// The MIT License (MIT) // // Copyright (c) 2015 Stefan Arentz - http://github.com/st3fan/ewm // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #ifndef EWM_TWO_H #define EWM_TWO_H #include #include #include #define EWM_TWO_TYPE_APPLE2 0 #define EWM_TWO_TYPE_APPLE2PLUS 1 #define EWM_TWO_TYPE_APPLE2E 2 #define EWM_A2P_SCREEN_MODE_TEXT 0 #define EWM_A2P_SCREEN_MODE_GRAPHICS 1 #define EWM_A2P_SCREEN_GRAPHICS_MODE_LGR 0 #define EWM_A2P_SCREEN_GRAPHICS_MODE_HGR 1 #define EWM_A2P_SCREEN_GRAPHICS_STYLE_FULL 0 #define EWM_A2P_SCREEN_GRAPHICS_STYLE_MIXED 1 #define EWM_A2P_SCREEN_PAGE1 0 #define EWM_A2P_SCREEN_PAGE2 1 #define EWM_A2P_BUTTON1 0 #define EWM_A2P_BUTTON2 1 #define EWM_A2P_BUTTON3 2 #define EWM_A2P_BUTTON4 3 // Actually ony exists on the gs? #define EWM_A2P_BUTTON_COUNT 4 #define EWM_TWO_FPS_DEFAULT (40) #define EWM_TWO_SPEED (1023000) #define EWM_TWO_STATE_RUNNING (0) #define EWM_TWO_STATE_PAUSED (1) struct mem_t; struct ewm_dsk_t; struct scr; struct ewm_lua_t; struct ewm_tty_t; struct ewm_two_t { int type; struct cpu_t *cpu; struct scr_t *scr; struct ewm_lua_t *lua; struct ewm_dsk_t *dsk; struct ewm_alc_t *alc; struct mem_t *ram; struct mem_t *roms[6]; struct mem_t *iom; int screen_mode; int screen_graphics_mode; int screen_graphics_style; int screen_page; int screen_dirty; uint8_t key; uint8_t buttons[EWM_A2P_BUTTON_COUNT]; uint64_t padl0_time; uint8_t padl0_value; uint64_t padl1_time; uint8_t padl1_value; uint64_t padl2_time; // Are 2 and 3 actually used? Not sure what to map them to. uint8_t padl2_value; uint64_t padl3_time; uint8_t padl3_value; SDL_Joystick *joystick; bool status_bar_visible; bool debug; int lua_key_down_fn; int lua_key_up_fn; int state; struct ewm_tty_t *tty; }; struct ewm_two_t *ewm_two_create(int type, SDL_Renderer *renderer, SDL_Joystick *joystick); void ewm_two_destroy(struct ewm_two_t *two); int ewm_two_init_lua(struct ewm_two_t *two, struct ewm_lua_t *lua); int ewm_two_load_disk(struct ewm_two_t *two, int drive, char *path); int ewm_two_main(int argc, char **argv); #endif // EWM_TWO_H