v0.4 stable

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ArthurFerreira2 2020-09-06 00:40:24 +02:00 committed by GitHub
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7 changed files with 391 additions and 261 deletions

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@ -1,5 +1,5 @@
CC = gcc
FLAGS = -std=c99 -pedantic -Wpedantic -Wall -O3 -Werror
FLAGS = -std=c99 -pedantic -Wpedantic -Wall -O3
LIBS = -lSDL2
# comment this line if you are under Linux :
@ -12,6 +12,6 @@ reinetteII+: reinetteII+.c puce6502.c $(WIN32-RES)
$(CC) $^ $(FLAGS) $(WIN32-LIBS) $(LIBS) -o $@
reinetteII+.res: reinetteII+.rc
windres reinetteII+.rc -O coff -o $(WIN32-RES)
windres $^ -O coff -o $(WIN32-RES)
all: reinetteII+

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@ -8,19 +8,20 @@ After [reinette](https://github.com/ArthurFerreira2/reinette) (Apple 1 emulator)
\* reinette has two meanings in French : it's a little frog but also a delicious kind of apple
[download windows binaries](https://github.com/ArthurFerreira2/reinette-II-plus/releases/tag/0.3b)
[download windows binaries](https://github.com/ArthurFerreira2/reinette-II-plus/releases/tag/0.4b)
### Featuring :
* all video modes in color
* mono sound with mute/unmute
* 48KB (no language card support)
* 64KB (language card support)
* paddles/joystick with trim adjustment
* paste text from clipboard
* disk ][ adapter with two drives (.nib files only)
* drag and drop .nib files to inset a floppy
* save floppy changes back to host
* screen scaling by integer increments
* easy screenshot
It uses the same MOS 6502 CPU emulator as her sisters (now christened [puce6502](https://github.com/ArthurFerreira2/puce6502)).\
@ -48,18 +49,28 @@ Pressing the ALT key while dropping the file inserts it into drive 2.
Use the functions keys to control the emulator itself :
```
* F1 : writes the changes of the floppy in drive 0 back to host
* F2 : writes the changes of the floppy in drive 1 back to host
* F3 : zoom out down to 1:1 pixels
* F4 : zoom in, max 8x
* F5 : reduce joystick trim
* F6 : increase joystick trim
* F7 : paste text from clipboard
* F8 : mute / un-mute sound
* F9 : monochrome / color display (only in HGR mode)
* F10 : pause / un-pause the emulator
* F11 : reset / CTRL-F11 : break
* F12 : quit the emulator
* F1 : display save how to
* ctrl F1 : writes the changes of the floppy in drive 0 back to host
* alt F1 : writes the changes of the floppy in drive 1 back to host
* F2 : save a screenshot into the screenshots directory
* F3 : paste text from clipboard
* F4 : mute / unmute sound
* shift F4 : increase volume
* ctrl F4 : decrease volume
* F5 : reset joystick release speed,
* shift F5 : increase joystick release speed
* crtl F5 : decrease joystick release speed,
* F6 : reset joystick action speed,
* shift F6 : increase joystick action speed
* crtl F6 : decrease joystick action speed,
* F7 : reset the zoom to 2:1
* shift F7 : increase zoom up to 8:1 max
* ctrl F7 : decrease zoom down to 1:1 pixels
* F8 : monochrome / color display (only in HGR mode)
* F9 : pause / un-pause the emulator
* F10 : break
* F11 : reset
* F12 : about, help
Paddles / Joystick :
@ -76,12 +87,12 @@ Paddles / Joystick :
* ~~high pitch noise at high volume on windows (Linux Ubuntu tested OK)~~
* ~~sound cracks when playing for long period (intro music for example)~~
* CPU is not 100% cycle accurate - see source file for more details
* ~~CPU is not 100% cycle accurate - see source file for more details~~
* colors are approximate (taken from a scan of an old Beagle bros. poster)
* ~~HGR video is inaccurate, and does not implement color fringing~~
* ~~disk ][ access is artificially accelerated~~ - considered as a feature
* only support .nib floppy images. (you can use [CiderPress](https://github.com/fadden/ciderpress) to convert your images to this format)
* only has 48KB of RAM (can't run software requiring the language card)
* ~~only has 48KB of RAM (can't run software requiring the language card)~~
* and many others ...
### To do
@ -91,7 +102,7 @@ Paddles / Joystick :
* check for more accurate RGB values.
* ~~implement color fringe effect in HGR~~
* ~~re-implement Paddles and Joystick support for analog simulation~~
* implement the language card and extend the RAM of **reinette II plus** to 64K to support more software.
* ~~implement the language card and extend the RAM of **reinette II plus** to 64K to support more software.~~
* for 6502 coders :
* add the ability to insert a binary file at a specified address
* give the user the option to start with the original Apple II rom

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@ -1,5 +1,4 @@
/*
puce6502 - MOS 6502 cpu emulator
Last modified 1st of August 2020
Copyright (c) 2018 Arthur Ferreira (arthur.ferreira2@gmail.com)
@ -27,15 +26,16 @@
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include "puce6502.h"
#include <stdio.h>
// function to be provided by user to handle read and writes to locations not
// in ROM or in RAM : Soft Switches, extension cards ROMs, PIA, VIA, ACIA etc...
extern uint8_t softSwitches(uint16_t address, uint8_t value);
extern uint8_t softSwitches(uint16_t address, uint8_t value, bool WRT);
// these are the Language Card switches used in readMem and writeMem
extern bool LCWR, LCRD, LCBK2;
#define CARRY 0x01
@ -60,15 +60,7 @@ struct Register {
} reg;
// instruction timing :
// http://nparker.llx.com/a2/opcodes.html
// http://wouter.bbcmicro.net/general/6502/6502_opcodes.html
//
// NOT IMPLEMENTED :
// Absolute-X, absolute-Y, and Zpage-Y addressing modes need an extra cycle
// if indexing crosses a page boundary, or if the instruction writes to memory.
static int cycles[256] = { // cycle count per instruction
static int cycles[256] = { // cycles per instruction
7,6,0,0,0,3,5,0,3,2,2,0,0,4,6,0,3,5,0,0,0,4,6,0,2,4,0,0,0,4,7,0,
6,6,0,0,3,3,5,0,4,2,2,0,4,4,6,0,3,5,0,0,0,4,6,0,2,4,0,0,0,4,7,0,
6,6,0,0,0,3,5,0,3,2,2,0,3,4,6,0,3,5,0,0,0,4,6,0,2,4,0,0,0,4,7,0,
@ -83,14 +75,48 @@ static int cycles[256] = { // cycle count per instruction
//=============================================================== MEMORY AND I/O
inline static uint8_t readMem(uint16_t address){
if (address < RAMSIZE) return(ram[address]);
if (address >= ROMSTART) return(rom[address - ROMSTART]);
return softSwitches(address, 0); // MEMORY MAPPED I/O
if (address < RAMSIZE)
return(ram[address]); // RAM
if (address >= ROMSTART){
if (!LCRD)
return(rom[address - ROMSTART]); // ROM
if (LCBK2 && (address < 0xE000))
return(bk2[address - BK2START]); // BK2
return(lgc[address - LGCSTART]); // LC
}
if ((address & 0xFF00) == SL6START)
return(sl6[address - SL6START]); // disk][
if (address == 0xCFFF || ((address & 0xFF00) == 0xC000))
return(softSwitches(address, 0, false));
return(ticks % 256); // catch all, give a 'floating' value
}
inline static void writeMem(uint16_t address, uint8_t value){
if (address < RAMSIZE) ram[address] = value;
else if (address < ROMSTART) softSwitches(address, value);
if (address < RAMSIZE) {
ram[address] = value; // RAM
return;
}
if (LCWR && (address >= ROMSTART)){
if (LCBK2 && (address < 0xE000)){
bk2[address - BK2START] = value; // BK2
return;
}
lgc[address - LGCSTART] = value; // LC
return;
}
if (address == 0xCFFF || ((address & 0xFF00) == 0xC000)){
softSwitches(address, value, true); // Soft Switches
return;
}
}
@ -117,7 +143,7 @@ inline static void branch(){ // used by the 8 branch instructions
reg.PC += ope.address;
}
inline static void makeUpdates(uint8_t val){ // used by ASL, LSR, ROL and ROR
inline static void makeUpdates(uint8_t val){ // used by ASL, LSR, ROL and ROR
if (ope.setAcc){
reg.A = val;
ope.setAcc = false;
@ -153,6 +179,7 @@ static void ZPX(){ // Zero Page,X
}
static void ZPY(){ // Zero Page,Y
if (readMem(reg.PC) + reg.Y > 0xFF) ticks++;
ope.address = (readMem(reg.PC++) + reg.Y) & 0xFF;
ope.value = readMem(ope.address);
}
@ -169,12 +196,14 @@ static void ABS(){ // ABSolute
}
static void ABX(){ // ABsolute,X
if (readMem(reg.PC) + reg.X > 0xFF) ticks++;
ope.address = (readMem(reg.PC) | (readMem(reg.PC + 1) << 8)) + reg.X;
ope.value = readMem(ope.address);
reg.PC += 2;
}
static void ABY(){ // ABsolute,Y
if (readMem(reg.PC) + reg.Y > 0xFF) ticks++;
ope.address = (readMem(reg.PC) | (readMem(reg.PC + 1) << 8)) + reg.Y;
ope.value = readMem(ope.address);
reg.PC += 2;
@ -212,7 +241,7 @@ void BRK(){ // BReaK
push(reg.PC & 0xFF);
push(reg.SR | BREAK);
reg.SR |= INTR;
reg.PC = readMem(0xFFFE) | (readMem(0xFFFF) << 8);
reg.PC = readMem(0xFFFE) | ((readMem(0xFFFF) << 8)); // IRQ/BRK FFFE FFFF
}
static void CLD(){ // CLear Decimal
@ -532,7 +561,7 @@ static void (*addressing[])(void) = {
//========================================================= USER INTERFACE (API)
void puce6502Reset(){
reg.PC = readMem(0xFFFC) | (readMem(0xFFFD) << 8);
reg.PC = readMem(0xFFFC) | (readMem(0xFFFD) << 8); // RESET FFFC FFFD
reg.SP = 0xFF;
reg.SR = (reg.SR | INTR) & ~DECIM;
ope.setAcc = false;
@ -552,10 +581,6 @@ void puce6502Exec(long long int cycleCount){
//=================================================== ADDED FOR REINETTE II PLUS
void puce6502Break() {
void puce6502Break(){
BRK();
}
void puce6502Goto(uint16_t address) {
reg.PC = address;
}

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@ -30,25 +30,33 @@
*/
#ifndef _CPU_H
#define _CPU_H
#ifndef _PUCE6502_H
#define _PUCE6502_H
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef enum {false, true} bool;
#define RAMSIZE 0xC000
#define ROMSTART 0xD000
#define ROMSIZE 0x3000
#define RAMSIZE 0xC000
#define LGCSTART 0xD000
#define LGCSIZE 0x3000
#define BK2START 0xD000
#define BK2SIZE 0x1000
#define SL6START 0xC600
#define SL6SIZE 0x00FF
uint8_t rom[ROMSIZE];
uint8_t ram[RAMSIZE];
uint8_t ram[RAMSIZE]; // 48K of ram in $000-$BFFF
uint8_t rom[ROMSIZE]; // 12K of rom in $D000-$FFFF
uint8_t lgc[LGCSIZE]; // Language Card 12K in $D000-$FFFF
uint8_t bk2[BK2SIZE]; // bank 2 of Language Card 4K in $D000-$DFFF
uint8_t sl6[SL6SIZE]; // P5A disk ][ PROM in slot 6
long long int ticks;
void puce6502Exec(long long int cycleCount);
void puce6502Reset();
void puce6502Break();
void puce6502Goto(uint16_t address);
#endif

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@ -1,31 +1,30 @@
/*
reinette II plus, a french Apple II emulator, using SDL2
and powered by puce6502 - a MOS 6502 cpu emulator by the same author
Last modified 5th of September 2020
Copyright (c) 2020 Arthur Ferreira (arthur.ferreira2@gmail.com)
reinette II plus, a french Apple II emulator, using SDL2
and powered by puce6502 - a MOS 6502 cpu emulator by the same author
Last modified 13th of August 2020
Copyright (c) 2020 Arthur Ferreira (arthur.ferreira2gmail.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include <stdio.h>
#include <string.h>
#include <SDL2/SDL.h>
#include "puce6502.h"
@ -33,12 +32,14 @@
//================================================================ SOFT SWITCHES
uint8_t KBD = 0; // $C000, $C010 ascii value of keyboard input
bool SPKR = false; // $C030 Speaker toggle
bool TEXT = true; // $C050 CLRTEXT / $C051 SETTEXT
bool MIXED = false; // $C052 CLRMIXED / $C053 SETMIXED
uint8_t PAGE = 1; // $C054 PAGE1 / $C055 PAGE2
bool HIRES = false; // $C056 GR / $C057 HGR
bool LCWR = true; // Language Card writable
bool LCRD = false; // Language Card readable
bool LCBK2 = true; // Language Card bank 2 enabled
bool LCWFF = false; // Language Card pre-write flip flop
//====================================================================== PADDLES
@ -46,28 +47,27 @@ uint8_t PB0 = 0;
uint8_t PB1 = 0; // $C062 Push Button 1 (bit 7) / Solid Apple
uint8_t PB2 = 0; // $C063 Push Button 2 (bit 7) / shift mod !!!
float GCP[2] = {127, 127}; // GC Position ranging from 0 (left) to 255 right
float GCC[2] = {0}; // GC0 and GC1 Countdown
float GCC[2] = {0}; // $C064 (GC0) and $C065 (GC1) Countdowns
int GCD[2] = {0}; // GC0 and GC1 Directions (left/down or right/up)
int GCA[2] = {0}; // GC0 and GC1 Action (push or release)
uint8_t GCActionSpeed = 16; // Game Controller speed at which it goes to the edges
uint8_t GCReleaseSpeed = 16; // Game Controller speed at which it returns to center
const float GCFreq = 0.15; // the freq at which the 556 timer decreases the GC values
long long int GCCrigger; // the tick at which the GCs have been reseted
uint8_t GCActionSpeed = 8; // Game Controller speed at which it goes to the edges
uint8_t GCReleaseSpeed = 8; // Game Controller speed at which it returns to center
long long int GCCrigger; // $C070 the tick at which the GCs were reseted
inline float paddle(int pdl){
GCC[pdl] -= (ticks - GCCrigger) * GCFreq;
if (GCC[pdl] < 0) GCC[pdl] = 0;
return(GCC[pdl]);
inline static void resetPaddles(){
GCC[0] = GCP[0] * GCP[0]; // initialize the countdown for both paddles
GCC[1] = GCP[1] * GCP[1]; // to the square of their actuall values (positions)
GCCrigger = ticks; // records the time this was done
}
inline void resetPaddles(){
GCC[0] = GCP[0] * GCP[0];
GCC[1] = GCP[1] * GCP[1];
GCCrigger = ticks;
inline static uint8_t readPaddle(int pdl){
const float GCFreq = 6.6; // the speed at which the GC values decrease
GCC[pdl] -= (ticks - GCCrigger) / GCFreq; // decreases the countdown
if (GCC[pdl] <= 0) // timeout
return(GCC[pdl] = 0); // returns 0
return(0x80); // not timeout, return something with the MSB set
}
//======================================================================== AUDIO
#define audioBufferSize 4096 // found to be large enought
@ -75,14 +75,25 @@ Sint8 audioBuffer[2][audioBufferSize] = {0};
SDL_AudioDeviceID audioDevice;
bool muted = false; // mute/unmute
static void playSound(){
static long long int lastTick = 0LL;
static bool SPKR = false; // $C030 Speaker toggle
if (!muted){
SPKR = !SPKR; // toggle speaker state
Uint32 length = (ticks - lastTick) / 10.65625; // 1023000Hz / 96000Hz = 10.65625
lastTick = ticks;
if (length > audioBufferSize) length = audioBufferSize;
SDL_QueueAudio(audioDevice, audioBuffer[SPKR], length | 1); // | 1 TO HEAR HIGH FREQ SOUNDS
}
}
//====================================================================== DISK ][
uint8_t slot6[256] = {0}; // P5A disk ][ PROM in slot 6
int curDrv = 0; // only one can be enabled at a time
int curDrv = 0; // Current Drive - only one can be enabled at a time
struct drive{
char filename[512]; // the full disk image path
char filename[400]; // the full disk image pathname
bool readOnly; // based on the image file attributes
uint8_t data[232960]; // nibblelized disk image
bool motorOn; // motor status
@ -93,58 +104,52 @@ struct drive{
int insertFloppy(SDL_Window *wdo, char *filename, int drv){
int i, a, b;
char title[1024];
FILE *f = fopen(filename, "rb"); // open it in read binary
if (!f){
printf("Could not open %s\n", filename);
FILE *f = fopen(filename, "rb"); // open file in read binary mode
if (!f || fread(disk[drv].data, 1, 232960, f) != 232960) // load it into memory and check size
return(0);
}
if (fread(disk[drv].data, 1, 232960, f) != 232960){ // load it into memory and check size
printf("Floppy image should be exactly 232960 Bytes long\n");
return(0);
}
fclose(f);
sprintf(disk[drv].filename,"%s", filename); // update disk filename
sprintf(disk[drv].filename,"%s", filename); // update disk filename record
f = fopen(filename, "ab"); // check if file is writeable
if (f){
disk[drv].readOnly = false; // f will be NULL if open in W failed
fclose(f);
f = fopen(filename, "ab"); // try to open the file in append binary mode
if (!f){ // success, file is writable
disk[drv].readOnly = true; // update the readOnly flag
fclose(f); // and close it untouched
}
else disk[drv].readOnly = true;
else disk[drv].readOnly = false; // f is NULL, no writable, no need to close it
char title[1000]; // UPDATE WINDOW TITLE
int i, a, b;
i = a = 0;
while (disk[0].filename[i] != 0) // find start of filename for disk0
if (disk[0].filename[i++] == '\\') a = i;
i = b = 0;
while (disk[1].filename[i] != 0) // find start of filename for disk1
if (disk[1].filename[i++] == '\\') b = i;
sprintf(title, "reinette II+ D1: %s D2: %s", disk[0].filename + a, \
disk[1].filename + b);
sprintf(title, "reinette II+ D1: %s D2: %s", \
disk[0].filename + a, disk[1].filename + b);
SDL_SetWindowTitle(wdo, title); // updates window title
return(1);
}
int saveFloppy(int drive){
if (disk[drive].filename[0] && !disk[drive].readOnly){ // is there's a floppy ? is it writable ?
