# izapple2 - Apple ][+, //e emulator Portable emulator of an Apple II+ or //e. Written in Go. ## Features - Models: - Apple ][+ with 48Kb of base RAM - Apple //e with 128Kb of RAM - Apple //e enhanced with 128Kb of RAM - Base64A clone with 48Kb of base RAM and paged ROM - Storage - 16 Sector 5 1/4 diskettes. Uncompressed or compressed witth gzip or zip. Supported formats: - NIB (read only) - DSK - PO - WOZ 1.0 or 2.0 (read only) - 3.5 disks in PO or 2MG format - Hard disk in HDV or 2MG format with ProDOS and SmartPort support - Emulated extension cards: - DiskII controller - 16Kb Language Card - 256Kb Saturn RAM - 1Mb Memory Expansion Card (slinky) - RAMWorks style expansion Card (up to 16MB additional) (Apple //e only) - ThunderClock Plus real time clock - Apple //e 80 columns with 64Kb extra RAM and optional RGB modes - No Slot Clock based on the DS1216 - Videx Videoterm 80 column card with the Videx Soft Video Switch (Apple ][+ only) - Useful cards not emulating a real card - Bootable Smartport / ProDOS card - VidHd, limited to the ROM signature and SHR as used by Total Replay, only for //e models with 128Kb - FASTChip, limited to what Total Replay needs to set and clear fast mode - Mouse Card, emulates the entry points, not the softswitches. - Host console card. Maps the host STDIN and STDOUT to PR# and IN# - Graphic modes: - Text 40 columns - Text 80 columns (Apple //e and Videx VideoTerm) - Low-Resolution graphics - Double-Width Low-Resolution graphics (Apple //e only) - High-Resolution graphics - Double-Width High-Resolution graphics (Apple //e only) - Super High Resolution (VidHD only) - Mixed mode - RGB card text 40 columns with 16 colors for foreground and background (mixable) - RGB card mode 11, mono 560x192 - RGB card mode 12, ntsc 160*192 - RGB card mode 13, ntsc 140*192 (regular DHGR) - RGB card mode 14, mix of modes 11 and 13 on the fly - Displays: - Green monochrome monitor with half width pixel support - NTSC Color TV (extracting the phase from the mono signal) - RGB for Super High Resolution and RGB card - ANSI Console, avoiding the SDL2 dependency - Debug mode: shows four panels with actual screen, page1, page2 and extra info dependant of the video mode - Other features: - Sound - Joystick support. Up to two joysticks or four paddles - Mouse support. No mouse capture needed - Adjustable speed - Fast disk mode to set max speed while using the disks - Single file executable with embedded ROMs and DOS 3.3 - Pause (thanks a2geek) - ProDOS MLI calls tracing - Passes the [A2AUDIT 1.06](https://github.com/zellyn/a2audit) tests as II+, //e, and //e Enhanced. By default the following configuration is launched: - Enhanced Apple //e with 65c02 processor - RAMWorks card with 80 column, RGB (with Video7 modes) and 8Gb RAM in aux slot - Memory Expansion card with 1Gb in slot 1 - VidHD card (SHR support) in slot 2 - FASTChip Accelerator card in slot 3 - Mouse card in slot 4 - SmartPort card with 1 device in slot 5 (if an image is provided with -disk35) - DiskII controller card in slot 6 - SmartPort card with 1 device in slot 7 (if an image is provided with -hd) ## Running the emulator No installation required. [Download](https://github.com/ivanizag/izapple2/releases) the single file executable `izapple2xxx_xxx` for linux or Mac, SDL2 graphics or console. Build from source to get the latest features. ### Default mode Execute without parameters to have an emulated Apple //e Enhanced with 128kb booting DOS 3.3 ready to run Applesoft: ``` terminal casa@servidor:~$ ./izapple2sdl ``` ![DOS 3.3 started](doc/dos33.png) ### Play games Download a DSK or WOZ file or use an URL ([Asimov](https://www.apple.asimov.net/images/) is an excellent source): ``` terminal casa@servidor:~$ ./izapple2sdl "https://www.apple.asimov.net/images/games/action/karateka/karateka (includes intro).dsk" ``` ![Karateka](doc/karateka.png) ### Play the Total Replay collection Download the excellent [Total Replay](https://archive.org/details/TotalReplay) compilation by [a2-4am](https://github.com/a2-4am/4cade): ``` terminal casa@servidor:~$ ./izapple2sdl Total\ Replay\ v4.0.hdv ``` Displays super hi-res box art as seen with the VidHD card. ![Total Replay](doc/totalreplay.png) ### Terminal mode To run text mode right on the terminal without the SDL2 dependency, use `izapple2console`. It runs on the console using ANSI escape codes. Input is sent to the emulated Apple