package izapple2 import ( "fmt" ) type memoryRange struct { base uint16 data []uint8 name string } type memoryRangeROM struct { memoryRange } func newMemoryRange(base uint16, data []uint8, name string) *memoryRange { var m memoryRange m.base = base m.data = data m.setBase(base) m.name = name return &m } func newMemoryRangeROM(base uint16, data []uint8, name string) *memoryRangeROM { var m memoryRangeROM m.base = base m.data = data m.name = name return &m } func (m *memoryRange) setBase(base uint16) { m.base = base } func (m *memoryRange) peek(address uint16) uint8 { return m.data[address-m.base] } func (m *memoryRange) poke(address uint16, value uint8) { m.data[address-m.base] = value } func (m *memoryRange) subRange(a, b uint16) []uint8 { return m.data[a-m.base : b-m.base] } func (m *memoryRangeROM) poke(address uint16, value uint8) { // Ignore } //lint:ignore U1000 this is used to write debug code func identifyMemory(m memoryHandler) string { ram, ok := m.(*memoryRange) if ok { return fmt.Sprintf("RAM 0x%04x %s", ram.base, ram.name) } rom, ok := m.(*memoryRangeROM) if ok { return fmt.Sprintf("ROM 0x%04x %s", rom.base, ram.name) } return ("Unknown memory") }