FILE *f = fopen(disk[drive].filename, "wb");
if (f){ // open in write/binary succeeded
if (fwrite(disk[drive].data, 1, 232960, f) != 232960){ // check we could write the full lenght
printf("Write failed\n");
return(0); // failed to write
}
fclose(f); // release the ressource
}
if (!disk[drive].filename[0]) return 0; // no file loaded into drive
if (disk[drive].readOnly) return 0; // file is read only write no aptempted
FILE *f = fopen(disk[drive].filename, "wb");
if (!f) return(0); // could not open the file in write overide binary
if (fwrite(disk[drive].data, 1, 232960, f) != 232960){ // failed to write the full file (disk full ?)
fclose(f); // release the ressource
return(0);
}
return(1); // success
fclose(f); // success, release the ressource
return (1);
}
void stepMotor(uint16_t address){
static bool phases[2][4] = {0}; // phases states (for both drives)
static bool phasesB[2][4] = {0}; // phases states Before
@ -157,9 +162,9 @@ void stepMotor(uint16_t address){
int phase = address >> 1;
phasesBB[curDrv][pIdxB[curDrv]] = phasesB[curDrv][pIdxB[curDrv]];
phasesB[curDrv][pIdx[curDrv]] = phases[curDrv][pIdx[curDrv]];
phasesB[curDrv][pIdx[curDrv]] = phases[curDrv][pIdx[curDrv]];
pIdxB[curDrv] = pIdx[curDrv];
pIdx[curDrv] = phase;
pIdx[curDrv] = phase;
if (!(address & 1)){ // head not moving (PHASE x OFF)
phases[curDrv][phase] = false;
@ -178,31 +183,25 @@ void stepMotor(uint16_t address){
}
void setDrv(bool drv){
disk[drv].motorOn = disk[!drv].motorOn || disk[drv].motorOn; // if any of the motors were ON
disk[!drv].motorOn = false; // motor of the other drive is set to OFF
curDrv = drv; // set the current drive
}
//========================================== MEMORY MAPPED SOFT SWITCHES HANDLER
// this function is called from readMem and writeMem in puce6502
// it complements both functions when address 1is between 0xC000 and 0xCFFF
uint8_t softSwitches(uint16_t address, uint8_t value){
static uint8_t dLatch = 0; // disk ][ I/O reg
static long long int lastTick = 0LL;
if ((address >> 8) == 0xC6) return(slot6[address - 0xC600]); // disk ][ PROM
uint8_t softSwitches(uint16_t address, uint8_t value, bool WRT){
static uint8_t dLatch = 0; // disk ][ I/O register
switch (address){
case 0xC000: return(KBD); // KEYBOARD
case 0xC010: KBD &= 0x7F; return(KBD); // key STROBE
case 0xC010: KBD &= 0x7F; return(KBD); // KBDSTROBE
case 0xC020: // TAPEOUT (shall we listen it ?)
case 0xC020: // TAPEOUT (shall we listen it ? - try SAVE from applesoft)
case 0xC030: // SPEAKER
case 0xC033: // apple invader uses it to output sound !
if (!muted){
SPKR = !SPKR; // toggle speaker state
Uint32 length = (ticks - lastTick) / 10.65625; // 1023000Hz / 96000Hz = 10.65625
lastTick = ticks;
if (length > audioBufferSize) length = audioBufferSize;
SDL_QueueAudio(audioDevice, audioBuffer[SPKR], length | 1); // | 1 TO HEAR HIGH FREQ SOUNDS
}
break;
case 0xC033: playSound(); break; // apple invader uses $C033 to output sound !
case 0xC050: TEXT = false; break; // Graphics
case 0xC051: TEXT = true; break; // Text
@ -216,39 +215,28 @@ uint8_t softSwitches(uint16_t address, uint8_t value){
case 0xC061: return(PB0); // Push Button 0
case 0xC062: return(PB1); // Push Button 1
case 0xC063: return(PB2); // Push Button 2
case 0xC064: return(paddle(0) != 0 ? 0x80: 0x00); // Paddle 0
case 0xC065: return(paddle(1) != 0 ? 0x80: 0x00); // Paddle 1
case 0xC064: return(readPaddle(0)); // Paddle 0
case 0xC065: return(readPaddle(1)); // Paddle 1
case 0xC066: return(readPaddle(0)); // Paddle 2 -- not implemented
case 0xC067: return(readPaddle(1)); // Paddle 3 -- not implemented
case 0xC070: resetPaddles(); break; // paddle timer RST
case 0xC0E0: // PHASE0OFF
case 0xC0E1: // PHASE0ON
case 0xC0E2: // PHASE1OFF
case 0xC0E3: // PHASE1ON
case 0xC0E4: // PHASE2OFF
case 0xC0E5: // PHASE2ON
case 0xC0E6: // PHASE3OFF
case 0xC0E7: stepMotor(address); break; // PHASE3ON
case 0xC0E0 ... 0xC0E7: stepMotor(address); break; // MOVE DRIVE HEAD
case 0xCFFF:
case 0xC0E8: disk[curDrv].motorOn = false; break; // MOTOROFF
case 0xC0E9: disk[curDrv].motorOn = true; break; // MOTORON
case 0xC0EA: // DRIVE0EN
disk[0].motorOn = disk[1].motorOn || disk[0].motorOn;
disk[1].motorOn = false;
curDrv = 0;
break;
case 0xC0EB: // DRIVE1EN
disk[1].motorOn = disk[0].motorOn || disk[1].motorOn;
disk[0].motorOn = false;
curDrv = 1;
break;
case 0xC0EA: setDrv(0); break; // DRIVE0EN
case 0xC0EB: setDrv(1); break; // DRIVE1EN
case 0xC0EC: // Shift Data Latch
if (disk[curDrv].writeMode) // writting
