// The MIT License (MIT) // // Copyright (c) 2015 Stefan Arentz - http://github.com/st3fan/ewm // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #include #include #include #include "mem.h" #include "cpu.h" #include "a2p.h" #include "chr.h" #include "scr.h" SDL_Window *window; SDL_Renderer *renderer; struct ewm_chr_t *chr = NULL; void scr_init() { if (SDL_Init(SDL_INIT_VIDEO) < 0) { fprintf(stderr, "Failed to initialize SDL: %s\n", SDL_GetError()); exit(1); } // window = SDL_CreateWindow("Test", 400, 60, 280*3, 192*3, SDL_WINDOW_SHOWN); if (window == NULL) { fprintf(stderr, "Failed create window: %s\n", SDL_GetError()); exit(1); } renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); if (renderer == NULL) { fprintf(stderr, "Failed to create renderer: %s\n", SDL_GetError()); exit(1); } // chr = ewm_chr_create("roms/3410036.bin", EWM_CHR_ROM_TYPE_2716, renderer); if (chr == NULL) { fprintf(stderr, "[SCR] Failed to initialize character generator\n"); exit(1); } } static int screen1_offsets[24] = { 0x400, 0x480, 0x500, 0x580, 0x600, 0x680, 0x700, 0x780, 0x428, 0x4a8, 0x528, 0x5a8, 0x628, 0x6a8, 0x728, 0x7a8, 0x450, 0x4d0, 0x550, 0x5d0, 0x650, 0x6d0, 0x750, 0x7d0 }; static int screen2_offsets[24] = { 0x800, 0x880, 0x900, 0x980, 0xa00, 0xa80, 0xb00, 0xb80, 0x828, 0x8a8, 0x928, 0x9a8, 0xa28, 0xaa8, 0xb28, 0xba8, 0x850, 0x8d0, 0x950, 0x9d0, 0xa50, 0xad0, 0xb50, 0xbd0 }; static inline void _render_character(struct a2p_t *a2p, int row, int column, int *offsets) { uint8_t c = a2p->screen_txt_data[(offsets[row] + column) - 0x0400]; if (chr->characters[c] != NULL) { SDL_Rect dst; dst.x = column * 21; dst.y = row * 24; dst.w = 21; dst.h = 24; SDL_RenderCopy(renderer, chr->characters[c], NULL, &dst); } } static SDL_Color lores_colors[16] = { { 0, 0, 0, 0 }, // 0 Black { 255, 0, 255, 0 }, // 1 Magenta { 0, 0, 204, 0 }, // 2 Dark Blue { 128, 0, 128, 0 }, // 3 Purple { 0, 100, 0, 0 }, // 4 Dark Green { 128, 128, 128, 0 }, // 5 Grey 1 { 0, 0, 205, 0 }, // 6 Medium Blue { 173, 216, 230, 0 }, // 7 Light Blue { 165, 42, 42, 0 }, // 8 Brown { 255, 165, 0, 0 }, // 9 Orange { 211, 211, 211, 0 }, // 10 Grey 2 { 255, 192, 203, 0 }, // 11 Pink { 144, 238, 144, 0 }, // 12 Light Green { 255, 255, 0, 0 }, // 13 Yellow { 127, 255, 212, 0 }, // 14 Aquamarine { 255, 255, 255, 0 }, // 15 White }; static inline void _render_lores_block(struct a2p_t *a2p, int row, int column, int *offsets) { uint8_t block = a2p->screen_txt_data[(offsets[row] + column) - 0x0400]; if (block != 0) { SDL_Rect dst; dst.x = column * 21; dst.y = row * 24; dst.w = 21; dst.h = 12; uint c = block & 0x0f; if (c != 0) { SDL_SetRenderDrawColor(renderer, lores_colors[c].r, lores_colors[c].g, lores_colors[c].b, lores_colors[c].a); SDL_RenderFillRect(renderer, &dst); } c = (block & 0xf0) >> 4; if (c != 0) { dst.y += 12; SDL_SetRenderDrawColor(renderer, lores_colors[c].r, lores_colors[c].g, lores_colors[c].b, lores_colors[c].a); SDL_RenderFillRect(renderer, &dst); } } } static void _render_txt_screen1(struct a2p_t *a2p) { for (int row = 0; row < 24; row++) { for (int column = 0; column < 40; column++) { _render_character(a2p, row, column, screen1_offsets); } } } static void _render_txt_screen2(struct a2p_t *a2p) { for (int row = 0; row < 24; row++) { for (int column = 0; column < 40; column++) { _render_character(a2p, row, column, screen2_offsets); } } } static void _render_lgr_screen1(struct a2p_t *a2p, bool mixed) { // Render graphics int rows = mixed ? 