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Better comments on the stepper motor code
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parent
212ed2a90a
commit
9ad13ae483
102
cardDisk2.go
102
cardDisk2.go
@ -36,7 +36,7 @@ type cardDisk2Drive struct {
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diskette *diskette16sector
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power bool // q4, not realy used for anything
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position int
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magnets uint8 // q3, q2, q1 and q0 with q0 on the LSB
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phases uint8 // q3, q2, q1 and q0 with q0 on the LSB. Magnets that are active on the stepper motor
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tracksStep int // Stepmotor for tracks position. 4 steps per track
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}
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@ -63,8 +63,8 @@ func (c *cardDisk2) assign(a *Apple2, slot int) {
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c.addCardSoftSwitchR(phase<<1, func(_ *ioC0Page) uint8 {
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// Update magnets and position
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drive := &c.drive[c.selected]
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drive.magnets &^= (1 << phase)
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drive.tracksStep = moveStep(drive.magnets, drive.tracksStep)
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drive.phases &^= (1 << phase)
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drive.tracksStep = moveStep(drive.phases, drive.tracksStep)
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return c.dataLatch // All even addresses return the last dataLatch
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}, fmt.Sprintf("PHASE%vOFF", phase))
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@ -72,8 +72,8 @@ func (c *cardDisk2) assign(a *Apple2, slot int) {
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c.addCardSoftSwitchR((phase<<1)+1, func(_ *ioC0Page) uint8 {
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// Update magnets and position
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drive := &c.drive[c.selected]
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drive.magnets |= (1 << phase)
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drive.tracksStep = moveStep(drive.magnets, drive.tracksStep)
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drive.phases |= (1 << phase)
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drive.tracksStep = moveStep(drive.phases, drive.tracksStep)
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return 0
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}, fmt.Sprintf("PHASE%vOFF", phase))
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@ -119,56 +119,62 @@ func (c *cardDisk2) assign(a *Apple2, slot int) {
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c.cardBase.assign(a, slot)
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}
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/*
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Stepper motor to position the track.
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There are a number of group of four magnets. The stepper motor can be thought as a long
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line of groups of magnets, each group on the same configuration. We call phase each of those
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magnets. The cog is attracted to the enabled magnets, and can stay aligned to a magnet or
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between two.
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Phases (magents): 3 2 1 0 3 2 1 0 3 2 1 0
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Cog direction (step withn a group): 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
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We will consider that the cog would go to the prefferred postion if there is one. Independenly
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of the previous position. The previous position is only used to know if it goes up or down
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a full group.
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*/
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const (
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maxStep = 68 * 2 // What is the maximum quarter tracks a DiskII can go?
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stepsPerTurn = 8
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)
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const (
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dirN = 0
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dirNW = 1
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dirW = 2
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dirSW = 3
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dirS = 4
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dirSE = 5
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dirE = 6
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dirNE = 7
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dirUndefined = 8
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undefinedPosition = -1
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maxStep = 68 * 2 // What is the maximum quarter tracks a DiskII can go?
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stepsPerGroup = 8
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stepsPerTrack = 4
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)
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var magnetsDirections = []int{
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// Magnets bits, ESWN: east, south, west, north
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dirUndefined, // 0000
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dirN, // 0001
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dirW, // 0010
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dirNW, // 0011
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dirS, // 0100
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dirUndefined, // 0101
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dirSW, // 0110
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dirW, // 0111
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dirE, // 1000
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dirNE, // 1001
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dirUndefined, // 1010
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dirN, // 1011
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dirSE, // 1100
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dirE, // 1101
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dirS, // 1110
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dirUndefined, // 1111
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var cogPositions = []int{
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undefinedPosition, // 0000, phases active
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0, // 0001
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2, // 0010
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1, // 0011
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4, // 0100
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undefinedPosition, // 0101
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3, // 0110
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2, // 0111
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6, // 1000
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7, // 1001
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undefinedPosition, // 1010
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0, // 1011
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5, // 1100
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6, // 1101
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4, // 1110
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undefinedPosition, // 1111
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}
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func moveStep(magnets uint8, prevStep int) int {
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func moveStep(phases uint8, prevStep int) int {
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//fmt.Printf("magnets: 0x%x\n", magnets)
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//fmt.Printf("magnets: 0x%x\n", phases)
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magnetsDirection := magnetsDirections[magnets]
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if magnetsDirection == dirUndefined {
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cogPosition := cogPositions[phases]
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if cogPosition == undefinedPosition {
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// Don't move if magnets don't push on a defined direction.
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return prevStep
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}
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prevDirection := prevStep % stepsPerTurn // Direction, removing full revolutions.
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delta := magnetsDirection - prevDirection
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prevPosition := prevStep % stepsPerGroup // Direction, step in the current group of magnets.
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delta := cogPosition - prevPosition
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if delta < 0 {
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delta = delta + stepsPerTurn
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delta = delta + stepsPerGroup
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}
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var nextStep int
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@ -183,7 +189,7 @@ func moveStep(magnets uint8, prevStep int) int {
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nextStep = prevStep
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} else { // delta > 4
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// Steps down
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nextStep = prevStep + delta - stepsPerTurn
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nextStep = prevStep + delta - stepsPerGroup
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if nextStep < 0 {
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nextStep = 0
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}
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@ -218,10 +224,10 @@ func (c *cardDisk2) processQ6Q7(in uint8) {
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}
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if !c.q6 {
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if !c.q7 { // Q6L-Q7L: Read
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track := d.tracksStep / 4
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track := d.tracksStep / stepsPerTrack
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c.dataLatch, d.position = d.diskette.read(track, d.position)
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} else { // Q6L-Q7H: Write the dataLatch value to disk. Shift data out
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track := d.tracksStep / 4
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track := d.tracksStep / stepsPerTrack
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d.position = d.diskette.write(track, d.position, c.dataLatch)
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}
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} else {
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@ -299,7 +305,7 @@ func (d *cardDisk2Drive) save(w io.Writer) error {
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if err != nil {
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return err
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}
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err = binary.Write(w, binary.BigEndian, d.magnets)
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err = binary.Write(w, binary.BigEndian, d.phases)
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if err != nil {
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return err
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}
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@ -319,7 +325,7 @@ func (d *cardDisk2Drive) load(r io.Reader) error {
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if err != nil {
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return err
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}
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err = binary.Read(r, binary.BigEndian, &d.magnets)
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err = binary.Read(r, binary.BigEndian, &d.phases)
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if err != nil {
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return err
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}
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