Readme file

This commit is contained in:
Ivan Izaguirre 2019-06-02 23:00:31 +02:00
parent fc9e4011f9
commit 3d040114dc
3 changed files with 138 additions and 0 deletions

138
README.md Normal file
View File

@ -0,0 +1,138 @@
# Apple II+ emulator
Portable emulator of an Apple II+. Written in Go.
## Features
- Apple II+ with 48Kb of base RAM
- Sound
- 16 Sector diskettes in DSK format
- Emulated extension cards:
- DiskII controller
- 16Kb Language Card
- 256kb Saturn RAM Card
- Graphic modes:
- Text, Lores and Hires
- Displays:
- Green monochrome monitor with half width pixel support
- NTSC Color TV (extracting the phase from the mono signal)
- ANSI Console, avoiding the SDL2 dependency
- Adjustable speed.
- Fast disk mode to set max speed while using the disks.
- Single file executable with embedded ROMs and DOS 3.3
## Running the emulator
No installation required. [Download](https://github.com/ivanizag/apple2/releases) the single file executable `apple2xxx_xxx` for linux or Mac, SDL2 graphics or console.
### Default mode
Execute without parameters to have an emulated Apple II+ with 64kb booting DOS 3.3 ready to run Applesoft:
```
casa@servidor:~$ ./apple2sdl
```
![DOS 3.3 started](doc/dos33.png)
### Play games
Download an DSK file ([Asimov](https://mirrors.apple2.org.za/ftp.apple.asimov.net/images/) is an excellent source) and use the `-disk` parameter.
```
casa@servidor:~$ ./apple2sdl -disk ~/Downloads/karateka.dsk
```
![Karateka](doc/karateka.png)
### Terminal mode
To run text mode right on the terminal without the SDL2 dependency just run `apple2console`. It runs on the console using ANSI escape codes. Input is sent to the emulated Apple II one line at a time:
```
casa@servidor:~$ ./apple2console
############################################
# #
# APPLE II #
# #
# DOS VERSION 3.3 SYSTEM MASTER #
# #
# #
# JANUARY 1, 1983 #
# #
# #
# COPYRIGHT APPLE COMPUTER,INC. 1980,1982 #
# #
# #
# ]10 PRINT "HELLO WORLD" #
# #
# ]LIST #
# #
# 10 PRINT "HELLO WORLD" #
# #
# ]RUN #
# HELLO WORLD #
# #
# ]_ #
# #
# #
############################################
Line:
```
### Keys
- F5: Toggle speed between real and fastest
- F6: Toggle between NTSC color TV and green phosphor monochrome monitor
- F7: Save current state to disk
- F8: Restore state from disk
- F12: Save a screen snapshot to a file `snapshot.png`
Only valid on SDL mode
### Command line options
```
-charRom string
rom file for the disk drive controller (default "<internal>/Apple2rev7CharGen.rom")
-disk string
file to load on the first disk drive (default "<internal>/dos33.dsk")
-disk2Slot int
slot for the disk driver. -1 for none. (default 6)
-diskRom string
rom file for the disk drive controller (default "<internal>/DISK2.rom")
-dumpChars
shows the character map
-fastDisk
set fast mode when the disks are spinning (default true)
-languageCardSlot int
slot for the 16kb language card. -1 for none
-mhz float
cpu speed in Mhz, use 0 for full speed. Use F5 to toggle. (default 1.0227142857142857)
-mono
emulate a green phosphor monitor instead of a NTSC color TV. Use F6 to toggle.
-panicss
panic if a not implemented softswitch is used
-rom string
main rom file (default "<internal>/Apple2_Plus.rom")
-saturnCardSlot int
slot for the 256kb Saturn card. -1 for none (default -1)
```
## Building from source
### apple2console
The only dependency is having a working Go installation.
Run:
```
$ go get github.com/ivanizag/apple2/apple2console
$ go build github.com/ivanizag/apple2/apple2console
```
### apple2sdl
Besides having a working Go installation, install the SDL2 developer files.
Run:
```
$ go get github.com/ivanizag/apple2/apple2sdl
$ go build github.com/ivanizag/apple2/apple2sdl

BIN
doc/dos33.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.2 KiB

BIN
doc/karateka.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB