/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* This a stretch blit implementation based on ideas given to me by Tomasz Cejner - thanks! :) April 27, 2000 - Sam Lantinga */ /* This isn't ready for general consumption yet - it should be folded into the general blitting mechanism. */ //static unsigned char copy_row[4096]; #include "stdafx.h" #include #include "font.xpm" #define DEFINE_COPY_ROW(name, type) \ void name(type *src, int src_w, type *dst, int dst_w) \ { \ int i; \ int pos, inc; \ type pixel = 0; \ \ pos = 0x10000; \ inc = (src_w << 16) / dst_w; \ for ( i=dst_w; i>0; --i ) { \ while ( pos >= 0x10000L ) { \ pixel = *src++; \ pos -= 0x10000L; \ } \ *dst++ = pixel; \ pos += inc; \ } \ } // the same as above, but pixels ORed with the destination #define DEFINE_COPY_ROW_OR(name, type) \ void name(type *src, int src_w, type *dst, int dst_w) \ { \ int i; \ int pos, inc; \ type pixel = 0; \ \ pos = 0x10000; \ inc = (src_w << 16) / dst_w; \ for ( i=dst_w; i>0; --i ) { \ while ( pos >= 0x10000L ) { \ pixel = *src++; \ pos -= 0x10000L; \ } \ *dst++ |= pixel; \ pos += inc; \ } \ } DEFINE_COPY_ROW(copy_row1, Uint8) DEFINE_COPY_ROW(copy_row2, Uint16) DEFINE_COPY_ROW(copy_row4, Uint32) DEFINE_COPY_ROW_OR(copy_row_or1, Uint8) DEFINE_COPY_ROW_OR(copy_row_or2, Uint16) DEFINE_COPY_ROW_OR(copy_row_or4, Uint32) /* The ASM code doesn't handle 24-bpp stretch blits */ void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w) { int i; int pos, inc; Uint8 pixel[3]; pos = 0x10000; inc = (src_w << 16) / dst_w; for ( i=dst_w; i>0; --i ) { while ( pos >= 0x10000L ) { pixel[0] = *src++; pixel[1] = *src++; pixel[2] = *src++; pos -= 0x10000L; } *dst++ = pixel[0]; *dst++ = pixel[1]; *dst++ = pixel[2]; pos += inc; } } /* Perform a stretch blit between two surfaces of the same format. NOTE: This function is not safe to call from multiple threads! */ int SDL_SoftStretchMy(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) { int src_locked; int dst_locked; int pos, inc; int dst_width; int dst_maxrow; int src_row, dst_row; Uint8 *srcp = NULL; Uint8 *dstp; SDL_Rect full_src; SDL_Rect full_dst; const int bpp = dst->format->BytesPerPixel; if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) { SDL_SetError("Only works with same format surfaces"); return(-1); } /* Verify the blit rectangles */ if ( !srcrect ){ full_src.x = 0; full_src.y = 0; full_src.w = src->w; full_src.h = src->h; srcrect = &full_src; } if ( !dstrect ){ full_dst.x = 0; full_dst.y = 0; full_dst.w = dst->w; full_dst.h = dst->h; dstrect = &full_dst; } /* Lock the destination if it's in hardware */ dst_locked = 0; if ( SDL_MUSTLOCK(dst) ) { if(SDL_LockSurface(dst) < 0) return -1; dst_locked = 1; } /* Lock the source if it's in hardware */ src_locked = 0; if ( SDL_MUSTLOCK(src) ) { if ( SDL_LockSurface(src) < 0 ) { if ( dst_locked ) SDL_UnlockSurface(dst); // SDL_SetError("Unable to lock source surface"); return(-1); } src_locked = 1; } /* Set up the data... */ pos = 0x10000; inc = (srcrect->h << 16) / dstrect->h; src_row = srcrect->y; dst_row = dstrect->y; dst_width = dstrect->w*bpp; /* Perform the stretch blit */ for ( dst_maxrow = dst_row+dstrect->h; dst_rowpixels + (dst_row*dst->pitch) + (dstrect->x*bpp); while ( pos >= 0x10000L ) { srcp = (Uint8 *)src->pixels + (src_row*src->pitch) + (srcrect->x*bpp); ++src_row; pos -= 0x10000L; } switch (bpp) { case 1: copy_row1(srcp, srcrect->w, dstp, dstrect->w); break; case 2: copy_row2((Uint16 *)srcp, srcrect->w, (Uint16 *)dstp, dstrect->w); break; case 3: copy_row3(srcp, srcrect->w, dstp, dstrect->w); break; case 4: copy_row4((Uint32 *)srcp, srcrect->w, (Uint32 *)dstp, dstrect->w); break; } pos += inc; } /* We need to unlock the surfaces if they're locked */ if ( dst_locked ) { SDL_UnlockSurface(dst); } if ( src_locked ) { SDL_UnlockSurface(src); } return(0); } //////////////////////////////////////////////////////////////////////////////////////////// // MONO8 //////////////////////////////////////////////////////////////////////////////////////////// /* Perform a monochrome stretch blit between two surfaces of the 8bpp format! NOTE: This function is not safe to call from multiple threads! */ void copy8mono(Uint8 *src, int src_w, Uint8 *dst, int dst_w, Uint8 brush) { int i; int pos, inc; Uint8 pixel = 0; pos = 0x10000; inc = (src_w << 16) / dst_w; for ( i=dst_w; i>0; --i ) { while ( pos >= 0x10000L ) { pixel = *src++; pos -= 0x10000L; } //*dst++ = pixel; if(pixel) *dst++ = brush; else *dst++ = 0; pos += inc; } } int SDL_SoftStretchMono8(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect, Uint8 brush) {//brush - monochrome color (index from palette) int src_locked; int dst_locked; int pos, inc; int dst_width; int dst_maxrow; int src_row, dst_row; Uint8 *srcp = NULL; Uint8 *dstp; SDL_Rect full_src; SDL_Rect full_dst; const int bpp = dst->format->BytesPerPixel; /* Verify the blit rectangles */ if ( !srcrect ){ full_src.x = 0; full_src.y = 0; full_src.w = src->w; full_src.h = src->h; srcrect = &full_src; } if ( !dstrect ){ full_dst.x = 0; full_dst.y = 0; full_dst.w = dst->w; full_dst.h = dst->h; dstrect = &full_dst; } /* Lock the destination if it's in hardware */ dst_locked = 0; if ( SDL_MUSTLOCK(dst) ) { if(SDL_LockSurface(dst) < 0) return -1; dst_locked = 1; } /* Lock the source if it's in hardware */ src_locked = 0; if ( SDL_MUSTLOCK(src) ) { if ( SDL_LockSurface(src) < 0 ) { if ( dst_locked ) SDL_UnlockSurface(dst); // SDL_SetError("Unable to lock source surface"); return(-1); } src_locked = 1; } /* Set up the data... */ pos = 0x10000; inc = (srcrect->h << 16) / dstrect->h; src_row = srcrect->y; dst_row = dstrect->y; dst_width = dstrect->w*bpp; /* Perform the stretch blit */ for ( dst_maxrow = dst_row+dstrect->h; dst_rowpixels + (dst_row*dst->pitch) + (dstrect->x*bpp); while ( pos >= 0x10000L ) { srcp = (Uint8 *)src->pixels + (src_row*src->pitch) + (srcrect->x*bpp); ++src_row; pos -= 0x10000L; } switch (bpp) { case 1: copy8mono(srcp, srcrect->w, dstp, dstrect->w, brush); break; default: break; /* case 2: copy_row2((Uint16 *)srcp, srcrect->w, (Uint16 *)dstp, dstrect->w); break; case 3: copy_row3(srcp, srcrect->w, dstp, dstrect->w); break; case 4: copy_row4((Uint32 *)srcp, srcrect->w, (Uint32 *)dstp, dstrect->w); break;*/ } pos += inc; } /* We need to unlock the surfaces if they're locked */ if ( dst_locked ) { SDL_UnlockSurface(dst); } if ( src_locked ) { SDL_UnlockSurface(src); } return(0); } /////////////////////////////////////////////////////////////////////////////////////////////// /* SDL_SoftStretchOr - the same as SDL_SoftStretch, but ORed with destination NOTE: 24bpp does not support -- beom beotiger 2007 November */ /* Perform a stretch blit between two surfaces of the same format. NOTE: This function is not safe to call from multiple threads! */ int SDL_SoftStretchOr(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) { int src_locked; int dst_locked; int pos, inc; int dst_width; int dst_maxrow; int src_row, dst_row; Uint8 *srcp = NULL; Uint8 *dstp; SDL_Rect full_src; SDL_Rect full_dst; const int bpp = dst->format->BytesPerPixel; if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) { SDL_SetError("Only works with same format surfaces"); return(-1); } /* Verify the blit rectangles */ if ( !srcrect ){ full_src.x = 0; full_src.y = 0; full_src.w = src->w; full_src.h = src->h; srcrect = &full_src; } if ( !dstrect ){ full_dst.x = 0; full_dst.y = 0; full_dst.w = dst->w; full_dst.h = dst->h; dstrect = &full_dst; } /* Lock the destination if it's in hardware */ dst_locked = 0; if ( SDL_MUSTLOCK(dst) ) { if(SDL_LockSurface(dst) < 0) return -1; dst_locked = 1; } /* Lock the source if it's in hardware */ src_locked = 0; if ( SDL_MUSTLOCK(src) ) { if ( SDL_LockSurface(src) < 0 ) { if ( dst_locked ) SDL_UnlockSurface(dst); // SDL_SetError("Unable to lock source surface"); return(-1); } src_locked = 1; } /* Set up the data... */ pos = 0x10000; inc = (srcrect->h << 16) / dstrect->h; src_row = srcrect->y; dst_row = dstrect->y; dst_width = dstrect->w*bpp; /* Perform the stretch blit */ for ( dst_maxrow = dst_row+dstrect->h; dst_rowpixels + (dst_row*dst->pitch) + (dstrect->x*bpp); while ( pos >= 0x10000L ) { srcp = (Uint8 *)src->pixels + (src_row*src->pitch) + (srcrect->x*bpp); ++src_row; pos -= 0x10000L; } switch (bpp) { case 1: copy_row_or1(srcp, srcrect->w, dstp, dstrect->w); break; case 2: copy_row_or2((Uint16 *)srcp, srcrect->w, (Uint16 *)dstp, dstrect->w); break; case 3: copy_row3(srcp, srcrect->w, dstp, dstrect->w); break; case 4: copy_row_or4((Uint32 *)srcp, srcrect->w, (Uint32 *)dstp, dstrect->w); break; } pos += inc; } /* We need to unlock the surfaces if they're locked */ if ( dst_locked ) { SDL_UnlockSurface(dst); } if ( src_locked ) { SDL_UnlockSurface(src); } return(0); } /* ----------------------------------------------------------------*/ /* ---------------------- FONT routines ---------------------------*/ /* ----------------------------------------------------------------*/ SDL_Surface *font_sfc = NULL; // used for font // defined in .h file //#define FONT_SIZE_X 6 //#define FONT_SIZE_Y 8 // chars in row in font bitmap //#define CHARS_IN_ROW 45 bool fonts_initialization(void) { SDL_Surface *temp_surface; temp_surface = IMG_ReadXPMFromArray (font_xpm); font_sfc = SDL_DisplayFormat(temp_surface); SDL_FreeSurface(temp_surface); /* Transparant color is BLACK: */ SDL_SetColorKey(font_sfc,SDL_SRCCOLORKEY,SDL_MapRGB(font_sfc->format,0,0,0)); return true; }/* fonts_initialization */ void fonts_termination(void) { SDL_FreeSurface(font_sfc); font_sfc = NULL; } /* fonts_termination */ void font_print(int x,int y,const char *text,SDL_Surface *surface, double kx, double ky) {// kx, ky - stretching koefficients for width and height of destination chars respectively int i, c; SDL_Rect s,d; for(i = 0; text[i] != 0 && x < surface->w; i++) { int row; c = int(text[i]); if(c > 127 || c < 0) c = '?'; // cut-off non-ASCII chars row = c / CHARS_IN_ROW; s.x = (c - (row * CHARS_IN_ROW)) * (FONT_SIZE_X + 1) + 1; s.y = (row) * (FONT_SIZE_Y + 1) + 1; s.h = FONT_SIZE_Y; s.w = FONT_SIZE_X; d.x = x + i * FONT_SIZE_X * kx; d.y = y; d.w = s.w * kx; d.h = s.h * ky; SDL_SoftStretchOr(font_sfc, &s, surface, &d); } /* for */ } /* font_print */ void font_print_right(int x,int y,const char *text,SDL_Surface *surface, double kx, double ky) {// kx, ky - stretching koefficients for width and height of destination chars respectively int i, c; SDL_Rect s,d; x -= strlen(text) * FONT_SIZE_X * kx; for(i=0;text[i]!=0 && xw;i++) { int row; c = int(text[i]); if(c > 127 || c < 0) c = '?'; // cut-off non-ASCII chars row = c / CHARS_IN_ROW; s.x = (c - (row * CHARS_IN_ROW)) * (FONT_SIZE_X + 1) + 1; s.y = (row) * (FONT_SIZE_Y + 1) + 1; s.h = FONT_SIZE_Y; s.w = FONT_SIZE_X; d.x = x + i * FONT_SIZE_X * kx; d.y = y; d.w = s.w * kx; d.h = s.h * ky; SDL_SoftStretchOr(font_sfc, &s, surface, &d); } /* for */ } /* font_print_right */ void font_print_centered(int x, int y, const char *text, SDL_Surface *surface, double kx, double ky) {// kx, ky - stretching koefficients for width and height of destination chars respectively int i, c; SDL_Rect s,d; x -= strlen(text) * FONT_SIZE_X * kx / 2; // centered position if(x < 0) x = 0; for(i=0; text[i] != 0 && ((x * kx) < surface->w); i++) { int row; c = int(text[i]); if(c > 127 || c < 0) c = '?'; // cut-off non-ASCII chars row = c / CHARS_IN_ROW; s.x = (c - (row * CHARS_IN_ROW)) * (FONT_SIZE_X + 1) + 1; s.y = (row) * (FONT_SIZE_Y + 1) + 1; s.h = FONT_SIZE_Y; s.w = FONT_SIZE_X; d.x = x + i * FONT_SIZE_X * kx; d.y = y; d.w = s.w * kx; d.h = s.h * ky; SDL_SoftStretchOr(font_sfc, &s, surface, &d); } /* for */ } /* font_print_centered */ /////////////////////////////////////////////////////////////////////////// ////// Some auxiliary functions ////////////// /////////////////////////////////////////////////////////////////////////// void surface_fader(SDL_Surface *surface,float r_factor,float g_factor,float b_factor,float a_factor,SDL_Rect *r) { // my rebiuld for 8BPP palettized surfaces! --bb SDL_Rect r2; int i/*,x,y,offs*/; // Uint8 rtable[256],gtable[256],btable[256],atable[256]; SDL_Color mycolors[256]; // faded colors SDL_Color *colors; // SDL_Surface *tmp; if (r==0) { r2.x=0; r2.y=0; r2.w=surface->w; r2.h=surface->h; r=&r2; } /* if */ // fading just for 8BPP surfaces! if (surface->format->BytesPerPixel != 1) return; colors = (SDL_Color *) surface->format->palette->colors; // get pointer to origin colors for(i=0;i<256;i++) { mycolors[i].r=(Uint8)(colors[i].r * r_factor); mycolors[i].g=(Uint8)(colors[i].g * g_factor); mycolors[i].b=(Uint8)(colors[i].b * b_factor); } /* for */ SDL_SetColors(surface, mycolors, 0 ,256); // if ((surface->flags&SDL_HWSURFACE)!=0) { // /* HARDWARE SURFACE!!!: */ // tmp=SDL_CreateRGBSurface(SDL_SWSURFACE,surface->w,surface->h,32,0,0,0,0); // SDL_BlitSurface(surface,0,tmp,0); // SDL_LockSurface(tmp); // pixels = (Uint8 *)(tmp->pixels); // } else { // SDL_LockSurface(surface); // pixels = (Uint8 *)(surface->pixels); // } /* if */ // // for(y=r->y;yy+r->h && yh;y++) { // for(x=r->x,offs=y*surface->pitch+r->x*4;xx+r->w && xw;x++,offs+=4) { // pixels[offs+ROFFSET]=rtable[pixels[offs+ROFFSET]]; // pixels[offs+GOFFSET]=gtable[pixels[offs+GOFFSET]]; // pixels[offs+BOFFSET]=btable[pixels[offs+BOFFSET]]; // pixels[offs+AOFFSET]=atable[pixels[offs+AOFFSET]]; // } /* for */ // } /* for */ // // if ((surface->flags&SDL_HWSURFACE)!=0) { // /* HARDWARE SURFACE!!!: */ // SDL_UnlockSurface(tmp); // SDL_BlitSurface(tmp,0,surface,0); // SDL_FreeSurface(tmp); // } else { // SDL_UnlockSurface(surface); // } /* if */ } /* surface_fader */ void putpixel(SDL_Surface *surface, int x, int y, Uint32 pixel) { SDL_Rect clip; int bpp = surface->format->BytesPerPixel; SDL_GetClipRect(surface,&clip); if (x=clip.x+clip.w || y=clip.y+clip.h) return; if (x<0 || x>=surface->w || y<0 || y>=surface->h) return; Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp; switch(bpp) { case 1: *p = pixel; break; case 2: *(Uint16 *)p = pixel; break; case 3: if(SDL_BYTEORDER == SDL_BIG_ENDIAN) { p[0] = (pixel >> 16) & 0xff; p[1] = (pixel >> 8) & 0xff; p[2] = pixel & 0xff; } else { p[0] = pixel & 0xff; p[1] = (pixel >> 8) & 0xff; p[2] = (pixel >> 16) & 0xff; } break; case 4: *(Uint32 *)p = pixel; break; } } /* putpixel */ void rectangle(SDL_Surface *surface, int x, int y, int w, int h, Uint32 pixel) { int i; for(i=0;i