diff --git a/BuGS.xcodeproj/xcuserdata/jrand.xcuserdatad/xcschemes/xcschememanagement.plist b/BuGS.xcodeproj/xcuserdata/jrand.xcuserdatad/xcschemes/xcschememanagement.plist
index 1ebd7b3..0d0faee 100644
--- a/BuGS.xcodeproj/xcuserdata/jrand.xcuserdatad/xcschemes/xcschememanagement.plist
+++ b/BuGS.xcodeproj/xcuserdata/jrand.xcuserdatad/xcschemes/xcschememanagement.plist
@@ -7,7 +7,7 @@
Binary.xcscheme_^#shared#^_
orderHint
- 1
+ 3
BuGS.xcscheme_^#shared#^_
@@ -17,7 +17,7 @@
DiskImage.xcscheme_^#shared#^_
orderHint
- 3
+ 1
doNotBuild.xcscheme_^#shared#^_
diff --git a/TODO.md b/TODO.md
index f88817b..8077251 100644
--- a/TODO.md
+++ b/TODO.md
@@ -3,4 +3,6 @@ TODO
* Look at supporting a global high score list for systems with an Internet connection
* Look at supporting System 5 which may allow a single disk bootable image. System 6 is probably too big to ever fit on a 800k floppy with the game.
+ * I tested it and BuGS crashes on launch if run from System 5.0.4. Something is assuming System 6 or better.
+ * Get the old boot disks from https://ftp.apple.asimov.net/images/gs/os/gsos/
* More ideas?