#ifndef __VMKEYBOARD_H #define __VMKEYBOARD_H #include class VMKeyboard { public: virtual ~VMKeyboard() {} virtual void keyDepressed(uint8_t k) = 0; virtual void keyReleased(uint8_t k) = 0; virtual void keyDepressed(uint8_t k, uint8_t m) = 0; virtual void keyReleased(uint8_t k, uint8_t m) = 0; virtual void setButton(uint8_t index, bool val) = 0; virtual void setButtons(bool b0, bool b1, bool b2) = 0; virtual bool getAnnunciator(uint8_t index) = 0; virtual void maintainKeyboard(uint32_t cycleCount) = 0; }; #endif