disk[curDrv].data[disk[curDrv].track*0x1A00+disk[curDrv].nibble]=dLatch;
else // reading
dLatch=disk[curDrv].data[disk[curDrv].track*0x1A00+disk[curDrv].nibble];
disk[curDrv].nibble = (disk[curDrv].nibble + 1) % 0x1A00; // turn floppy
disk[curDrv].nibble = (disk[curDrv].nibble + 1) % 0x1A00; // turn floppy of 1 nibble
return(dLatch);
case 0xC0ED: dLatch = value; break; // Load Data Latch
@ -259,74 +247,95 @@ uint8_t softSwitches(uint16_t address, uint8_t value){
case 0xC0EF: disk[curDrv].writeMode = true; break; // latch for WRITE
// default: printf("Uncaught Soft Switch access at %04X\n", address);
case 0xC080: // LANGUAGE CARD :
case 0xC084: LCBK2 = 1; LCRD = 1; LCWR = 0; LCWFF = 0; break; // LC2RD
case 0xC081:
case 0xC085: LCBK2 = 1; LCRD = 0; LCWR|=LCWFF; LCWFF = !WRT; break; // LC2WR
case 0xC082:
case 0xC086: LCBK2 = 1; LCRD = 0; LCWR = 0; LCWFF = 0; break; // ROMONLY2
case 0xC083:
case 0xC087: LCBK2 = 1; LCRD = 1; LCWR|=LCWFF; LCWFF = !WRT; break; // LC2RW
case 0xC088:
case 0xC08C: LCBK2 = 0; LCRD = 1; LCWR = 0; LCWFF = 0; break; // LC1RD
case 0xC089:
case 0xC08D: LCBK2 = 0; LCRD = 0; LCWR|=LCWFF; LCWFF = !WRT; break; // LC1WR
case 0xC08A:
case 0xC08E: LCBK2 = 0; LCRD = 0; LCWR = 0; LCWFF = 0; break; // ROMONLY1
case 0xC08B:
case 0xC08F: LCBK2 = 0; LCRD = 1; LCWR|=LCWFF; LCWFF = !WRT; break; // LC1RW
}
return(0); // catch all
return(ticks%256); // catch all
}
//========================================================== PROGRAM ENTRY POINT
int main(int argc, char *argv[]){
char workDir[1000]; // find the working directory
int workDirSize = 0, i = 0;
while (argv[0][i] != '\0'){
workDir[i] = argv[0][i];
if (argv[0][++i] == '\\') workDirSize = i + 1; // find the last '/' if any
}
// SDL INITIALIZATION
double fps = 60, frameTime = 0, frameDelay = 1000.0 / 60.0; // targeting 60 FPS
Uint32 frameStart = 0, frame = 0;
int zoom = 2;
const double frameDelay = 1000.0 / 60.0; // targeting 60 FPS
double fps = 60;
Uint32 frameStart = 0, frameTime = 0, frame = 0;
uint8_t tries = 0; // disk ][ speed-up
SDL_Event event;
SDL_bool paused = false, running = true, ctrl, shift, alt;
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "[DEBUG] > %s", SDL_GetError());
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0){
printf("failed to initialize SDL2 : %s", SDL_GetError());
return(-1);
}
SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
SDL_EventState(SDL_DROPFILE, SDL_ENABLE); // ask SDL2 to read dropfile events
SDL_Window *wdo = SDL_CreateWindow("reinette II+", SDL_WINDOWPOS_CENTERED, \
SDL_WINDOWPOS_CENTERED, 280*zoom, 192*zoom, SDL_WINDOW_OPENGL);
SDL_Surface *sshot; // used later for the screenshots
SDL_Renderer *rdr = SDL_CreateRenderer(wdo, -1, SDL_RENDERER_ACCELERATED); // | SDL_RENDERER_PRESENTVSYNC);
SDL_SetRenderDrawBlendMode(rdr, SDL_BLENDMODE_NONE); // SDL_BLENDMODE_BLEND);
SDL_RenderSetScale(rdr, zoom, zoom);
// SDL AUDIO INITIALIZATION
SDL_AudioSpec desired = {96000, AUDIO_S8, 1, 0, 4096, 0, 0, NULL, NULL};
audioDevice = SDL_OpenAudioDevice(NULL, 0, &desired, NULL, SDL_FALSE);
SDL_PauseAudioDevice(audioDevice, muted);
audioDevice = SDL_OpenAudioDevice(NULL, 0, &desired, NULL, SDL_FALSE); // get the audio device ID
SDL_PauseAudioDevice(audioDevice, muted); // unmute it (muted is false)
uint8_t volume = 2;
for (int i=1; i<audioBufferSize; i++){ // two audio buffers,
audioBuffer[true][i] = 120; // one used when SPKR is true
audioBuffer[false][i] = -120; // the other when SPKR is false
audioBuffer[true][i] = volume; // one used when SPKR is true
audioBuffer[false][i] = -volume; // the other when SPKR is false
}
// LOAD NORMAL AND REVERSE CHARACTERS BITMAPS
SDL_Surface *tmpSurface = SDL_LoadBMP("assets/font-normal.bmp"); // load the normal font
SDL_Surface *tmpSurface;
workDir[workDirSize] = '\0';
tmpSurface = SDL_LoadBMP(strncat(workDir, "assets/font-normal.bmp", 23)); // load the normal font
SDL_Texture *normCharTexture = SDL_CreateTextureFromSurface(rdr, tmpSurface);
SDL_FreeSurface(tmpSurface);
tmpSurface = SDL_LoadBMP("assets/font-reverse.bmp"); // load the reverse font
workDir[workDirSize] = '\0';
tmpSurface = SDL_LoadBMP(strncat(workDir, "assets/font-reverse.bmp", 24)); // load the reverse font
SDL_Texture *revCharTexture = SDL_CreateTextureFromSurface(rdr, tmpSurface);
SDL_FreeSurface(tmpSurface);
// VARIABLES USED IN THE VIDEO PRODUCTION
uint16_t vRamBase = 0x0400; // can be $400, $800, $2000 or $4000
uint16_t previousDots[192][40] = {0}; // check which Hi-Res 7 dots needs redraw
uint8_t previousBit[192][40] = {0}; // the last bit value of the byte before.
