ciderpress/util/ShellTree.h
Andy McFadden 51b5f00f5c Large set of changes to restore CiderPress build.
CiderPress and MDC now compile, and execute far enough to open
their respective "about" boxes, but I doubt they'll do much
more than that.

* Switch from MBCS to UNICODE APIs

Microsoft switched to UTF-16 (by way of UCS-2) a long time ago,
and the support for MBCS seems to be getting phased out.  So it's
time to switch to wide strings.

This is a bit awkward for CiderPress because it works with disk
and file archives with 8-bit filenames, and I want NufxLib and
DiskImgLib to continue to work on Linux (which has largely taken
the UTF-8 approach to Unicode).  The libraries will continue to
work with 8-bit filenames, with CiderPress/MDC doing the
conversion at the appropriate point.

There were a couple of places where strings from a structure
handed back by one of the libraries were used directly in the UI,
or vice-versa, which is a problem because we have nowhere to
store the result of the conversion.  These currently have fixed
place-holder "xyzzy" strings.

All UI strings are now wide.

Various format strings now use "%ls" and "%hs" to explicitly
specify wide and narrow.  This doesn't play well with gcc, so
only the Windows-specific parts use those.

* Various updates to vcxproj files

The project-file conversion had some cruft that is now largely
gone.  The build now has a common output directory for the EXEs
and libraries, avoiding the old post-build copy steps.

* Added zlib 1.2.8 and nufxlib 2.2.2 source snapshots

The old "prebuilts" directory is now gone.  The libraries are now
built as part of building the apps.

I added a minimal set of files for zlib, and a full set for nufxlib.
The Linux-specific nufxlib goodies are included for the benefit of
the Linux utilities, which are currently broken (don't build).

* Replace symbols used for include guards

Symbols with a leading "__" are reserved.
2014-11-16 21:01:53 -08:00

85 lines
2.9 KiB
C++

/*
* CiderPress
* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
* See the file LICENSE for distribution terms.
*/
/*
* TreeView control containing Windows shell folders.
*
* Originally based on MFCENUM from "Programming the Windows 95 User
* interface". Enhanced by Selom Ofori as "ShellTree" class. Modified
* extensively.
*/
#ifndef UTIL_SHELLTREE_H
#define UTIL_SHELLTREE_H
/*
* ShellTree class.
*/
class ShellTree : public CTreeCtrl {
public:
//enum FindAttribs {type_drive, type_folder};
ShellTree(void) {
fFolderPathValid = false;
}
virtual ~ShellTree(void) {
Detach(); // we don't own the window handle
}
BOOL ReplaceDlgCtrl(CDialog* pDialog, int treeID);
BOOL PopulateTree(int nFolder = CSIDL_DESKTOP);
void ExpandMyComputer(void);
BOOL AddFolderAtSelection(const CString& name);
void GetContextMenu(NMHDR* pNMHDR, LRESULT* pResult);
void EnableImages();
BOOL GetSelectedFolderPath(CString &szFolderPath);
void TunnelTree(CString path, CString* pResultStr);
LPSHELLFOLDER GetParentShellFolder(HTREEITEM folderNode);
LPITEMIDLIST GetRelativeIDLIST(HTREEITEM folderNode);
LPITEMIDLIST GetFullyQualifiedID(HTREEITEM folderNode);
// Get the most-recently-set folder path. This will be updated on
// every TVN_SELCHANGED, so add an ON_NOTIFY handler to the parent.
BOOL GetFolderPath(CString* pStr) {
*pStr = fFolderPath;
return fFolderPathValid;
}
protected:
void OnFolderExpanding(NMHDR* pNMHDR, LRESULT* pResult);
void OnDeleteShellItem(NMHDR* pNMHDR, LRESULT* pResult);
BOOL OnFolderSelected(NMHDR* pNMHDR, LRESULT* pResult,
CString& szFolderPath);
BOOL OnSelectionChange(NMHDR* pNMHDR, LRESULT* pResult);
void FillTreeView(LPSHELLFOLDER lpsf,LPITEMIDLIST lpifq, HTREEITEM hParent);
BOOL AddNode(LPSHELLFOLDER lpsf, LPITEMIDLIST lpi, LPITEMIDLIST lpifq,
unsigned long ulAttrs, HTREEITEM hParent, HTREEITEM* phPrev);
static int CALLBACK TreeViewCompareProc(LPARAM, LPARAM, LPARAM);
void GetNormalAndSelectedIcons(LPITEMIDLIST lpifq, LPTV_ITEM lptvitem);
HTREEITEM FindMyComputer(void);
HTREEITEM FindDrive(HTREEITEM myComputer, const CString& drive);
HTREEITEM SearchTree(HTREEITEM treeNode, const CString& path);
/*
* Tree view element. Each one holds a pointer to the ShellFolder
* object, a pointer to the ItemIDList for the item within the folder,
* and a pointer to the fully-qualified ItemIDList for the item.
*/
typedef struct TVItemData {
LPSHELLFOLDER lpsfParent;
LPITEMIDLIST lpi;
LPITEMIDLIST lpifq;
//bool alphaSort;
} TVItemData;
CString fFolderPath;
BOOL fFolderPathValid;
DECLARE_MESSAGE_MAP()
};
#endif /*UTIL_SHELLTREE_H*/