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759f0d820f
This updates the various dialogs to use the new functions. The help system should be fully functional now.
232 lines
7.4 KiB
C++
232 lines
7.4 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* Apple II cassette I/O functions.
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*/
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#ifndef APP_CASSETTEDIALOG_H
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#define APP_CASSETTEDIALOG_H
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/*
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* The dialog box is primarily concerned with extracting the original data
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* from a WAV file recording of an Apple II cassette tape.
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*/
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class CassetteDialog : public CDialog {
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public:
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CassetteDialog(CWnd* pParentWnd = NULL) :
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CDialog(IDD_IMPORTCASSETTE, pParentWnd), fDirty(false)
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{}
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virtual ~CassetteDialog(void) {}
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CString fFileName; // file to open
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bool IsDirty(void) const { return fDirty; }
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private:
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virtual BOOL OnInitDialog(void) override;
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//virtual void DoDataExchange(CDataExchange* pDX);
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//virtual void OnOK(void);
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//enum { WMU_DIALOG_READY = WM_USER+2 };
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/*
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* Something changed in the list. Update the "OK" button.
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*/
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afx_msg void OnListChange(NMHDR* pNotifyStruct, LRESULT* pResult);
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/*
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* The volume filter drop-down box has changed.
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*/
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afx_msg void OnAlgorithmChange(void);
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/*
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* User pressed "import" button. Add the selected item to the current
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* archive or disk image.
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*/
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afx_msg void OnImport(void);
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afx_msg void OnListDblClick(NMHDR* pNotifyStruct, LRESULT* pResult);
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afx_msg void OnHelp(void) {
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MyApp::HandleHelp(this, HELP_TOPIC_IMPORT_CASSETTE);
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}
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/*
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* This holds converted data from the WAV file, plus some meta-data
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* like what type of file we think this is.
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*/
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class CassetteData {
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public:
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CassetteData(void) : fFileType(0x00), fOutputBuf(NULL), fOutputLen(-1),
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fStartSample(-1), fEndSample(-1), fChecksum(0x00),
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fChecksumGood(false)
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{}
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virtual ~CassetteData(void) { delete[] fOutputBuf; }
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/*
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* Algorithm to use. This must match up with the order of the items
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* in the dialog IDC_CASSETTE_ALG combo box.
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*/
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typedef enum Algorithm {
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kAlgorithmMIN = -1,
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kAlgorithmZero = 0,
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kAlgorithmSharpPeak,
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kAlgorithmRoundPeak,
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kAlgorithmShallowPeak,
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kAlgorithmMAX
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} Algorithm;
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/*
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* Scan the WAV file, starting from the specified byte offset.
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*
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* Returns "true" if we found a file, "false" if not (indicating that the
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* end of the input has been reached). Updates "*pStartOffset" to point
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* past the end of the data we've read.
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*/
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bool Scan(SoundFile* pSoundFile, Algorithm alg, long* pSampleOffset);
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unsigned char* GetDataBuf(void) const { return fOutputBuf; }
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int GetDataLen(void) const { return fOutputLen; }
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int GetDataOffset(void) const { return fStartSample; }
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int GetDataEndOffset(void) const { return fEndSample; }
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unsigned char GetDataChecksum(void) const { return fChecksum; }
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bool GetDataChkGood(void) const { return fChecksumGood; }
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long GetFileType(void) const { return fFileType; }
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void SetFileType(long fileType) { fFileType = fileType; }
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private:
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typedef enum Phase {
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kPhaseUnknown = 0,
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kPhaseScanFor770Start,
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kPhaseScanning770,
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kPhaseScanForShort0,
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kPhaseShort0B,
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kPhaseReadData,
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kPhaseEndReached,
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// kPhaseError,
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} Phase;
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typedef enum Mode {
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kModeUnknown = 0,
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kModeInitial0,
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kModeInitial1,
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kModeInTransition,
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kModeAtPeak,
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kModeRunning,
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} Mode;
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typedef struct ScanState {
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Algorithm algorithm;
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Phase phase;
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Mode mode;
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bool positive; // rising or at +peak if true
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long lastZeroIndex; // in samples
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long lastPeakStartIndex; // in samples
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float lastPeakStartValue;
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float prevSample;
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float halfCycleWidth; // in usec
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long num770; // #of consecutive 770Hz cycles
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long dataStart;
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long dataEnd;
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/* constants */
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float usecPerSample;
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} ScanState;
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/*
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* Convert a block of samples from PCM to float.
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*
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* Only the first (left) channel is converted in multi-channel formats.
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*/
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void ConvertSamplesToReal(const WAVEFORMATEX* pFormat,
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const unsigned char* buf, long chunkLen, float* sampleBuf);
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/*
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* Process one audio sample. Updates "pScanState" appropriately.
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*
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* If we think we found a bit, this returns "true" with 0 or 1 in "*pBitVal".
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*/
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bool ProcessSample(float sample, long sampleIndex,
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ScanState* pScanState, int* pBitVal);
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/*
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* Process the data by measuring the distance between zero crossings.
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*
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* This is very similar to the way the Apple II does it, though
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* we have to scan for the 770Hz lead-in instead of simply assuming the
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* the user has queued up the tape.
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*
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* To offset the effects of DC bias, we examine full cycles instead of
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* half cycles.
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*/
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bool ProcessSampleZero(float sample, long sampleIndex,
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ScanState* pScanState, int* pBitVal);
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/*
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* Process the data by finding and measuring the distance between peaks.
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*/
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bool ProcessSamplePeak(float sample, long sampleIndex,
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ScanState* pScanState, int* pBitVal);
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/*
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* Given the width of a half-cycle, update "phase" and decide whether or not
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* it's time to emit a bit.
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*
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* Updates "halfCycleWidth" too, alternating between 0.0 and a value.
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*
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* The "sampleIndex" parameter is largely just for display. We use it to
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* set the "start" and "end" pointers, but those are also ultimately just
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* for display to the user.
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*/
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bool UpdatePhase(ScanState* pScanState, long sampleIndex,
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float halfCycleUsec, int* pBitVal);
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enum {
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kMaxFileLen = 65535+2+1+1, // 64K + length + checksum + 1 slop
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};
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long fFileType; // 0x06, 0xfa, or 0xfc
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unsigned char* fOutputBuf;
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int fOutputLen;
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long fStartSample;
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long fEndSample;
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unsigned char fChecksum;
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bool fChecksumGood;
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};
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/*
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* Analyze the contents of a WAV file.
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*
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* Returns true if it found anything at all, false if not.
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*/
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bool AnalyzeWAV(void);
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/*
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* Add an entry to the list.
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*
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* Layout: index format length checksum start-offset
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*/
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void AddEntry(int idx, CListCtrl* pListCtrl, long* pFileType);
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enum {
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kMaxRecordings = 100, // max A2 files per WAV file
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};
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/* array with one entry per file */
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CassetteData fDataArray[kMaxRecordings];
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CassetteData::Algorithm fAlgorithm;
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bool fDirty;
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DECLARE_MESSAGE_MAP()
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};
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#endif /*APP_CASSETTEDIALOG_H*/
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