
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ASSERT(GetBuddy() != nil);
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CString buddyStr;
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GetBuddy()->GetWindowText(buddyStr);
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long buddyVal, proposedVal;
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if (!ConvLong(buddyStr, &buddyVal))
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goto bail; // bad string
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proposedVal = buddyVal - pNMUpDown->iDelta;
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/* peg at the end */
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if (proposedVal < fLow)
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proposedVal = fLow;
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if (proposedVal > fHigh)
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proposedVal = fHigh;
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if (proposedVal != buddyVal) {
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/* set buddy control to new value */
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if (GetBase() == 10)
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buddyStr.Format(L"%d", proposedVal);
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else
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buddyStr.Format(L"%X", proposedVal);
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GetBuddy()->SetWindowText(buddyStr);
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}
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bail:
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*pResult = 0;
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}
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/*
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* Set the current position.
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*
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* Returns the previous position.
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*/
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int
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MySpinCtrl::SetPos(int nPos)
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{
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_ASSERTE(! (UDS_SETBUDDYINT & GetStyle()) && "'Auto Buddy Int' style *MUST* be unchecked");
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// _ASSERTE( (UDS_AUTOBUDDY & GetStyle()) && "'Auto Buddy' style *MUST* be checked");
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CString buddyStr;
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if (nPos < fLow || nPos > fHigh) {
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//WMSG0(" MSP setpos out of range\n");
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return -1;
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}
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if (GetBase() == 10)
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buddyStr.Format(L"%d", nPos);
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else
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buddyStr.Format(L"%X", nPos);
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GetBuddy()->SetWindowText(buddyStr);
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return -1; // broken
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}
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/*
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* Get the current position.
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*
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* Returns -1 on error. Yes, that's bogus, but it's good enough for now.
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*/
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int
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MySpinCtrl::GetPos() const
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{
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_ASSERTE(! (UDS_SETBUDDYINT & GetStyle()) && "'Auto Buddy Int' style *MUST* be unchecked");
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// _ASSERTE( (UDS_AUTOBUDDY & GetStyle()) && "'Auto Buddy' style *MUST* be checked");
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// Grab buddy edit control value.
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CString buddyStr;
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GetBuddy()->GetWindowText(buddyStr);
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long val;
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if (!ConvLong(buddyStr, &val))
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return -1;
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if (val < fLow || val > fHigh)
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return -1;
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// if they typed a "sloppy value" in, make it look nice
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CString reformatStr;
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if (GetBase() == 10)
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reformatStr.Format(L"%d", val);
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else
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reformatStr.Format(L"%X", val);
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if (buddyStr != reformatStr)
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GetBuddy()->SetWindowText(reformatStr);
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return val;
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}
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DWORD
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MySpinCtrl::GetRange(void) const
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{
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_ASSERTE(! "Do NOT use this method!");
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return 0;
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}
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/*
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* Get 32-bit ranges.
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*/
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void
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MySpinCtrl::GetRange32(int& lower, int& upper) const
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{
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lower = fLow;
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upper = fHigh;
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//WMSG2(" MSP getting lower=%d upper=%d\n", lower, upper);
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}
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/*
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* Set 32-bit ranges.
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*/
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void
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MySpinCtrl::SetRange32(int nLo, int nHi)
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{
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_ASSERTE(! (UDS_SETBUDDYINT & GetStyle()) && "'Auto Buddy Int' style *MUST* be unchecked");
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// _ASSERTE( (UDS_AUTOBUDDY & GetStyle()) && "'Auto Buddy' style *MUST* be checked");
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fLow = nLo;
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fHigh = nHi;
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//WMSG2(" MSP setting lower=%d upper=%d\n", fLow, fHigh);
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}
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