package izapple2 /* Simulates just what is needed to make Total Replay use the GS modes if the VidHD card is found See: https://github.com/a2-4am/4cade/blob/master/src/hw.vidhd.a http://www.applelogic.org/files/GSHARDWAREREF.pdf, page 89 */ // CardVidHD represents a VidHD card type CardVidHD struct { cardBase } func newCardVidHDBuilder() *cardBuilder { return &cardBuilder{ name: "VidHD Card - limited", description: "Firmware signature of the VidHD card to trick Total Replay to use the SHR mode", buildFunc: func(params map[string]string) (Card, error) { var c CardVidHD c.loadRom(buildVidHDRom(), cardRomSimple) return &c, nil }, } } func buildVidHDRom() []uint8 { data := make([]uint8, 256) data[0] = 0x24 data[1] = 0xEA data[2] = 0x4C return data } const ( ioDataNewVideo uint8 = 0x29 ) func (c *CardVidHD) assign(a *Apple2, slot int) { // The softswitches are outside the card reserved ss a.io.addSoftSwitchR(0x22, buildNotImplementedSoftSwitchR(a.io), "VIDHD-TBCOLOR") a.io.addSoftSwitchW(0x22, buildNotImplementedSoftSwitchW(a.io), "VIDHD-TBCOLOR") a.io.addSoftSwitchR(0x29, getStatusSoftSwitch(a.io, ioDataNewVideo), "VIDHD-NEWVIDEO") a.io.addSoftSwitchW(0x29, setStatusSoftSwitch(a.io, ioDataNewVideo), "VIDHD-NEWVIDEO") a.io.addSoftSwitchR(0x34, buildNotImplementedSoftSwitchR(a.io), "VIDHD-CLOCKCTL") a.io.addSoftSwitchW(0x34, buildNotImplementedSoftSwitchW(a.io), "VIDHD-CLOCKCTL") a.io.addSoftSwitchR(0x35, buildNotImplementedSoftSwitchR(a.io), "VIDHD-SHADOW") a.io.addSoftSwitchW(0x35, buildNotImplementedSoftSwitchW(a.io), "VIDHD-SHADOW") c.cardBase.assign(a, slot) }