uint8_t lineLimit;
uint8_t lineLimit; // the line limit between GR and TEXT
uint8_t glyph; // a TEXT character, or 2 blocks in GR
uint8_t colorIdx = 0; // to index the color arrays
bool monochrome = false;
bool monochrome = false; // starting in color
enum characterAttribute {A_NORMAL, A_INVERSE, A_FLASH} glyphAttr; // character attribute in TEXT
SDL_Rect drvRect[2] = { {272, 188, 4, 4}, {276, 188, 4, 4} }; // disk drive status squares
@ -358,9 +367,9 @@ int main(int argc, char *argv[]){
0x050, 0x0D0, 0x150, 0x1D0, 0x250, 0x2D0, 0x350, 0x3D0}; // lines 16-23
const int offsetHGR[192] = { // helper for HGR video generation
0x0000, 0x0400, 0x0800, 0x0C00, 0x1000, 0x1400, 0x1800, 0x1C00, // 0-7
0x0080, 0x0480, 0x0880, 0x0C80, 0x1080, 0x1480, 0x1880, 0x1C80, // 8-15
0x0100, 0x0500, 0x0900, 0x0D00, 0x1100, 0x1500, 0x1900, 0x1D00, // 16-23
0x0000, 0x0400, 0x0800, 0x0C00, 0x1000, 0x1400, 0x1800, 0x1C00, // lines 0-7
0x0080, 0x0480, 0x0880, 0x0C80, 0x1080, 0x1480, 0x1880, 0x1C80, // lines 8-15
0x0100, 0x0500, 0x0900, 0x0D00, 0x1100, 0x1500, 0x1900, 0x1D00, // lines 16-23
0x0180, 0x0580, 0x0980, 0x0D80, 0x1180, 0x1580, 0x1980, 0x1D80,
0x0200, 0x0600, 0x0A00, 0x0E00, 0x1200, 0x1600, 0x1A00, 0x1E00,
0x0280, 0x0680, 0x0A80, 0x0E80, 0x1280, 0x1680, 0x1A80, 0x1E80,
@ -379,38 +388,41 @@ int main(int argc, char *argv[]){
0x0150, 0x0550, 0x0950, 0x0D50, 0x1150, 0x1550, 0x1950, 0x1D50,
0x01D0, 0x05D0, 0x09D0, 0x0DD0, 0x11D0, 0x15D0, 0x19D0, 0x1DD0,
0x0250, 0x0650, 0x0A50, 0x0E50, 0x1250, 0x1650, 0x1A50, 0x1E50,
0x02D0, 0x06D0, 0x0AD0, 0x0ED0, 0x12D0, 0x16D0, 0x1AD0, 0x1ED0, // 168-183
0x0350, 0x0750, 0x0B50, 0x0F50, 0x1350, 0x1750, 0x1B50, 0x1F50, // 176-183
0x03D0, 0x07D0, 0x0BD0, 0x0FD0, 0x13D0, 0x17D0, 0x1BD0, 0x1FD0}; // 184-191
0x02D0, 0x06D0, 0x0AD0, 0x0ED0, 0x12D0, 0x16D0, 0x1AD0, 0x1ED0, // lines 168-183
0x0350, 0x0750, 0x0B50, 0x0F50, 0x1350, 0x1750, 0x1B50, 0x1F50, // lines 176-183
0x03D0, 0x07D0, 0x0BD0, 0x0FD0, 0x13D0, 0x17D0, 0x1BD0, 0x1FD0}; // lines 184-191
// VM INITIALIZATION
// VM INITIALIZATION
workDir[workDirSize]=0;
FILE *f = fopen(strncat(workDir, "rom/appleII+.rom", 17), "rb"); // load the Apple II+ ROM
if (!f){
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error", "Could not locate appleII+.rom in the rom folder", NULL);
return(1); // exit
}
if (fread(rom, 1, ROMSIZE, f) != ROMSIZE){ // the file is too small
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error", "appleII+.rom should be exactly 12 KB", NULL);
return(1); // exit
}
fclose(f);
FILE *f = fopen("rom/appleII+.rom", "rb"); // load the Apple II+ ROM
if (!f){
printf("Could not open appleII+.rom\n"); // file not found
return(1); // exit
}
if (fread(rom, 1, ROMSIZE, f) != ROMSIZE){ // the file is too small
printf("appleII+.rom should be 12 KB\n");
return(1); // exit
}
fclose(f);
workDir[workDirSize]=0;
f = fopen(strncat(workDir, "rom/diskII.rom", 15), "rb"); // load the P5A disk ][ PROM
if (!f){
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error", "Could not locate diskII.rom in the rom folder", NULL);
return(1); // exit
}
if (fread(sl6, 1, 256, f) != 256){ // file too small
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error", "diskII.rom should be exactly 256 bytes", NULL);
return(1); // exit
}
fclose(f);
f = fopen("rom/diskII.rom", "rb"); // load the P5A disk ][ PROM
if (!f){
printf("Could not open diskII.rom\n"); // file not found
return(1); // exit
}
if (fread(slot6, 1, 256, f) != 256){ // file too small
printf("diskII.rom should be 256 Bytes\n");
return(1); // exit
}
fclose(f);
if (argc > 1) insertFloppy(wdo, argv[1], 0); // load .nib in parameter into drive 0
if (argc > 1) insertFloppy(wdo, argv[1], 0); // load .nib in parameter into drive 0
for (int i=0; i<RAMSIZE; i++) ram[i] = 0xAA; // Joust and Planetoids won't work if page zero is zeroided
puce6502Reset(); // reset the 6502
puce6502Reset(); // reset the 6502
//================================================================== MAIN LOOP
@ -422,10 +434,9 @@ int main(int argc, char *argv[]){
if (!paused){
puce6502Exec((long long int)(1023000.0 / fps)); // using actualized frame rate
while (disk[curDrv].motorOn && ++tries) // until motor is off or i reaches 255+1=0
puce6502Exec(10000); // artificial drive speed up
puce6502Exec(5000); // artificial drive speed up
}
//=============================================================== USER INPUT
while (SDL_PollEvent(&event)){
@ -448,11 +459,14 @@ int main(int argc, char *argv[]){
if (event.type == SDL_DROPFILE){ // user dropped a file
char* filename = event.drop.file; // get full pathname
insertFloppy(wdo, filename, alt); // if ALT : drv 1 else drv 0