II one line at a time: ``` terminal casa@servidor:~$ ./izapple2console -model 2plus ############################################ # # # APPLE II # # # # DOS VERSION 3.3 SYSTEM MASTER # # # # # # JANUARY 1, 1983 # # # # # # COPYRIGHT APPLE COMPUTER,INC. 1980,1982 # # # # # # ]10 PRINT "HELLO WORLD" # # # # ]LIST # # # # 10 PRINT "HELLO WORLD" # # # # ]RUN # # HELLO WORLD # # # # ]_ # # # # # ############################################ Line: ``` ### Keys - Ctrl-F1: Reset button - F5: Toggle speed between real and fastest - Ctrl-F5: Show current speed in Mhz - F6: Toggle between NTSC color TV and green phosphor monochrome monitor - F7: Show the video mode and a split screen with the views for NTSC color TV, page 1, page 2 and extra info. - F10: Cycle character generator code pages. Only if the character generator ROM has more than one 2Kb page. - Ctrl-F10: Show the charater map for the current character generator page. - Shift-F10: When showing the character map, use altText. - F11: Toggle on and off the trace to console of the CPU execution - F12: Save a screen snapshot to a file `snapshot.png` - Pause: Pause the emulation Only valid on SDL mode ### Command line options ```terminal -charRom string rom file for the character generator (default "") -consoleCardSlot int slot for the host console card. -1 for none (default -1) -disk string file to load on the first disk drive (default "/dos33.dsk") -disk2Slot int slot for the disk driver. -1 for none. (default 6) -disk35 string file to load on the SmartPort disk (slot 5) -diskRom string rom file for the disk drive controller (default "/DISK2.rom") -diskb string file to load on the second disk drive -fastChipSlot int slot for the FASTChip accelerator card, -1 for none (default 3) -forceCaps force all letters to be uppercased (no need for caps lock!) -fastDisk set fast mode when the disks are spinning (default true) -hd string file to load on the boot hard disk -hdSlot int slot for the hard drive if present. -1 for none. (default -1) -languageCardSlot int slot for the 16kb language card. -1 for none -memoryExpSlot int slot for the Memory Expansion card with 1GB. -1 for none (default 1) -mhz float cpu speed in Mhz, use 0 for full speed. Use F5 to toggle. (default 1.0227142857142857) -model string set base model. Models available 2plus, 2e, 2enh, base64a (default "2enh") -mouseCardSlot int slot for the Mouse card. -1 for none (default 4) -nsc int add a DS1216 No-Slot-Clock on the main ROM (use 0) or a slot ROM. -1 for none (default -1) -panicSS panic if a not implemented softswitch is used -profile generate profile trace to analyse with pprof -ramworks int memory to use with RAMWorks card, 0 for no card, max is 16384 (default 8192) -rgb emulate the RGB modes of the 80col RGB card for DHGR (default true) -rom string main rom file (default "") -saturnCardSlot int slot for the 256kb Saturn card. -1 for none (default -1) -thunderClockCardSlot int slot for the ThunderClock Plus card. -1 for none (default 4) -traceCpu dump to the console the CPU execution. Use F11 to toggle. -traceHD dump to the console the hd/smartport commands -traceMLI dump to the console the calls to ProDOS machine language interface calls to $BF00 -traceSS dump to the console the sofswitches calls -traceSSReg dump to the console the sofswitch registrations -vidHDSlot int slot for the VidHD card, only for //e models. -1 for none (default 2) -videxCardSlot int slot for the Videx Videoterm 80 columns card. For pre-2e models. -1 for none (default 3) ``` ## Building from source ### izapple2console The only dependency is having a working Go installation on any platform. Run: ``` terminal go get github.com/ivanizag/izapple2/izapple2console go build github.com/ivanizag/izapple2/izapple2console ``` ### izapple2sdl Besides having a working Go installation, install the SDL2 developer files. Valid for any platform Run: ``` terminal go get github.com/ivanizag/izapple2/izapple2sdl go build github.com/ivanizag/izapple2/izapple2sdl ``` ### Use docker to cross compile for Linux and Windows To create executables for Linux and Windows without installing Go, SDL2 or the Windows cross compilation toosl, run: ``` terminal cd docker ./build.sh ``` To run in Windows, copy the file `SDL2.dll` on the same folder as `izapple2sdl.exe`. The latest `SDL2.dll` can be found in the [Runtime binary for Windows 64-bit](https://www.libsdl.org/download-2.0.php).