20 : 24; for (int row = 0; row < rows; row++) { for (int column = 0; column < 40; column++) { _render_lores_block(a2p, row, column, screen1_offsets); } } // Render bottom 4 lines if (mixed) { for (int row = 20; row < 24; row++) { for (int column = 0; column < 40; column++) { _render_character(a2p, row, column, screen1_offsets); } } } } static void _render_lgr_screen2(struct a2p_t *a2p, bool mixed) { // Render graphics int rows = mixed ? 20 : 24; for (int row = 0; row < rows; row++) { for (int column = 0; column < 40; column++) { _render_lores_block(a2p, row, column, screen2_offsets); } } // Render bottom 4 lines if (mixed) { for (int row = 20; row < 24; row++) { for (int column = 0; column < 40; column++) { _render_character(a2p, row, column, screen2_offsets); } } } } void scr_main(struct cpu_t *cpu, struct a2p_t *a2p) { bool quit = false; //bool running = true; SDL_StartTextInput(); while (quit == false) { // Events SDL_Event event; while (SDL_PollEvent(&event) != 0) { switch (event.type) { case SDL_QUIT: quit = true; break; case SDL_KEYDOWN: if (event.key.keysym.mod & KMOD_CTRL) { if (event.key.keysym.sym >= SDLK_a && event.key.keysym.sym <= SDLK_z) { a2p->key = (event.key.keysym.sym - SDLK_a) | 0x80; } else { // TODO Implement control codes 1b - 1f } } else if (event.key.keysym.mod & KMOD_GUI) { switch (event.key.keysym.sym) { case SDLK_ESCAPE: cpu_reset(cpu); break; } } else if (event.key.keysym.mod == KMOD_NONE) { switch (event.key.keysym.sym) { case SDLK_RETURN: a2p->key = 0x0d | 0x80; // CR break; case SDLK_TAB: a2p->key = 0x09 | 0x80; // HT case SDLK_DELETE: a2p->key = 0x7f | 0x80; // DEL break; case SDLK_LEFT: a2p->key = 0x08 | 0x80; // BS break; case SDLK_RIGHT: a2p->key = 0x15 | 0x80; // NAK break; case SDLK_UP: a2p->key = 0x0b | 0x80; // VT break; case SDLK_DOWN: a2p->key = 0x0a | 0x80; // LF break; case SDLK_ESCAPE: a2p->key = 0x1b | 0x80; // ESC break; } } break; case SDL_TEXTINPUT: if (strlen(event.text.text) == 1) { a2p->key = toupper(event.text.text[0]) | 0x80; } break; } } // Logic for (int i = 0; i < 1000; i++) { int ret = cpu_step(cpu); if (ret != 0) { switch (ret) { case EWM_CPU_ERR_UNIMPLEMENTED_INSTRUCTION: fprintf(stderr, "CPU: Exited because of unimplemented instructions 0x%.2x at 0x%.4x\n", mem_get_byte(cpu, cpu->state.pc), cpu->state.pc); break; case EWM_CPU_ERR_STACK_OVERFLOW: fprintf(stderr, "CPU: Exited because of stack overflow at 0x%.4x\n", cpu->state.pc); break; case EWM_CPU_ERR_STACK_UNDERFLOW: fprintf(stderr, "CPU: Exited because of stack underflow at 0x%.4x\n", cpu->state.pc); break; } cpu_nmi(cpu); //exit(1); } } // Render if (a2p->screen_dirty) { SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); SDL_RenderClear(renderer); switch (a2p->screen_mode) { case EWM_A2P_SCREEN_MODE_TEXT: switch (a2p->screen_page) { case EWM_A2P_SCREEN_PAGE1: _render_txt_screen1(a2p); break; case EWM_A2P_SCREEN_PAGE2: _render_txt_screen2(a2p); break; } break; case EWM_A2P_SCREEN_MODE_GRAPHICS: switch (a2p->screen_graphics_mode) { case EWM_A2P_SCREEN_GRAPHICS_MODE_LGR: switch (a2p->screen_page) { case EWM_A2P_SCREEN_PAGE1: _render_lgr_screen1(a2p, a2p->screen_graphics_style == EWM_A2P_SCREEN_GRAPHICS_STYLE_MIXED); break; case EWM_A2P_SCREEN_PAGE2: _render_lgr_screen2(a2p, a2p->screen_graphics_style == EWM_A2P_SCREEN_GRAPHICS_STYLE_MIXED); break; } break; case EWM_A2P_SCREEN_GRAPHICS_MODE_HGR: // TODO Implement break; } break; } SDL_RenderPresent(renderer); a2p->screen_dirty = false; } } SDL_DestroyWindow(window); SDL_Quit(); }