package main import ( "fmt" "unicode/utf8" "github.com/ivanizag/izapple2" "github.com/veandco/go-sdl2/sdl" ) type sdlKeyboard struct { keyChannel chan uint8 a *izapple2.Apple2 showPages bool } func newSDLKeyBoard(a *izapple2.Apple2) *sdlKeyboard { var k sdlKeyboard k.keyChannel = make(chan uint8, 100) k.a = a return &k } func (k *sdlKeyboard) putText(textEvent *sdl.TextInputEvent) { text := textEvent.GetText() for _, ch := range text { // We will use computed text only for printable ASCII chars if ch < ' ' || ch > '~' { continue } buf := make([]uint8, 1) utf8.EncodeRune(buf, ch) k.putChar(buf[0]) } } func (k *sdlKeyboard) putKey(keyEvent *sdl.KeyboardEvent) { /* See "Apple II reference manual", page 5 To get keys as understood by the Apple2 hardware run: 10 A=PEEK(49152) 20 PRINT A, A - 128 30 GOTO 10 */ if keyEvent.Type != sdl.KEYDOWN { // Process only key pushes return } key := keyEvent.Keysym ctrl := key.Mod&sdl.KMOD_CTRL != 0 if ctrl { if key.Sym >= 'a' && key.Sym <= 'z' { k.putChar(uint8(key.Sym) - 97 + 1) return } } result := uint8(0) switch key.Sym { case sdl.K_ESCAPE: result = 27 case sdl.K_BACKSPACE: result = 8 case sdl.K_RETURN: result = 13 case sdl.K_RETURN2: result = 13 case sdl.K_LEFT: if ctrl { result = 31 // Base64A } result = 8 case sdl.K_RIGHT: result = 21 // Apple //e case sdl.K_UP: result = 11 // 31 in the Base64A case sdl.K_DOWN: result = 10 case sdl.K_TAB: result = 9 case sdl.K_DELETE: result = 127 // 24 in the Base64A // Base64A clone particularities case sdl.K_F2: result = 127 // Base64A // Control of the emulator case sdl.K_F1: if ctrl { k.a.SendCommand(izapple2.CommandReset) } case sdl.K_F5: if ctrl { k.a.SendCommand(izapple2.CommandShowSpeed) } else { k.a.SendCommand(izapple2.CommandToggleSpeed) } case sdl.K_F6: k.a.SendCommand(izapple2.CommandToggleColor) case sdl.K_F7: k.showPages = !k.showPages case sdl.K_F9: k.a.SendCommand(izapple2.CommandDumpDebugInfo) case sdl.K_F10: k.a.SendCommand(izapple2.CommandNextCharGenPage) case sdl.K_F11: k.a.SendCommand(izapple2.CommandToggleCPUTrace) case sdl.K_F12: err := izapple2.SaveSnapshot(k.a, "snapshot.png") if err != nil { fmt.Printf("Error saving snapshoot: %v.\n.", err) } else { fmt.Println("Saving snapshot") } case sdl.K_PAUSE: k.a.SendCommand(izapple2.CommandPauseUnpauseEmulator) } // Missing values 91 to 95. Usually control for [\]^_ // On the Base64A it's control for \]./ if result != 0 { k.putChar(result) } } func (k *sdlKeyboard) putChar(ch uint8) { k.keyChannel <- ch } func (k *sdlKeyboard) GetKey(_ bool) (key uint8, ok bool) { select { case key = <-k.keyChannel: ok = true default: ok = false } return }