if (!insertFloppy(wdo, filename, alt)) // if ALT : drv 1 else drv 0
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Load", "Not a valid nib file", NULL);
SDL_free(filename); // free filename memory
paused = false; // might already be the case
if (!(alt || ctrl)) // unless ALT or CTRL were
puce6502Goto(0xC600); // pressed, force reboot
if (!(alt || ctrl)){ // unless ALT or CTRL were
ram[0x3F4]=0; // unset the Power-UP byte
puce6502Reset(); // do a cold reset
}
}
if (event.type == SDL_KEYDOWN) // a key has been pressed
@ -460,46 +474,118 @@ int main(int argc, char *argv[]){
// EMULATOR CONTROL :
case SDLK_F1: saveFloppy(0); break; // save disk 0 back to host
case SDLK_F2: saveFloppy(1); break; // save disk 1 back to host
case SDLK_F3: if ((zoom-=2) < 0) zoom = 0; // zoom out
case SDLK_F4: if (++zoom > 8) zoom = 8; // zoom in
SDL_SetWindowSize(wdo, 280 * zoom, 192 * zoom);
SDL_RenderSetScale(rdr, zoom, zoom);
case SDLK_F1: // SAVES
if (ctrl){
if (saveFloppy(0))
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Save", "\nDisk 1 saved back to file\n", NULL);
else
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Save", "\nThere was an error while saving Disk 1\n", NULL);
}
else if (alt){
if (saveFloppy(1))
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Save", "\nDisk 2 saved back to file\n", NULL);
else
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Save", "\nThere was an error while saving Disk 2\n", NULL);
}
else
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_WARNING, "Save", "ctrl F1 to save D1\nalt F1 to save D2\n", NULL);
break;
case SDLK_F5: if (GCReleaseSpeed > 1 ) GCReleaseSpeed -= 2; break; // PDL Trim
case SDLK_F6: if (GCReleaseSpeed < 127) GCReleaseSpeed += 2; break; // PDL Trim
case SDLK_F7: // paste txt from clipboard
if (SDL_HasClipboardText()){
char *clipboardText = SDL_GetClipboardText();
int c = 0;
while (clipboardText[c]){ // all chars until ascii NUL
KBD = clipboardText[c++] | 0x80; // set bit7
if (KBD == 0x8A) KBD = 0x8D; // Line Feed to Carriage Ret
puce6502Exec(400000); // to process each char
case SDLK_F2: { // SCREENSHOTS
sshot = SDL_GetWindowSurface(wdo);
SDL_RenderReadPixels(rdr, NULL, SDL_GetWindowPixelFormat(wdo), sshot->pixels, sshot->pitch);
workDir[workDirSize]=0;
int i = -1, a = 0, b = 0;
while (disk[0].filename[++i] != '\0'){
if (disk[0].filename[i] == '\\') a = i;
if (disk[0].filename[i] == '.') b = i;
}
SDL_free(clipboardText);
strncat(workDir, "screenshots", 13);
if (a != b) strncat(workDir, disk[0].filename + a, b - a);
else strncat(workDir,"\\no disk", 10);
strncat(workDir, ".bmp", 5);
SDL_SaveBMP(sshot, workDir);
SDL_FreeSurface(sshot);
break;
}
break;
case SDLK_F8: muted = !muted; break; // mute
case SDLK_F9: monochrome = !monochrome; break; // ...
case SDLK_F10: paused = !paused; break; // pause / un-pause
case SDLK_F12: running = false; break; // goodbye
case SDLK_F11: // reset
if (ctrl)
puce6502Break();
else {
puce6502Reset();
softSwitches(0xC0E9,0); // drive0En
softSwitches(0xC0E8,0); // motorOff
case SDLK_F3: // PASTE text from clipboard
if (SDL_HasClipboardText()){
char *clipboardText = SDL_GetClipboardText();
int c = 0;
while (clipboardText[c]){ // all chars until ascii NUL
KBD = clipboardText[c++] | 0x80; // set bit7
if (KBD == 0x8A) KBD = 0x8D; // translate Line Feed to Carriage Ret
puce6502Exec(400000); // give cpu (and applesoft) some cycles to process each char
}
SDL_free(clipboardText); // release the ressource
}
break;
case SDLK_F4: // VOLUME
if (shift && (volume < 120)) volume++; // increase volume
if (ctrl && (volume > 0)) volume--; // decrease volume
if (!ctrl && !shift) muted = !muted; // toggle mute / unmute
for (int i=1; i<audioBufferSize; i++){ // update the audio buffers,
audioBuffer[true][i] = volume; // one used when SPKR is true
audioBuffer[false][i] = -volume; // the other when SPKR is false
}
break;
case SDLK_F5: // JOYSTICK Release Speed
if (shift && (GCReleaseSpeed < 127)) GCReleaseSpeed += 2; // increase Release Speed
if (ctrl && (GCReleaseSpeed > 1 )) GCReleaseSpeed -= 2; // decrease Release Speed
if (!ctrl && !shift) GCReleaseSpeed = 8; // reset Release Speed to 8
break;
case SDLK_F6: // JOYSTICK Action Speed
if (shift && (GCActionSpeed < 127)) GCActionSpeed += 2; // increase Action Speed
if (ctrl && (GCActionSpeed > 1 )) GCActionSpeed -= 2; // decrease Action Speed
if (!ctrl && !shift) GCActionSpeed = 8; // reset Action Speed to 8
break;
case SDLK_F7: // ZOOM
if (shift && (zoom < 8)) zoom++; // zoom in
if (ctrl && (zoom > 1)) zoom--; // zoom out
if (!ctrl && !shift) zoom = 2; // reset zoom to 2
