izapple2/apple2/ansiConsoleFrontend.go

138 lines
2.8 KiB
Go

package apple2
import (
"bufio"
"fmt"
"os"
"strings"
"time"
)
/*
Uses the console standard input and output to interface with the machine.
Input is buffered until the next CR. This avoids working in place, a line
for input is added at the end.
Outut is done in place using ANSI escape sequences.
Those tricks do not work with the Apple2e ROM
*/
type ansiConsoleFrontend struct {
keyChannel chan uint8
extraLineFeeds chan int
}
const refreshDelayMs = 100
func (fe *ansiConsoleFrontend) getKey() (key uint8, ok bool) {
stdinReader := func(c chan uint8) {
reader := bufio.NewReader(os.Stdin)
for {
byte, err := reader.ReadByte()
if err != nil {
panic(err)
}
c <- byte
}
}
if fe.keyChannel == nil {
fe.keyChannel = make(chan uint8, 100)
go stdinReader(fe.keyChannel)
}
select {
case key = <-fe.keyChannel:
if key == 10 {
key = 13
if fe.extraLineFeeds != nil {
fe.extraLineFeeds <- 1
}
}
ok = true
default:
ok = false
}
return
}
func ansiCursorUp(steps int) {
fmt.Printf("\033[%vA", steps)
}
func (fe *ansiConsoleFrontend) textModeGoRoutine(tp *textPages) {
fe.extraLineFeeds = make(chan int, 100)
fmt.Printf(strings.Repeat("\n", 26))
for {
if tp.strobe() {
// Go up
ansiCursorUp(26)
done := false
for !done {
select {
case lineFeeds := <-fe.extraLineFeeds:
ansiCursorUp(lineFeeds)
default:
done = true
}
}
fmt.Println(strings.Repeat("#", 44))
// See "Understand the Apple II", page 5-10
// http://www.applelogic.org/files/UNDERSTANDINGTHEAII.pdf
var i, j, h uint8
// Top, middle and botton screen
for i = 0; i < 120; i = i + 40 {
// Memory pages
for _, p := range tp.pages {
// The two half pages
for _, h = range []uint8{0, 128} {
line := ""
for j = i + h; j < i+h+40; j++ {
line += textMemoryByteToString(p.Peek(j))
}
fmt.Printf("# %v #\n", line)
}
}
}
fmt.Println(strings.Repeat("#", 44))
fmt.Print("\033[KLine: ")
}
time.Sleep(refreshDelayMs * time.Millisecond)
}
}
func textMemoryByteToString(value uint8) string {
// See https://en.wikipedia.org/wiki/Apple_II_character_set
// Only ascii from 0x20 to 0x5F is visible
// Does not support the new lowercase characters in the Apple2e
topBits := value >> 6
isInverse := topBits == 0
isFlash := topBits == 1
value = (value & 0x3F)
if value < 0x20 {
value += 0x40
}
if isFlash {
if value == ' ' {
// Flashing space in Apple is the full box. It can't be done with ANSI codes
value = '_'
}
return fmt.Sprintf("\033[5m%v\033[0m", string(value))
} else if isInverse {
return fmt.Sprintf("\033[7m%v\033[0m", string(value))
} else {
return string(value)
}
}
func textMemoryByteToStringHex(value uint8) string {
return fmt.Sprintf("%02x ", value)
}