Use diskette instead of disquette consistently

This commit is contained in:
Ivan Izaguirre 2020-08-11 23:56:08 +02:00
parent c2b620ec01
commit 986172516f
2 changed files with 3 additions and 3 deletions

View File

@ -108,7 +108,7 @@ func (a *Apple2) AddDisk2(slot int, diskRomFile string, diskImage, diskBImage st
a.insertCard(&c, slot) a.insertCard(&c, slot)
if diskImage != "" { if diskImage != "" {
diskette, err := loadDisquette(diskImage) diskette, err := loadDiskette(diskImage)
if err != nil { if err != nil {
return err return err
} }
@ -116,7 +116,7 @@ func (a *Apple2) AddDisk2(slot int, diskRomFile string, diskImage, diskBImage st
} }
if diskBImage != "" { if diskBImage != "" {
diskette, err := loadDisquette(diskBImage) diskette, err := loadDiskette(diskBImage)
if err != nil { if err != nil {
return err return err
} }

View File

@ -12,7 +12,7 @@ type diskette interface {
write(quarterTrack int, value uint8, cycle uint64) write(quarterTrack int, value uint8, cycle uint64)
} }
func loadDisquette(filename string) (diskette, error) { func loadDiskette(filename string) (diskette, error) {
data, err := loadResource(filename) data, err := loadResource(filename)
if err != nil { if err != nil {
return nil, err return nil, err