SDL_SetWindowSize(wdo, 280 * zoom, 192 * zoom); // update window size
SDL_RenderSetScale(rdr, zoom, zoom); // update renderer size
break;
case SDLK_F8: monochrome = !monochrome; break; // toggle monochrome for HGR mode
case SDLK_F9: paused = !paused; break; // toggle pause
case SDLK_F10: puce6502Break(); // simulate a break
case SDLK_F11: puce6502Reset(); // reset
case SDLK_F12: // help box
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Help",
"~ reinette II plus v0.4b ~ \
\n\nctrl F1\twrites the changes of the floppy in drive 0 \
\nalt F1\twrites the changes of the floppy in drive 1 \
\n\nF2\tsave a screenshot into the screenshots directory \
\nF3\tpaste text from clipboard \
\n\nF4\tmute / un-mute sound \
\nshift F4\tincrease volume \
\nctrl F4\tdecrease volume \
\n\nF5\treset joystick release speed \
\nshift F5\tincrease joystick release speed \
\ncrtl F5\tdecrease joystick release speed \
\n\nF6\treset joystick action speed \
\nshift F6\tincrease joystick action speed \
\ncrtl F6\tdecrease joystick action speed \
\n\nF7\treset the zoom to 2:1 \
\nshift F7\tincrease zoom up to 8:1 max \
\nctrl F7\tdecrease zoom down to 1:1 pixels \
\nF8\tmonochrome / color display (only in HGR) \
\nF9\tpause / un-pause the emulator \
\n\nF10\tload binary file into $8000 \
\nF11\treset \
\nctrl F11\tbreak \
\n\nF12\tthis help \
\n\nmore information at github.com/ArthurFerreira2", NULL);
break;
// EMULATED KEYS :
case SDLK_a: KBD = ctrl ? 0x81: 0xC1; break; // a
@ -514,10 +600,10 @@ int main(int argc, char *argv[]){
case SDLK_j: KBD = ctrl ? 0x8A: 0xCA; break; // j LF
case SDLK_k: KBD = ctrl ? 0x8B: 0xCB; break; // k VTAB
case SDLK_l: KBD = ctrl ? 0x8C: 0xCC; break; // l FF
case SDLK_m: KBD = ctrl ? 0x8D: 0xCD; break; // m CR
case SDLK_n: KBD = ctrl ? 0x8E: 0xCE; break; // n
case SDLK_m: KBD = ctrl ? shift ? 0x9D: 0x8D: 0xCD; break; // m CR ]
case SDLK_n: KBD = ctrl ? shift ? 0x9E: 0x8E: 0xCE; break; // n ^
case SDLK_o: KBD = ctrl ? 0x8F: 0xCF; break; // o
case SDLK_p: KBD = ctrl ? 0x90: 0xD0; break; // p
case SDLK_p: KBD = ctrl ? shift ? 0x80: 0x90: 0xD0; break; // p @
case SDLK_q: KBD = ctrl ? 0x91: 0xD1; break; // q
case SDLK_r: KBD = ctrl ? 0x92: 0xD2; break; // r
case SDLK_s: KBD = ctrl ? 0x93: 0xD3; break; // s ESC
@ -528,7 +614,6 @@ int main(int argc, char *argv[]){
case SDLK_x: KBD = ctrl ? 0x98: 0xD8; break; // x CANCEL
case SDLK_y: KBD = ctrl ? 0x99: 0xD9; break; // y
case SDLK_z: KBD = ctrl ? 0x9A: 0xDA; break; // z
case SDLK_RETURN: KBD = ctrl ? 0x8A: 0x8D; break; // LF CR
case SDLK_LEFTBRACKET: KBD = ctrl ? 0x9B: 0xDB; break; // [ {
case SDLK_BACKSLASH: KBD = ctrl ? 0x9C: 0xDC; break; // \ |
case SDLK_RIGHTBRACKET: KBD = ctrl ? 0x9D: 0xDD; break; // ] }
@ -554,7 +639,8 @@ int main(int argc, char *argv[]){
case SDLK_LEFT: KBD = 0x88; break; // BS
case SDLK_RIGHT: KBD = 0x95; break; // NAK
case SDLK_SPACE: KBD = 0xA0; break;
case SDLK_ESCAPE: KBD = 0x9B; break;
case SDLK_ESCAPE: KBD = 0x9B; break; // ESC
case SDLK_RETURN: KBD = 0x8D; break; // CR
// EMULATED JOYSTICK :
@ -574,7 +660,7 @@ int main(int argc, char *argv[]){
}
for (int pdl=0; pdl<2; pdl++){ // update the two paddles positions
if (GCA[pdl]) { // actively pushing the stick
if (GCA[pdl]){ // actively pushing the stick
GCP[pdl] += GCD[pdl] * GCActionSpeed;
if (GCP[pdl] > 255) GCP[pdl] = 255;
if (GCP[pdl] < 0 ) GCP[pdl] = 0;
@ -711,12 +797,12 @@ int main(int argc, char *argv[]){
if (++frame > 30) frame = 0;
frameTime = SDL_GetTicks() - frameStart; // frame duration
if (frameTime < frameDelay) { // do we have time ?
if (frameTime < frameDelay){ // do we have time ?
SDL_Delay(frameDelay - frameTime); // wait 'vsync'
SDL_RenderPresent(rdr); // swap buffers
frameTime = SDL_GetTicks() - frameStart; // update frameTime
}
fps = (frameDelay / (double)frameTime) * 60.0; // calculate the actual frame rate
} // else skip the frame
fps = 1000.0 / frameTime; // calculate the actual frame rate
} // while (running)

View File

@ -1,7 +1,7 @@
1 ICON "assets/reinetteII+.ico"
1 VERSIONINFO
FILEVERSION 0,3,1,0
PRODUCTVERSION 0,3,0,0
FILEVERSION 0,4,1,0
PRODUCTVERSION 0,4,0,0
BEGIN
BLOCK "StringFileInfo"
BEGIN
@ -9,12 +9,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Arthur Ferreira"
VALUE "FileDescription", "Apple II+ emulator"
VALUE "FileVersion", "0.3.1.0"
VALUE "FileVersion", "0.4.1.0"
VALUE "InternalName", "reinette II plus"
VALUE "LegalCopyright", "Arthur Ferreira"
VALUE "OriginalFilename", "reinetteII+.exe"
VALUE "ProductName", "reinette II plus"
VALUE "ProductVersion", "0.3"
VALUE "ProductVersion", "0.4"
END
END
BLOCK "VarFileInfo"

BIN
reinetteII+.res Normal file

Binary file not shown.