blondie7575
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c6d1fd00b2
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Support for custom projectile rendering
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2018-12-26 17:29:13 -07:00 |
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blondie7575
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2e92ac118e
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Basic framework for fan
Also added support for delegate methods in projectiles
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2018-12-22 11:41:12 -07:00 |
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blondie7575
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67dabb62a9
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Overhaul of art pipeline to support sprite flipping
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2018-08-06 13:00:13 -07:00 |
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blondie7575
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fb2c5b155e
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Groundwork for fan weapon
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2018-07-30 12:36:44 -07:00 |
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blondie7575
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3144b7c9fb
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Inventory selection
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2018-06-10 18:05:20 -06:00 |
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blondie7575
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cfeefce8c3
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Added inventory tabs and number rendering
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2018-06-10 13:00:05 -06:00 |
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blondie7575
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4edd8540f5
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Proper inventory rendering
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2018-06-09 20:29:00 -06:00 |
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blondie7575
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ee1e3965c8
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Brought sanity to the palettes
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2018-06-08 12:55:22 -07:00 |
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blondie7575
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85dd7a6bfd
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New sprites and some palette work
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2018-06-06 13:23:00 -07:00 |
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blondie7575
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d5666cd3a6
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First pass at inventory menu rendering
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2018-04-20 13:04:39 -07:00 |
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blondie7575
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a932295552
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Refactoring of gameobject rendering macros
Prep work for projectile orientation
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2017-10-26 20:15:52 -07:00 |
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blondie7575
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57d2dd4575
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Basic spit sprite added
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2017-10-23 12:56:12 -07:00 |
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blondie7575
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cbb90ea1aa
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Fixed art pipeline bug
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2017-10-17 08:21:29 -07:00 |
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blondie7575
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0368468b0e
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Debugging
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2017-10-07 15:39:10 -07:00 |
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blondie7575
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25916c1c74
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Much refinment to Mr.Sprite-based art pipeline
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2017-10-07 15:00:40 -07:00 |
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blondie7575
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79972bbb52
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Groundwork for new art pipeline
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2017-10-01 15:40:29 -07:00 |
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