108 lines
3.4 KiB
Go
108 lines
3.4 KiB
Go
|
package apple2
|
||
|
|
||
|
const (
|
||
|
ioDataKeyboard uint8 = 0x10
|
||
|
|
||
|
ioFlagGraphics uint8 = 0x50
|
||
|
ioFlagMixed uint8 = 0x52
|
||
|
ioFlagSecondPage uint8 = 0x54
|
||
|
ioFlagHiRes uint8 = 0x56
|
||
|
ioFlagAnnunciator0 uint8 = 0x58
|
||
|
ioFlagAnnunciator1 uint8 = 0x5a
|
||
|
ioFlagAnnunciator2 uint8 = 0x5c
|
||
|
ioFlagAnnunciator3 uint8 = 0x5e
|
||
|
|
||
|
ioDataCassette uint8 = 0x60
|
||
|
ioFlagButton0 uint8 = 0x61
|
||
|
ioFlagButton1 uint8 = 0x62
|
||
|
ioFlagButton2 uint8 = 0x63
|
||
|
ioDataPaddle0 uint8 = 0x64
|
||
|
ioDataPaddle1 uint8 = 0x65
|
||
|
ioDataPaddle2 uint8 = 0x66
|
||
|
ioDataPaddle3 uint8 = 0x67
|
||
|
)
|
||
|
|
||
|
func addApple2SoftSwitches(io *ioC0Page) {
|
||
|
ss := &io.softSwitches
|
||
|
|
||
|
ss[0x00] = getKeySoftSwitch // Keyboard
|
||
|
ss[0x10] = strobeKeyboardSoftSwitch // Keyboard Strobe
|
||
|
ss[0x20] = notImplementedSoftSwitch // Cassette Output
|
||
|
ss[0x30] = notImplementedSoftSwitch // Speaker
|
||
|
ss[0x40] = notImplementedSoftSwitch // Game connector Strobe
|
||
|
// Note: Some sources indicate that all these cover 16 positions
|
||
|
// for read and write. But the Apple2e take over some of them, with
|
||
|
// the prevention on acting only on writes.
|
||
|
|
||
|
ss[0x50] = getSoftSwitch(ioFlagGraphics, false)
|
||
|
ss[0x51] = getSoftSwitch(ioFlagGraphics, true)
|
||
|
ss[0x52] = getSoftSwitch(ioFlagMixed, false)
|
||
|
ss[0x53] = getSoftSwitch(ioFlagMixed, true)
|
||
|
ss[0x54] = getSoftSwitch(ioFlagSecondPage, false)
|
||
|
ss[0x55] = getSoftSwitch(ioFlagSecondPage, true)
|
||
|
ss[0x56] = getSoftSwitch(ioFlagHiRes, false)
|
||
|
ss[0x57] = getSoftSwitch(ioFlagHiRes, true)
|
||
|
ss[0x58] = getSoftSwitch(ioFlagAnnunciator0, false)
|
||
|
ss[0x59] = getSoftSwitch(ioFlagAnnunciator0, true)
|
||
|
ss[0x5a] = getSoftSwitch(ioFlagAnnunciator1, false)
|
||
|
ss[0x5b] = getSoftSwitch(ioFlagAnnunciator1, true)
|
||
|
ss[0x5c] = getSoftSwitch(ioFlagAnnunciator2, false)
|
||
|
ss[0x5d] = getSoftSwitch(ioFlagAnnunciator2, true)
|
||
|
ss[0x5e] = getSoftSwitch(ioFlagAnnunciator3, false)
|
||
|
ss[0x5f] = getSoftSwitch(ioFlagAnnunciator3, true)
|
||
|
|
||
|
ss[0x60] = notImplementedSoftSwitch // Cassetter Input
|
||
|
ss[0x61] = getStatusSoftSwitch(ioFlagButton0)
|
||
|
ss[0x62] = getStatusSoftSwitch(ioFlagButton1)
|
||
|
ss[0x63] = getStatusSoftSwitch(ioFlagButton2)
|
||
|
ss[0x64] = getStatusSoftSwitch(ioDataPaddle0)
|
||
|
ss[0x65] = getStatusSoftSwitch(ioDataPaddle1)
|
||
|
ss[0x66] = getStatusSoftSwitch(ioDataPaddle2)
|
||
|
ss[0x67] = getStatusSoftSwitch(ioDataPaddle3)
|
||
|
ss[0x68] = ss[0x60]
|
||
|
ss[0x69] = ss[0x61]
|
||
|
ss[0x6A] = ss[0x62]
|
||
|
ss[0x6B] = ss[0x63]
|
||
|
ss[0x6C] = ss[0x64]
|
||
|
ss[0x6D] = ss[0x65]
|
||
|
ss[0x6E] = ss[0x66]
|
||
|
ss[0x6F] = ss[0x67]
|
||
|
ss[0x70] = notImplementedSoftSwitch // Game controllers reset
|
||
|
}
|
||
|
|
||
|
func notImplementedSoftSwitch(*ioC0Page, bool, uint8) uint8 {
|
||
|
return 0
|
||
|
}
|
||
|
func getStatusSoftSwitch(ioFlag uint8) softSwitch {
|
||
|
return func(io *ioC0Page, isWrite bool, value uint8) uint8 {
|
||
|
return io.softSwitchesData[ioFlag]
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func getSoftSwitch(ioFlag uint8, isSet bool) softSwitch {
|
||
|
return func(io *ioC0Page, isWrite bool, value uint8) uint8 {
|
||
|
if isSet {
|
||
|
io.softSwitchesData[ioFlag] = ssOn
|
||
|
} else {
|
||
|
io.softSwitchesData[ioFlag] = ssOff
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func getKeySoftSwitch(p *ioC0Page, _ bool, _ uint8) uint8 {
|
||
|
strobed := (p.softSwitchesData[ioDataKeyboard] & (1 << 7)) == 0
|
||
|
if strobed && p.keyboard != nil {
|
||
|
if key, ok := p.keyboard.getKey(); ok {
|
||
|
p.softSwitchesData[ioDataKeyboard] = key + (1 << 7)
|
||
|
}
|
||
|
}
|
||
|
return p.softSwitchesData[ioDataKeyboard]
|
||
|
}
|
||
|
|
||
|
func strobeKeyboardSoftSwitch(p *ioC0Page, _ bool, _ uint8) uint8 {
|
||
|
result := p.softSwitchesData[ioDataKeyboard]
|
||
|
p.softSwitchesData[ioDataKeyboard] &^= 1 << 7
|
||
|
return result
|
||
|
}
|