Use the diskette abstraction for no cycle dependant DSK, NIB disks

This commit is contained in:
Ivan Izaguirre 2019-12-02 23:16:35 +01:00 committed by Iván Izaguirre
parent 9ad13ae483
commit a27ab17766
3 changed files with 77 additions and 70 deletions

View File

@ -25,7 +25,7 @@ Portable emulator of an Apple II+ or //e. Written in Go.
- FASTChip, limited to what Total Replay needs to set and clear fast mode
- Graphic modes:
- Text 40 columns
- text 80 columns (Apple //e only)
- Text 80 columns (Apple //e only)
- Low-Resolution graphics
- Double-Width Low-Resolution graphics (Apple //e only)
- High-Resolution graphics

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@ -33,9 +33,8 @@ type cardDisk2 struct {
}
type cardDisk2Drive struct {
diskette *diskette16sector
power bool // q4, not realy used for anything
position int
diskette diskette
power bool // q4
phases uint8 // q3, q2, q1 and q0 with q0 on the LSB. Magnets that are active on the stepper motor
tracksStep int // Stepmotor for tracks position. 4 steps per track
}
@ -43,8 +42,8 @@ type cardDisk2Drive struct {
type diskette interface {
powerOn(cycle uint64)
powerOff(cycle uint64)
read(halfTrack int, cycle uint64) uint8
write(halfTrack int, value uint8, cycle uint64)
read(quarterTrack int, cycle uint64) uint8
write(quarterTrack int, value uint8, cycle uint64)
}
const (
@ -81,16 +80,24 @@ func (c *cardDisk2) assign(a *Apple2, slot int) {
// Q4, power switch
c.addCardSoftSwitchR(0x8, func(_ *ioC0Page) uint8 {
if c.drive[c.selected].power {
c.drive[c.selected].power = false
drive := c.drive[c.selected]
if !drive.power {
drive.power = false
c.a.releaseFastMode()
if drive.diskette != nil {
drive.diskette.powerOff(c.a.cpu.GetCycles())
}
}
return c.dataLatch
}, "Q4DRIVEOFF")
c.addCardSoftSwitchR(0x9, func(_ *ioC0Page) uint8 {
if !c.drive[c.selected].power {
c.drive[c.selected].power = true
drive := c.drive[c.selected]
if !drive.power {
drive.power = true
c.a.requestFastMode()
if drive.diskette != nil {
drive.diskette.powerOn(c.a.cpu.GetCycles())
}
}
return 0
}, "")
@ -119,6 +126,47 @@ func (c *cardDisk2) assign(a *Apple2, slot int) {
c.cardBase.assign(a, slot)
}
func (c *cardDisk2) softSwitchQ6Q7(index uint8, in uint8) uint8 {
switch index {
case 0xC: // Q6L
c.q6 = false
case 0xD: // Q6H
c.q6 = true
case 0xE: // Q/L
c.q7 = false
case 0xF: // Q7H
c.q7 = true
}
c.processQ6Q7(in)
if index&1 == 0 {
// All even addresses return the last dataLatch
return c.dataLatch
}
return 0
}
func (c *cardDisk2) processQ6Q7(in uint8) {
d := &c.drive[c.selected]
if d.diskette == nil {
return
}
if !c.q6 {
if !c.q7 { // Q6L-Q7L: Read
c.dataLatch = d.diskette.read(d.tracksStep, c.a.cpu.GetCycles())
} else { // Q6L-Q7H: Write the dataLatch value to disk. Shift data out
d.diskette.write(d.tracksStep, c.dataLatch, c.a.cpu.GetCycles())
}
} else {
if !c.q7 { // Q6H-Q7L: Sense write protect / prewrite state
// Bit 7 of the control status register means write protected
c.dataLatch = 0 // Never write protected
} else { // Q6H-Q7H: Load data into the controller
c.dataLatch = in
}
}
}
/*
Stepper motor to position the track.
@ -197,50 +245,7 @@ func moveStep(phases uint8, prevStep int) int {
return nextStep
}
func (c *cardDisk2) softSwitchQ6Q7(index uint8, in uint8) uint8 {
switch index {
case 0xC: // Q6L
c.q6 = false
case 0xD: // Q6H
c.q6 = true
case 0xE: // Q/L
c.q7 = false
case 0xF: // Q7H
c.q7 = true
}
c.processQ6Q7(in)
if index&1 == 0 {
// All even addresses return the last dataLatch
return c.dataLatch
}
return 0
}
func (c *cardDisk2) processQ6Q7(in uint8) {
d := &c.drive[c.selected]
if d.diskette == nil {
return
}
if !c.q6 {
if !c.q7 { // Q6L-Q7L: Read
track := d.tracksStep / stepsPerTrack
c.dataLatch, d.position = d.diskette.read(track, d.position)
} else { // Q6L-Q7H: Write the dataLatch value to disk. Shift data out
track := d.tracksStep / stepsPerTrack
d.position = d.diskette.write(track, d.position, c.dataLatch)
}
} else {
if !c.q7 { // Q6H-Q7L: Sense write protect / prewrite state
// Bit 7 of the control status register means write protected
c.dataLatch = 0 // Never write protected
} else { // Q6H-Q7H: Load data into the controller
c.dataLatch = in
}
}
}
func (d *cardDisk2Drive) insertDiskette(dt *diskette16sector) {
func (d *cardDisk2Drive) insertDiskette(dt diskette) {
d.diskette = dt
}
@ -313,10 +318,6 @@ func (d *cardDisk2Drive) save(w io.Writer) error {
if err != nil {
return err
}
err = binary.Write(w, binary.BigEndian, d.position)
if err != nil {
return err
}
return nil
}
@ -333,9 +334,5 @@ func (d *cardDisk2Drive) load(r io.Reader) error {
if err != nil {
return err
}
err = binary.Read(r, binary.BigEndian, &d.position)
if err != nil {
return err
}
return nil
}

View File

@ -23,18 +23,28 @@ const (
)
type diskette16sector struct {
track [numberOfTracks][]byte
track [numberOfTracks][]byte
position int
}
func (d *diskette16sector) read(track int, position int) (value uint8, newPosition int) {
value = d.track[track][position]
newPosition = (position + 1) % nibBytesPerTrack
return
func (d *diskette16sector) powerOn(_ uint64) {
// Not needed
}
func (d *diskette16sector) powerOff(_ uint64) {
// Not needed
}
func (d *diskette16sector) write(track int, position int, value uint8) int {
d.track[track][position] = value
return (position + 1) % nibBytesPerTrack
func (d *diskette16sector) read(quarterTrack int, _ uint64) uint8 {
track := quarterTrack / stepsPerTrack
value := d.track[track][d.position]
d.position = (d.position + 1) % nibBytesPerTrack
return value
}
func (d *diskette16sector) write(quarterTrack int, value uint8, _ uint64) {
track := quarterTrack / stepsPerTrack
d.track[track][d.position] = value
d.position = (d.position + 1) % nibBytesPerTrack
}
func loadDisquette(filename string) (*diskette16sector, error) {